Toneboosters Morphit - NEW headphones improvement, simulation and customization plugin
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 11519 posts since 16 Aug, 2006
That's it in a nutshell. There's also the ability to try and emulate what users with other headphones will hear.Vortifex wrote:So no matter what headphones you're wearing, it makes them as close to flat response as possible? That's pretty cool.
I've got a set of HD280's and they're very bass-light and mid-forward, so I was looking for something to correct that. Not so much for mixing, but more for monitoring when I'm self-recording acoustic guitar or something and want to get a better feel for mic placement without having to go back and forth between the microphone and the monitors.
I checked out Morphit and Sonarworks Reference Headphones (both do the same things), and Morphit sounded better while offering the ability to go zero-latency with the limiter off. So I bought Morphit and it made a lot of difference. I keep it on my headphone out on new projects.
For the first time, I'm comfortable double-checking my mixes using headphones. In the past, any type of mix decisions made on the HD280's would've been more likely to hurt versus help. Now it's like a whole new set of cans.
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fluffy_little_something fluffy_little_something https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=281847
- Banned
- 12880 posts since 5 Jun, 2012
I don't know if it was a good idea to actually show the frequency response curve on the display. Out of curiosity I just tested Morphit with my HD 280 Pro headphones. Then I simply reproduced the Morphit frequency curve on my TB equalizer. It was not easy as the logarithmic scale is a bit different, but after some fiddling I got so close that my EQ curve sounds basically the same as the Morphit profile for my headphones.
So, people might simply get the Morphit demo, pick their headphones, and set up their equalizer plugin accordingly. Takes 15 minutes and saves 30 euros But it is unfair as I am sure it was a lot of effort to collect the headphone data and put all those profiles together.
The idea is nice, though, the difference between Morphit on and off is huge with my headphones.
Might also be cool to have the same plugin for popular speakers.
And to have the plugin as a stand-alone application so that one can also send one's Winamp or other audio application through it when listening to the music on headphones.
So, people might simply get the Morphit demo, pick their headphones, and set up their equalizer plugin accordingly. Takes 15 minutes and saves 30 euros But it is unfair as I am sure it was a lot of effort to collect the headphone data and put all those profiles together.
The idea is nice, though, the difference between Morphit on and off is huge with my headphones.
Might also be cool to have the same plugin for popular speakers.
And to have the plugin as a stand-alone application so that one can also send one's Winamp or other audio application through it when listening to the music on headphones.
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- KVRist
- 284 posts since 14 Sep, 2006
Perhaps something that has not been described explicitly; ToneBoosters Morphit is one of the very few (if not only) solution for headphone correction that also corrects the phase response of headphonesfluffy_little_something wrote:I don't know if it was a good idea to actually show the frequency response curve on the display. Out of curiosity I just tested Morphit with my HD 280 Pro headphones. Then I simply reproduced the Morphit frequency curve on my TB equalizer.
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- KVRist
- 371 posts since 19 Sep, 2005
Uhmm ... I'm bit puzzled by this statement:?djeroen wrote: Perhaps something that has not been described explicitly; ToneBoosters Morphit is one of the very few (if not only) solution for headphone correction that also corrects the phase response of headphones
From my limited engineeristic knowledge, only minimum phase systems can be correctly compensated; I mean, only on minimum phase systems you can 100% pull back a flat freq response starting from a "twisted" one using filters (read equalizers); Therefore, to correct a headphone using filters / eq you can not avoid starting from the assumption that headphones have to be minimum phase systems (and, somewhat, this assumption is 99% correct).
Now, considering that in minimal phase systems amplitude response and phase response are indissolubly linked, I can not see how Morphit could differ from a simple minimum phase eq (read standard equalizer)
Please, could you clarify?
N.B. This is not a polemic reply, I would just like to better understand the math that could be behind the Jeroen's statement.
- KVRAF
- 4432 posts since 15 Nov, 2006 from Hell
why would anyone bother making an EQ curve by hand when they could capture an impulse response...fluffy_little_something wrote:I don't know if it was a good idea to actually show the frequency response curve on the display. Out of curiosity I just tested Morphit with my HD 280 Pro headphones. Then I simply reproduced the Morphit frequency curve on my TB equalizer. It was not easy as the logarithmic scale is a bit different, but after some fiddling I got so close that my EQ curve sounds basically the same as the Morphit profile for my headphones.
So, people might simply get the Morphit demo, pick their headphones, and set up their equalizer plugin accordingly. Takes 15 minutes and saves 30 euros But it is unfair as I am sure it was a lot of effort to collect the headphone data and put all those profiles together.
The idea is nice, though, the difference between Morphit on and off is huge with my headphones.
Might also be cool to have the same plugin for popular speakers.
And to have the plugin as a stand-alone application so that one can also send one's Winamp or other audio application through it when listening to the music on headphones.
I don't know what to write here that won't be censored, as I can only speak in profanity.
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fluffy_little_something fluffy_little_something https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=281847
- Banned
- 12880 posts since 5 Jun, 2012
Maybe because they don't know enough about those things and using an EQ seems intuitive...
- KVRAF
- 4432 posts since 15 Nov, 2006 from Hell
well if you're going through the trouble of "pirating" it you might as well do it properly you're assuming those who don't know enough about "those things" will know that this plugin is basically a collection of EQ curves (aforementioned phase correction notwithstanding), and thus would reach for an EQ to replicate its workings (rather than, say, Waves Q-Clone).fluffy_little_something wrote:Maybe because they don't know enough about those things and using an EQ seems intuitive...
I don't know what to write here that won't be censored, as I can only speak in profanity.
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fluffy_little_something fluffy_little_something https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=281847
- Banned
- 12880 posts since 5 Jun, 2012
Well, I don't think people should do it, which is why I suggested disabling the curve display in the demo version.
The equalizer with its mere 6 bands doesn't allow me to precisely recreate the curve, anyway. The Morphit curves have rather sharp peaks and valley, and lots of them. Still, my eq approximation sounds very similar and way more neutral than without my doing anything.
The equalizer with its mere 6 bands doesn't allow me to precisely recreate the curve, anyway. The Morphit curves have rather sharp peaks and valley, and lots of them. Still, my eq approximation sounds very similar and way more neutral than without my doing anything.
- KVRian
- 1403 posts since 30 Mar, 2014
It's not an expensive plugin to begin with, so I don't know if the complaints about "stealing" the EQ curve carry much weight. I'd rather have a MORE detailed display showing pre and post curves.
Last edited by dangayle on Thu Oct 05, 2017 11:49 pm, edited 1 time in total.
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- KVRist
- 371 posts since 19 Sep, 2005
No hope to receive a clarification on that statement?alteregoxxx wrote:Uhmm ... I'm bit puzzled by this statement:?djeroen wrote: Perhaps something that has not been described explicitly; ToneBoosters Morphit is one of the very few (if not only) solution for headphone correction that also corrects the phase response of headphones
From my limited engineeristic knowledge, only minimum phase systems can be correctly compensated; I mean, only on minimum phase systems you can 100% pull back a flat freq response starting from a "twisted" one using filters (read equalizers); Therefore, to correct a headphone using filters / eq you can not avoid starting from the assumption that headphones have to be minimum phase systems (and, somewhat, this assumption is 99% correct).
Now, considering that in minimal phase systems amplitude response and phase response are indissolubly linked, I can not see how Morphit could differ from a simple minimum phase eq (read standard equalizer)
Please, could you clarify?
N.B. This is not a polemic reply, I would just like to better understand the math that could be behind the Jeroen's statement.
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- KVRist
- 284 posts since 14 Sep, 2006
Well I don't think many devs will explains all the dirty little secrets they use in their apps. Furthermore we've seen competing products using linear phase EQs, which I think is clearly the wrong thing to do.alteregoxxx wrote: No hope to receive a clarification on that statement?
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- KVRist
- 71 posts since 24 Jan, 2012 from Greece
One thing that keeps me from buying morphit is that i can't use it for windows playback.
I think there may be some solutions with virtual cables and such things but i was hoping for something more simple.
Because when i hear music through spotify, youtube , etc, i am learning my headphones without the correction.
And then when i am using morphit inside my daw, it is a actually different headphone.
Any help or advice on this Jeroen?
I think there may be some solutions with virtual cables and such things but i was hoping for something more simple.
Because when i hear music through spotify, youtube , etc, i am learning my headphones without the correction.
And then when i am using morphit inside my daw, it is a actually different headphone.
Any help or advice on this Jeroen?
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- KVRAF
- 2630 posts since 10 Jan, 2005
Very good point imo...dimtsak wrote:One thing that keeps me from buying morphit is that i can't use it for windows playback.
I think there may be some solutions with virtual cables and such things but i was hoping for something more simple.
Because when i hear music through spotify, youtube , etc, i am learning my headphones without the correction.
And then when i am using morphit inside my daw, it is a actually different headphone.
Any help or advice on this Jeroen?
- Mario