Massive Modular Skin for Zebra²

Official support for: u-he.com
2ZrgE
KVRian
1157 posts since 30 Mar, 2011

Post Sat Feb 06, 2016 12:01 pm

EvilDragon wrote:Are you using the smaller version of the skin? There's the original, made for HiDPI screens, supposed to work at 200% size, and the smaller one.
Actually this is the demo as I haven't purchased it yet. I had the same problem with the Poketmod skin, therefore I still use the Redux which is crisp at any resolution. Really strange...

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plugmon
KVRist
83 posts since 3 Mar, 2015 from Tokyo

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Sat Feb 06, 2016 5:18 pm

LFO8 wrote: I would love to see a version with just 2 colors:

-Green for any regular controls and
-Red for any modulation (targets as well as amounts)

I do understand of course that you can never please everyone and that you have a certain vision of aesthetics. Still.. I do hope that you will consider those options.
Another color scheme planned is blue:
Image

In blue version, All main knob=blue. All mod knob=yellow. And the BG color of modules are all the same. This is for the people who don't like many colors, just like you! 8)



2ZrgE wrote:
EvilDragon wrote:Are you using the smaller version of the skin? There's the original, made for HiDPI screens, supposed to work at 200% size, and the smaller one.
Actually this is the demo as I haven't purchased it yet. I had the same problem with the Poketmod skin, therefore I still use the Redux which is crisp at any resolution. Really strange...
Circular knob images could look less beautiful because U-he's image shrinking algorithm is not so good.
It's likely that you're using HD version in SD environment ( The white lines in the center mixer is a typical symptom).
Have you tried the Low-Resolution version? For the theme to be displayed in HD quality, both your PC and host DAW app must support HD.

And I'm not clear about what "jag" means. Are you sure that all the knobs have slight "FREE TRIAL" water marks in it?

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thejonsolo
KVRAF
1931 posts since 13 Apr, 2008 from Charleston, SC

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Sat Feb 06, 2016 6:35 pm

plugmon wrote:
Circular knob images could look less beautiful because U-he's image shrinking algorithm is not so good.
It's likely that you're using HD version in SD environment ( The white lines in the center mixer is a typical symptom).
Have you tried the Low-Resolution version? For the theme to be displayed in HD quality, both your PC and host DAW app must support HD.

And I'm not clear about what "jag" means. Are you sure that all the knobs have slight "FREE TRIAL" water marks in it?
He was talking about the edges of the circle above the knobs. And I can verify that if I switch from SD to HD then my edges get "jagged" or uneven.

NOTE to those struggling with this: If you run on 1080p or less screens this is NOT HD...it is SD. HD is 4K and Retina screens! You need to run SD versions of this skin to look smooth.

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LFO8
KVRian
534 posts since 21 Jul, 2012

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Sun Feb 07, 2016 12:16 am

plugmon wrote:
LFO8 wrote: I would love to see a version with just 2 colors:

-Green for any regular controls and
-Red for any modulation (targets as well as amounts)

I do understand of course that you can never please everyone and that you have a certain vision of aesthetics. Still.. I do hope that you will consider those options.
Another color scheme planned is blue:
Image

In blue version, All main knob=blue. All mod knob=yellow. And the BG color of modules are all the same. This is for the people who don't like many colors, just like you! 8)
That's already much cleaner/relaxing looking. I'll try to mess with the script a bit myself then (I don't like blue or yellow) to see if I can work it out.

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ariston
KVRAF
3385 posts since 28 Jun, 2009 from Wherever I lay my hat

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Sun Feb 07, 2016 6:53 am

thejonsolo wrote: He was talking about the edges of the circle above the knobs. And I can verify that if I switch from SD to HD then my edges get "jagged" or uneven.

NOTE to those struggling with this: If you run on 1080p or less screens this is NOT HD...it is SD. HD is 4K and Retina screens! You need to run SD versions of this skin to look smooth.
I can't confirm this, for me, it's the other way around. I'm running a 1080p resolution, and the SD looks blurry and jagged compared to the HD.

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thejonsolo
KVRAF
1931 posts since 13 Apr, 2008 from Charleston, SC

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Sun Feb 07, 2016 8:53 am

ariston wrote:
thejonsolo wrote: He was talking about the edges of the circle above the knobs. And I can verify that if I switch from SD to HD then my edges get "jagged" or uneven.

NOTE to those struggling with this: If you run on 1080p or less screens this is NOT HD...it is SD. HD is 4K and Retina screens! You need to run SD versions of this skin to look smooth.
I can't confirm this, for me, it's the other way around. I'm running a 1080p resolution, and the SD looks blurry and jagged compared to the HD.
I will agree it looks blurry...and I prefer the crispness of the HD. But the HD is obviously going to be more attractive at 200% which is too big on my 1080p screen. Here is an example of HD and SD at 120%-

HD
HD.jpg
SD
SD.jpg
Clearly the HD does not appear as smooth on the curves.
You do not have the required permissions to view the files attached to this post.

Elektronisch
KVRAF
2241 posts since 3 Feb, 2010

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Sun Feb 07, 2016 9:22 am

in blue color skin looks much cleaner

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waltercruz
KVRAF
1594 posts since 4 Dec, 2011 from Brasília, Brazil

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Sun Feb 07, 2016 9:39 am

Just more 3 users to unlock the techno presets :)

kokotte
KVRian
698 posts since 17 Sep, 2014

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Mon Feb 08, 2016 1:00 pm

i really love this skin(and all the tricks) but my big problem is about the osc editor, how can i draw a wave, it's so small, another osc "edit"window would be great
(the redux is great for that)

flodtk
KVRer
10 posts since 22 Apr, 2013

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Mon Feb 08, 2016 1:49 pm

techno presets should be unlocked NOW! :))))

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transverb
KVRist
184 posts since 12 Sep, 2015 from Australia

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Mon Feb 08, 2016 4:00 pm

I dig the direction this skin is going... I found the original Crystal theme a bit too busy (YMMV) but blue Massive theme is really shaping up nicely. I think the an osc edit window could be useful.

Nice work! :tu:

PS. Would love to see a PayPal option, if possible, in your store. :hyper:
"Yeah Butch tell Paul McCartney what to do..." - Dave Grohl, Sound City

gwok
KVRist
142 posts since 5 Jan, 2010

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Mon Feb 08, 2016 7:51 pm

hi there, thanks for the great skin.

I am getting this line on mseg 1. On the previous version and also this new update (2.1).

I am on mavericks, in reaper 64. It happens on both versions (SD) and is like that right from load, AU or VST.

Thanks again!

https://www.dropbox.com/s/px2qtkt6eopy2 ... M.png?dl=0

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plugmon
KVRist
83 posts since 3 Mar, 2015 from Tokyo

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Mon Feb 08, 2016 8:44 pm

The package is now updated. (v2.1)
  • -[Improved] Now supports Zebrify!!
  • -[Improved] ENV modules' drawers are redesigned.
  • -[Improved] Another activation method of "OSC Editor" is added. Easier to understand.
  • -[Fixed] Active lines in Mod Mapper modules were not highlited.
---------------------
And new patches has also been added! Classic techno & modern electronic sounds. Especially plucks and pads I think done well.

Read this post to see the images and sample sounds. : http://plugmon.org/v2-1-zebrify/
gwok wrote:hi there, thanks for the great skin.

I am getting this line on mseg 1. On the previous version and also this new update (2.1).

I am on mavericks, in reaper 64. It happens on both versions (SD) and is like that right from load, AU or VST.

Thanks again!

https://www.dropbox.com/s/px2qtkt6eopy2 ... M.png?dl=0
Thanks for the report. This line is an indicator that shows the current position of MSEG. So it's OK to be there. The true matter is... The others doesn't have this line! :dog:

I found the mis-coding and fixed it. So in the next version, it's gonna be fine.


And Paypal option, I'm preparing.

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Jax Pok
KVRian
652 posts since 2 Mar, 2015 from UK

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Tue Feb 09, 2016 9:22 pm

This makes Zebra look and use enjoyment as good as DIVA, ACE and Bazille. Feels more like I'm using hardware. So eye candy. Thanks

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transverb
KVRist
184 posts since 12 Sep, 2015 from Australia

Re: Massive Modular Skin : Massive-like Mod System in Zebra²

Post Tue Feb 09, 2016 11:34 pm

@ plugmon: Great to hear about the PayPal options! Brilliant, cheers mate. :tu:

Do you have a rough time estimate on the blue mod for the Massive skin? I also don't like many colours. :phones:
"Yeah Butch tell Paul McCartney what to do..." - Dave Grohl, Sound City

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