Ah, cool you join the discussion again. Yes, the old-school-techno example was not that great.paterpeter wrote:Please still think about adding (optional) snap-to-grid. It is a commonly used feature in the envelope/MSEG/LFO editors of many VSTs I use - probably all of them in fact. You speak about music - I'd rather make music than spend hours with aligning envelopes to a grid by hand Many genres (besides old-school techno) make use of strict timings on specific grids. Nothing wrong or unmusical with that IMO.Jakob / CableGuys wrote: Snap-to-grid: You can get close, as you have a grid in the background. I guess you want snap-to-grid, to place the point on exact musical value. But we believe that with music (if not doing old-school techno), it's better not to have snapping, and instead trust the ears. Most likely the exact musical value is not the one which suits best.
There are situations where the exact value might be best, and others, where an almost-exact value is better (you might want to close a filter just before a note starts, remove the snare from your drumloop which starts 10 samples before the beat (or avoid a 1-sample-click even if it starts exactly on the beat), ..). I fear that if we offer the option of snapping to grid, it's just too easy to just always use that. I guess if we had snap to grid, it would be most useful to be just a bit ahead of the grid. But that might be confusing on the other hand.
Also, more options mean that more stuff is added to the user interface, which needs to be carefully considered.
Just my thoughts.. but I am not sure if my arguments outweigh yours. More opinions welcome!
We believe that our waveform drawing is more flexible. You can get much "softer" waveforms, as you are not forcing the waveform through control points, which could result in sharp waveforms. But if you want, you can still create sharp points. It might need a bit to get used to it, but from tests we have done with friends and hallway tests, they got used to it very fast.paterpeter wrote:Again, while it can be achieved, it's unusual and unnecessarily laborious. No other MSEG/envelope editor I know of uses splines where the control points don't lie on the line.Paining sines: You can get close, have a look at this image: ...
Your tool has great potential, but please don't waste that by making the most common tasks difficult!