Hi guys this is my bug report sent to the dev team .......
would be interesting to know if anyone can reproduce it thanks .....
If I create an automation for the Samplers play offset slider starting from 100% going to 0% over a 1 bar clip the clip will not play for the 1st iteration, but will always play on subsequent loops after this.
I have noticed that reducing the offset to 90% or less at the start of the clip it will play correctly.
Also noticed that putting a timeshift tool in front of the sampler with -0.1 time then the loop always plays correctly on the 1st iteration, strange thing is if I keep the timeshift tool there but disable it ( power button ) it still works correctly.
I don't see any latency shown in the mixer view and no xruns etc on my machine. This is a really small project and very little CPU being consumed.
This happens for all modes in the sampler, repitch , cycles and textures.
Running Beta-2 on Linux mint - 18 on an 8gb ram HP pavilion 15 laptop ( AMD )
Latest News: Bitwig updates Bitwig Studio to v5.1
Beta-2 Sampler play offset bug .
- KVRian
- Topic Starter
- 724 posts since 25 Jul, 2010 from Northern Ireland
- KVRian
- Topic Starter
- 724 posts since 25 Jul, 2010 from Northern Ireland
mikoatkvr wrote:Hi guys this is my bug report sent to the dev team .......
would be interesting to know if anyone can reproduce it thanks .....
If I create an automation for the Samplers play offset slider starting from 100% going to 0% over a 1 bar clip the clip will not play for the 1st iteration, but will always play on subsequent loops after this.
I have noticed that reducing the offset to 90%<<( must update this bit to the devs ) 99% or less at the start of the clip it will play correctly.
Also noticed that putting a timeshift tool in front of the sampler with -0.1 time then the loop always plays correctly on the 1st iteration, strange thing is if I keep the timeshift tool there but disable it ( power button ) it still works correctly.
I don't see any latency shown in the mixer view and no xruns etc on my machine. This is a really small project and very little CPU being consumed.
This happens for all modes in the sampler, repitch , cycles and textures.
Running Beta-2 on Linux mint - 18 on an 8gb ram HP pavilion 15 laptop ( AMD )
- KVRian
- Topic Starter
- 724 posts since 25 Jul, 2010 from Northern Ireland
UPDATE : After saving the project and restarting Bitwig the problem no longer exists.
I'm unsure if tinkering with the Sampler settings or something else fixed it, but I will look out for this in the future. After a really quick response from the Devs, they now know the situation.
I'm unsure if tinkering with the Sampler settings or something else fixed it, but I will look out for this in the future. After a really quick response from the Devs, they now know the situation.