Sorry for the confusion but the plugin could not be a direct port from the stand alone application code, so it made more sense to have a different release package and thread here in the forum.Julien Unison wrote:Oh ok guys sorry I never noticed there were two different threads
PaulStretch3 preview(12) release
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- KVRian
- Topic Starter
- 1265 posts since 9 Sep, 2005 from Oulu, Finland
- KVRian
- 545 posts since 9 Oct, 2006
Yes I totally understand
U N I S O N : shoegaze/electronic wall of sound with heavenly voice
https://soundcloud.com/weareunison / https://www.facebook.com/unison666 / https://weareunison.com/
https://soundcloud.com/weareunison / https://www.facebook.com/unison666 / https://weareunison.com/
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- KVRAF
- 5802 posts since 27 Jul, 2001 from Tarpon Springs, Florida, USA
'Julien Unison wrote:Oh ok guys sorry I never noticed there were two different threads
Same here!
Appenrly this is the standalone thread
and for the plugin thread see
(is the X in PaulXstretch)
viewtopic.php?p=6957295
Did I get this right?
My Studio: viewtopic.php?f=4&t=7760&p=7777146#p7777146
- KVRAF
- 1877 posts since 30 Mar, 2008 from MN, USA
I have finally tried this, having known of, but never used the original version. I'm a bit blown away, I have to say. Ran some short liturgical pipe organ pieces I generated in Hauptwerk through it, and got this incredible ambient soundscape upon which to build. Looking forward to putting more time into it.
Last edited by teilo on Fri Jan 12, 2018 7:34 pm, edited 1 time in total.
CLAP Software Database: https://clapdb.tech. KVR Discussion Topic.
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- KVRian
- Topic Starter
- 1265 posts since 9 Sep, 2005 from Oulu, Finland
With suitable settings, it can actually make a organ-like sound from other sounds.teilo wrote: pipe organ pieces
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- KVRist
- 97 posts since 8 May, 2004
I wanted to come back and add to the chorus of people blown away by your update Xenakios
It just so happened, I had spent many hours today exploring the 'Harmonics' and 'Tonal/Noise' sections, and had discovered what you mention above...so now a whole new world of creation from PaulStretch3!!!
Anyway, just want to say thanks again for a job well done...and I look forward to your work concerning 'Lambda'?, the one with the CDP functions? Looks to be brilliant
It just so happened, I had spent many hours today exploring the 'Harmonics' and 'Tonal/Noise' sections, and had discovered what you mention above...so now a whole new world of creation from PaulStretch3!!!
Anyway, just want to say thanks again for a job well done...and I look forward to your work concerning 'Lambda'?, the one with the CDP functions? Looks to be brilliant
Chris R Gibson ( a.k.a. Loopy C )
https://soundcloud.com/loopy-c
https://soundcloud.com/loopy-c
- KVRist
- 123 posts since 25 Jul, 2004 from Italy
Hello, back again on this wonderful project (I know that the standalone is outdated but ... )Xenakios wrote:Yeah, the dependency issues I got after resolving the webkit thing were about the C++ library. (It needs a pretty new one with C++14 and even newer things included. That does appear to be present in Ubuntu 16.10, though...So it's not the absolute latest what is required.)AZZIN wrote: It looks like something related to the version of libstdc++ on which you build it (and possibly I don't have). Is that the dependency issue you got?
And I can pretty much guess that if that dependency problem somehow gets solved, yet another one pops up...(I can try to test if there's some way to build everything statically into the binary, but I don't even know if that's supported with JUCE and FFTW...
edit : Sorry, this is something that is starting to take a ton of time and effort to sort out, I'd rather work on the upcoming plugin version's code than these build issues on Linux. You can use the "ldd" command to see what shared library dependencies the binary has, there are quite a few...
Since November I installed Mint 18.3 (==> Ubuntu 16.04) and the Juce 5.2 framework.
I was able to compile the project from your git (including all the linked libraries) only if I comment out this line in globals.h:
template<typename... Args>
inline String formatted(Args... args)
{
String result;
// az 30012018: I had to comment this in order to compile.
// (result << ... << toString(args));
return result;
}
otherwise the error I get is:
Compiling MyComponents.cpp
In file included from ../../Source/PS_Source/PaulStretchControl.h:21:0,
from ../../Source/MyComponents.h:4,
from ../../Source/MyComponents.cpp:1:
../../Source/PS_Source/globals.h: In function ‘juce::String formatted(Args ...)’:
../../Source/PS_Source/globals.h:53:15: error: expected primary-expression before ‘...’ token
(result << ... << toString(args));
^
../../Source/PS_Source/globals.h:53:15: error: expected ‘)’ before ‘...’ token
Makefile:151: recipe for target 'build/intermediate/Debug/MyComponents_29ffb56b.o' failed
make: *** [build/intermediate/Debug/MyComponents_29ffb56b.o] Error 1
I don't know if this has any impact or not. Looking at the compiled program it seems to work fine, up to now no issues. Any hints?
I just want to that thanks again for this beautiful porting (and evolution, anyway...)
Alberto
- KVRAF
- 2263 posts since 10 Jul, 2008 from Orbit SW US
Thanks a bunch Xenakios. Your remodel job has renewed my interest in Paulstretch.
gadgets an gizmos..make noise https://soundcloud.com/crystalawareness Restocked: 3/24
old stuff http://ww.dancingbearaudioresearch.com/
if this post is edited -it was for punctuation, grammar, or to make it coherent (or make me seem coherent).
old stuff http://ww.dancingbearaudioresearch.com/
if this post is edited -it was for punctuation, grammar, or to make it coherent (or make me seem coherent).
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- KVRian
- Topic Starter
- 1265 posts since 9 Sep, 2005 from Oulu, Finland
Hello, nice you got it working!AZZIN wrote: Looking at the compiled program it seems to work fine, up to now no issues. Any hints?
You got lucky with that fix, it's a code path that isn't used at the moment. The part where the compiler barfs uses a relatively new C++17 feature. (Fold expressions.) Which I may actually use in the future in other code. But since the standalone PaulStretch3 development is more or less finished, it's not likely it will have any impact in it. (Or I can just avoid using the fold expressions in that code.)
I've now pushed a commit for the code into the git repo that has those C++17 parts removed.
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- KVRAF
- 8485 posts since 5 Aug, 2009
i never used this just found it via google , is it still worked on?
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit
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- KVRian
- 657 posts since 7 Oct, 2005
No, it is obsolete. On the first page Xenakios wrote:
- KVRian
- 690 posts since 4 Jul, 2011 from England
Topic about PaulXStretch: viewtopic.php?f=6&t=496544&start=195&hilit=PaulXStretch
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- KVRist
- 111 posts since 13 Sep, 2013 from Berlin, Germany
This great project apparently got an excellent refresh:
https://sonosaurus.com/paulxstretch/
https://sonosaurus.com/paulxstretch/
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farfadetfarfelu farfadetfarfelu https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=200417
- KVRist
- 267 posts since 8 Feb, 2009
- KVRAF
- 4864 posts since 19 Apr, 2002 from Utah
Very, very cool!
C/R, dongles & other intrusive copy protection equals less-control & more-hassle for consumers. Company gone-can’t authorize. Limit to # of auths. Instability-ie PACE. Forced internet auths. THE HONEST ARE HASSLED, NOT THE PIRATES.