DMGAudio Multiplicity

VST, AU, etc. plug-in Virtual Effects discussion
SeeingInMidi
KVRist
290 posts since 2 Aug, 2013

Post Tue Feb 12, 2019 4:16 pm

DaveGamble wrote:
Tue Feb 12, 2019 3:37 pm
SeeingInMidi wrote:
Tue Feb 12, 2019 8:38 am
Just tested out Multiplicity, it's a certified beast. Just shooting out a request here, maybe the team can think about it. For the "Ratio Below", I would like to see the option to go further than the maximum negative ratio of 1:2.00. Also have the option to set the floor to lower than the maximum of 24.0 dB. To go beyond these values might not be suitable for traditional mixing, but it's does wonders during sound design. Just a thought, maybe have the option to enable these settings in the setup menu like how you can enable/disable the safety range for attack and release in Expurgate.

Amazing release, will have to purchase it before the month ends!
Between you and I (and the rest of KVR obvs), that's, like, what I'm into. But I figured 1:2 was a sensible maximum for what is ostensibly a mastering processor. Pref to GO DEEPER seems sane enough. Leave it with me.

Dave.
Haha, you're the man Dave :tu: Maybe a negative ratio of infinite would be balsy too.

Once again, amazing release. A real game changer.
Last edited by SeeingInMidi on Tue Feb 12, 2019 4:27 pm, edited 1 time in total.

SeeingInMidi
KVRist
290 posts since 2 Aug, 2013

Re: DMGAudio Multiplicity

Post Tue Feb 12, 2019 4:26 pm

Double post

Cooker
KVRian
758 posts since 29 Jul, 2008

Re: DMGAudio Multiplicity

Post Wed Feb 13, 2019 3:27 am

Tried it on a few finished mixes.

Goal is transparency but there's something about it that remains musical to my ears on the attack/release character. My intention was to approach as a fixing thing but after a while found myself exploring as if testing a buss compressor.

Krzysztof Oktalski
KVRist
261 posts since 1 Sep, 2006

Re: DMGAudio Multiplicity

Post Wed Feb 13, 2019 4:52 am

Cooker wrote:
Wed Feb 13, 2019 3:27 am
My intention was to approach as a fixing thing but after a while found myself exploring as if testing a buss compressor.
I try and "save" the crossover because of this, I'll go in to make some fixes (with pre bands) and then wind up adding a bit of character with the crossover as a buss comp.

Tip - on percussive/drums/fast transient stuff, take the lookahead down to below 5ms (or 0) on the high frequency bands to get it spitting. Then you can shape transients elsewhere in the plugin.

Go in to address a problem, come out with a completely rebuilt channel. :)

Krzysztof Oktalski
KVRist
261 posts since 1 Sep, 2006

Re: DMGAudio Multiplicity

Post Wed Feb 13, 2019 4:55 am

Just noticed Multiplicity didn't get announced on the front page of KVR, anyone got any idea how that happens?

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lachrimae
KVRist
220 posts since 8 Feb, 2014 from Austin, Tejas

Re: DMGAudio Multiplicity

Post Wed Feb 13, 2019 6:04 am


Krzysztof Oktalski
KVRist
261 posts since 1 Sep, 2006

Re: DMGAudio Multiplicity

Post Wed Feb 13, 2019 9:47 am

lachrimae wrote:
Wed Feb 13, 2019 6:04 am
Here perhaps? https://www.kvraudio.com/developer_application.php
Cheers!

Cooker
KVRian
758 posts since 29 Jul, 2008

Re: DMGAudio Multiplicity

Post Wed Feb 13, 2019 1:45 pm

Krzysztof Oktalski wrote:
Wed Feb 13, 2019 4:52 am
Go in to address a problem, come out with a completely rebuilt channel. :)
Exactly :lol:

By the way I noticed it can work insanely fast, computers aren't probably fast enough today but such tech. can be used (with enough bands) to make tools that work like the spectral comp.s of today without the artifacts. Might even make match eq's something of the past :tu:

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bmanic
KVRAF
8300 posts since 3 Feb, 2003 from Finland, Espoo

Re: DMGAudio Multiplicity

Post Wed Feb 13, 2019 3:11 pm

DaveGamble wrote:
Mon Feb 11, 2019 4:43 pm
Hi! Thanks for the kind words!
bmanic wrote:
Mon Feb 11, 2019 2:42 pm
This is the perfect stepping stone plugin for anybody who has learned the basics of dynamics processing as it covers the whole range.
Erm. The phrase "stepping stone" usually implies going from something smaller via <blah> to something bigger. I tried imagining something more powerful than Multiplicity, and now I won't be able to sleep. WHAT DID YOU MEAN?!?!? :o (Cue horror movie soundtrack)

Dave.
Stepping stone to the next thing would be Reaktor/Max4Live and from there of course C++/C# etc. :D
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot

DaveGamble
KVRian
1020 posts since 12 Jul, 2009 from Brighton

Re: DMGAudio Multiplicity

Post Wed Feb 13, 2019 3:20 pm

bmanic wrote:
Wed Feb 13, 2019 3:11 pm
DaveGamble wrote:
Mon Feb 11, 2019 4:43 pm
Hi! Thanks for the kind words!
bmanic wrote:
Mon Feb 11, 2019 2:42 pm
This is the perfect stepping stone plugin for anybody who has learned the basics of dynamics processing as it covers the whole range.
Erm. The phrase "stepping stone" usually implies going from something smaller via <blah> to something bigger. I tried imagining something more powerful than Multiplicity, and now I won't be able to sleep. WHAT DID YOU MEAN?!?!? :o (Cue horror movie soundtrack)

Dave.
Stepping stone to the next thing would be Reaktor/Max4Live and from there of course C++/C# etc. :D
Haha. A stepping stone to actually coming round my house. Don't do it. It's scary here ;)

Edit: And my beard takes up half the space.

Dave.
Last edited by DaveGamble on Wed Feb 13, 2019 6:14 pm, edited 1 time in total.
[ DMGAudio ] | [ DMGAudio Blog ] | dave AT dmgaudio DOT com

DaveGamble
KVRian
1020 posts since 12 Jul, 2009 from Brighton

Re: DMGAudio Multiplicity

Post Wed Feb 13, 2019 3:20 pm

Edit: double post.
Last edited by DaveGamble on Wed Feb 13, 2019 6:14 pm, edited 1 time in total.
[ DMGAudio ] | [ DMGAudio Blog ] | dave AT dmgaudio DOT com

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Sampleconstruct
KVRAF
14433 posts since 12 Oct, 2008 from Here and there

Re: DMGAudio Multiplicity

Post Wed Feb 13, 2019 6:10 pm

Experimenting live on video with Multiplicity processing one of my Groove agent kits, adding bands/post-bands on the fly.

https://www.youtube.com/watch?v=Wpa7-Ku1anY

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plexuss
KVRAF
2696 posts since 8 Jul, 2009

Re: DMGAudio Multiplicity

Post Wed Feb 13, 2019 6:30 pm

Here's some mastering work done with Multiplicity. I always felt the track was too dark sounding. But doing a static lift didn't work through the whole track. I didn't want to get into automating EQ. With Multiplicity I could adjust settings per band that basically "program" the nature of cuts/boosts based on band side chain. This allowed for a sort of automated EQ approach which helps to solve problems through the track. It all sounds very nice across a wide range of settings which makes it easier to work with (you dont have to try and find those sweet spots). :phones:

I enabled downloads so you can download the 44/16 master. This has been downsampled from 96/24 using Myriad. Soundcloud data compresses and has a steep cutoff at 16.5k so the downloads are going to be better.


Original master without Multiplicity
https://soundcloud.com/musicofplexus/po ... us/s-YnDfI



New master with Multiplicity at end of original chain to try and fix some issues
https://soundcloud.com/musicofplexus/poltergeist
Last edited by plexuss on Thu Feb 14, 2019 10:57 am, edited 2 times in total.

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Sampleconstruct
KVRAF
14433 posts since 12 Oct, 2008 from Here and there

Re: DMGAudio Multiplicity

Post Wed Feb 13, 2019 7:13 pm

Processing a Rhodes improv (+reverb/delay) with Multiplicity using a 2-band expansion setup and an X-Over to compress the result, later adding another band for transient shaping on the fly (which didn't quite succeed with all the reverb/delay floating around).

https://www.youtube.com/watch?v=BiE4frcmvRw

Krzysztof Oktalski
KVRist
261 posts since 1 Sep, 2006

Re: DMGAudio Multiplicity

Post Thu Feb 14, 2019 6:54 am

Loving the kitchen percussion and the before/after Poltergeist. Great examples, nice one!

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