Latest News: Bitwig updates Bitwig Studio to v5.1
Bitwig 4 - what's gonna be in it?
- KVRAF
- 8826 posts since 6 Jan, 2017 from Outer Space
Logarithmic Waveform is my biggest wish. I can't edit in Bitwig the way I need it.
Adaptive tempo recognition, creating a tempo map out of a given performance, be it audio or Midi. (The opposite of quantizing)
A default state for new tracks. I don't want to do the same procedure on every new track I create (Midich > same, automonitor off, PB to expression off in my case).
Adaptive tempo recognition, creating a tempo map out of a given performance, be it audio or Midi. (The opposite of quantizing)
A default state for new tracks. I don't want to do the same procedure on every new track I create (Midich > same, automonitor off, PB to expression off in my case).
- KVRAF
- 35289 posts since 14 Sep, 2002 from In teh net
Midi Grid
Live capture
Just one browser (dockable)
Live capture
Just one browser (dockable)
- KVRian
- 1350 posts since 31 Mar, 2014
+ Video playback (maybe even simple edit stuff)
+ (proper) network collaboration (like working remotely on the same google doc), also making it possible to locally connect multiple computers and also synchronize playback (but also project content still) to spread some CPU resources
+ scoring/comping/ARA integration/note stretching/S1-like mastering/S1-like show mode features are welcome as well
+ Bitwig embedded version/(game) audio engine - for including Bitwig projects/presets dynamically into software/websites/installations/gadgets/hardware instruments (thinking of removing all features of a Bitwig project that aren't needed and compile it down to efficiently run only the needed parts)
+ (proper) network collaboration (like working remotely on the same google doc), also making it possible to locally connect multiple computers and also synchronize playback (but also project content still) to spread some CPU resources
+ scoring/comping/ARA integration/note stretching/S1-like mastering/S1-like show mode features are welcome as well
+ Bitwig embedded version/(game) audio engine - for including Bitwig projects/presets dynamically into software/websites/installations/gadgets/hardware instruments (thinking of removing all features of a Bitwig project that aren't needed and compile it down to efficiently run only the needed parts)
- Banned
- Topic Starter
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
The advantage Presonus has is that the sub includes all the paid plugins + sound packs + cloud storage + communication / (off-line) collaboration features. Also I wouldn't be using Bitwig if this was the only option, so I'd hope it's just that - an option for those that'd for some reason want it.
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- KVRian
- 666 posts since 9 Mar, 2001
As a long time Cubase user (20 years), and previous betatester of Studio One v1:
let Bitwig devs focus on what Bitwig should excel at!
- No scoring (already good in Cubase and Studio One). Dont make Bitwig into a traditional daw. Please.
- Video but only IF its better or can offer something new/else than the competition. Maybe video playback as clips so you can sync scenes easily. Something more creative than the ordinary video playback.
- Network collab is incredibly hard to get right and would demand alot of resources from the devs. *If* done right this would be a game changer. No other DAW really succeeded (just look at Ohmforce who went out of business because of their collab daw which never took off).
let Bitwig devs focus on what Bitwig should excel at!
- No scoring (already good in Cubase and Studio One). Dont make Bitwig into a traditional daw. Please.
- Video but only IF its better or can offer something new/else than the competition. Maybe video playback as clips so you can sync scenes easily. Something more creative than the ordinary video playback.
- Network collab is incredibly hard to get right and would demand alot of resources from the devs. *If* done right this would be a game changer. No other DAW really succeeded (just look at Ohmforce who went out of business because of their collab daw which never took off).
- Banned
- Topic Starter
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
While I can see your point here (and I couldn't care less for notation or expression maps, personally) I also think that Bitwig needs to put their eggs into multiple baskets - some more than the others, obviously - to survive on this super competitive market. If DAWs like DP or Logic get basic clip launchers, then Bitwig should offer at least rudimentary "composer" features, IMO.
Obviously I'm aware this is difficut with 5 devs and 3 OS-es (+ARM very soon), but otherwise the risk is they'll end up like Renoise, MuLab or Usine Hollyhock - beloved by a small crowd of faithful nerds. Unless that's good enough for them, who knows
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- KVRAF
- 1921 posts since 15 Nov, 2003 from London, UK
I'm OK with different products having different focus. When products try to "do everything" you tend to end up with something that's either bloated, difficult to use or both. If all the DAWs (or any other class of product) all try to have every feature then they just converge in the boring middle. That's no fun and it doesn't encourage healthy competition and variety.
I'm just a hobbyist and I understand that there are professional users that "need" certain features to do their job but, frankly, if you're making a living from it then you can probably afford to buy 2 or 3 products that each have a specific strength. Graphic designers I know, for example, have some vector graphics software and some pixel graphics software. They serve different purposes with a common goal in the end.
Personally I think it's likely that they'll continue to differentiate themselves from the pack with features that focus on pushing the envelope for sound designers and non-linear music production. They're got very little to gain from trying to muscle in on much bigger companies that have established products and bigger resources. If you've got a small team then it's better business to stay focused on your USP. I've seen this from working in tech start-ups. You don't actually need to compete with bigger companies if you have a smaller market but one with users that are loyal to the path that you're taking.
Trying to be all things to all people very rarely works out.
I'm just a hobbyist and I understand that there are professional users that "need" certain features to do their job but, frankly, if you're making a living from it then you can probably afford to buy 2 or 3 products that each have a specific strength. Graphic designers I know, for example, have some vector graphics software and some pixel graphics software. They serve different purposes with a common goal in the end.
Personally I think it's likely that they'll continue to differentiate themselves from the pack with features that focus on pushing the envelope for sound designers and non-linear music production. They're got very little to gain from trying to muscle in on much bigger companies that have established products and bigger resources. If you've got a small team then it's better business to stay focused on your USP. I've seen this from working in tech start-ups. You don't actually need to compete with bigger companies if you have a smaller market but one with users that are loyal to the path that you're taking.
Trying to be all things to all people very rarely works out.
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- KVRAF
- 2337 posts since 5 Oct, 2003
to name a few for me:
1) manual entry of external hardware CC assignment
2) tempo per track
1) manual entry of external hardware CC assignment
2) tempo per track
- KVRAF
- 25415 posts since 3 Feb, 2005 from in the wilds
+1quincy wrote: ↑Mon Jul 13, 2020 12:25 pm I'm OK with different products having different focus. When products try to "do everything" you tend to end up with something that's either bloated, difficult to use or both. If all the DAWs (or any other class of product) all try to have every feature then they just converge in the boring middle. That's no fun and it doesn't encourage healthy competition and variety.
I'm just a hobbyist and I understand that there are professional users that "need" certain features to do their job but, frankly, if you're making a living from it then you can probably afford to buy 2 or 3 products that each have a specific strength. Graphic designers I know, for example, have some vector graphics software and some pixel graphics software. They serve different purposes with a common goal in the end.
Personally I think it's likely that they'll continue to differentiate themselves from the pack with features that focus on pushing the envelope for sound designers and non-linear music production. They're got very little to gain from trying to muscle in on much bigger companies that have established products and bigger resources. If you've got a small team then it's better business to stay focused on your USP. I've seen this from working in tech start-ups. You don't actually need to compete with bigger companies if you have a smaller market but one with users that are loyal to the path that you're taking.
Trying to be all things to all people very rarely works out.
- KVRAF
- 25415 posts since 3 Feb, 2005 from in the wilds
Bitwig has already established their own place in the DAW world and they are building on it. They are doing fine and can just keep doing what they are doing.antic604 wrote: ↑Mon Jul 13, 2020 11:57 amWhile I can see your point here (and I couldn't care less for notation or expression maps, personally) I also think that Bitwig needs to put their eggs into multiple baskets - some more than the others, obviously - to survive on this super competitive market. If DAWs like DP or Logic get basic clip launchers, then Bitwig should offer at least rudimentary "composer" features, IMO.
Obviously I'm aware this is difficut with 5 devs and 3 OS-es (+ARM very soon), but otherwise the risk is they'll end up like Renoise, MuLab or Usine Hollyhock - beloved by a small crowd of faithful nerds. Unless that's good enough for them, who knows
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- KVRian
- 1482 posts since 19 Aug, 2009
Yah but I dont like those , plus I am on Linux and big fan of the "less is more" mantra (at least in terms of DAWs and equipment).
I dont want to know 3 or 4 DAWs, just so I can use a a few features in each of them.
A extra is that I would really like to see Bitwig take on workflow with scoring.
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- KVRian
- 1482 posts since 19 Aug, 2009
I would also really is to see them doing an embedded version of bitwig, so we could have a hardware standalone with Bitwig installed that could double as a controller.
Like Akai Force, which is becoming my sole piece of music production. Not needing to turn on the PC for doing music is a small blessing IMO.
Like Akai Force, which is becoming my sole piece of music production. Not needing to turn on the PC for doing music is a small blessing IMO.
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- KVRAF
- 2410 posts since 28 Mar, 2007
A rental plan is not something I would want, but it might appeal to someone who could not afford to buy outright.antic604 wrote: ↑Mon Jul 13, 2020 10:52 amThe advantage Presonus has is that the sub includes all the paid plugins + sound packs + cloud storage + communication / (off-line) collaboration features. Also I wouldn't be using Bitwig if this was the only option, so I'd hope it's just that - an option for those that'd for some reason want it.
In fact the whole idea of rental and subscription plans is not something I personally wish to see, but I think the tide is slowly going to turn in that direction.
I have just been looking at the Pro Tools web page to see whether it is still possible to buy outright, and a " perpetual license" is still an option but is buried in subscription offers.
Now that Presonus are offering something like rental, how long will it be before others follow ?
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- KVRAF
- 2410 posts since 28 Mar, 2007
Does Bitwig have audio slip editing ?
I have searched but have not been able to find it.
Its probably right in front of me.
I am sure it must be there somewhere, but assuming its not yet included it would be my feature request.
I have searched but have not been able to find it.
Its probably right in front of me.
I am sure it must be there somewhere, but assuming its not yet included it would be my feature request.