One-Synth-Challenge 52: Podolski - Submissions and gossip

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Podolski

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IrionDaRonin wrote:That vocal is a preset from Podolski. Didn't you check it out yet? :hihi:
Ah I see. UH Hard Rez Caruso - I should have checked that one. Shame on me. :roll:
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bh9090 - Losing The Loudness War.
https://soundcloud.com/hennessey/losing ... udness-war

22 Podolski's, Live with EQ8, Compressor, Saturator, and Simple Delay

-17.1db RMS... and fuckin proud of it.

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my track. black rain

12 tracks of podolski, no other effects.

https://soundcloud.com/liquid86-1/liqui ... ack-rain-1

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Welcome to the newcomers, and cheers for the submissions all. Some top stuff coming in.

And thanks for the how-to video Bjporter, well done and very sporting to share top tips like that.

About limiters and other plugins, have a look in the FAQ section on the OSC site for a quick list https://sites.google.com/site/kvrosc/re ... ed-plugins

A tip about limiters is to try the excellent and extremely low CPU using MLimiter as an insert on all channels to tame the peaks so you can boost the overall level already in the mixing stage.

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V'ger wrote:Welcome to the newcomers, and cheers for the submissions all. Some top stuff coming in.

And thanks for the how-to video Bjporter, well done and very sporting to share top tips like that.

About limiters and other plugins, have a look in the FAQ section on the OSC site for a quick list https://sites.google.com/site/kvrosc/re ... ed-plugins

A tip about limiters is to try the excellent and extremely low CPU using MLimiter as an insert on all channels to tame the peaks so you can boost the overall level already in the mixing stage.
Thanks. V'ger... just curious... back in OSC#24 I remember you could put your synth drum sound into a sampler. For historical record... when was the new rule put in place (no use of sampler)? (note: I kept forgetting to ask... because I remember for earlier OSC - maybe helix... I was like... no way... this was changed...)

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Alright! I have my second entry (the expansion of my first song), which can also explain the ending of the first one as well. Here it is!

Hypercube III-S
http://soundcloud.com/sovarozum/hypercube-iiis

23 Poloskis!
DAW: Cubase 7

Cubase 7 UV22HR (Mastering)
W1 Limiter (once again, thank you IDR :D)
Cubase 7 Maximizer


I didn't want to have a 7 minute long entry so I thought it'd be better to split the song into two parts... 8)

Thanks guys!

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http://soundcloud.com/clauderagonnet/dubski
12 instances of Podolski in Logic Pro
Apart from Logic EQ + Compression I have used:
TAL Reverb & Filter + Camel Crusher.

I would like to thank everyone on this forum for all the tips, info and above all kind and generous attitude.
Being a novice (as far as music production is concerned ) with little time on my hands I feel that I have yet unfortunately very little to offer back hence my sparse comments .
I didn't want to have a 7 minute long entry so I thought it'd be better to split the song into two parts...
Which I did, a bit over ambitious from me .

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I decided to do a second track, a little strange one.
Done in NI Maschine
21 instances of podolski
some compressor, limiter, transient master, eq, verb and beatdelay from maschine.

https://soundcloud.com/wirkmenge/besh_we-rde-pd8

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bjporter wrote:... just curious... back in OSC#24 I remember you could put your synth drum sound into a sampler. For historical record... when was the new rule put in place (no use of sampler)? (note: I kept forgetting to ask... because I remember for earlier OSC - maybe helix... I was like... no way... this was changed...)
Still allowed, but not if it's to get a different sounding result than what the synth could do without the sampler.

So the line in the rules specifying bassdrum is just to clarify the rule: Sampling is for convenience or CPU saving only.

It was introduced when it became clear that some weren't getting a consistent bassdrum sound out of the synth and started to use the sampler to fix it (the sound).

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V'ger wrote:
bjporter wrote:... just curious... back in OSC#24 I remember you could put your synth drum sound into a sampler. For historical record... when was the new rule put in place (no use of sampler)? (note: I kept forgetting to ask... because I remember for earlier OSC - maybe helix... I was like... no way... this was changed...)
Still allowed, but not if it's to get a different sounding result than what the synth could do without the sampler.

So the line in the rules specifying bassdrum is just to clarify the rule: Sampling is for convenience or CPU saving only.

It was introduced when it became clear that some weren't getting a consistent bassdrum sound out of the synth and started to use the sampler to fix it (the sound).
I see now. I thought when you said "bouncing/sampling" you meant bouncing only.

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V'ger wrote:
bjporter wrote:... just curious... back in OSC#24 I remember you could put your synth drum sound into a sampler. For historical record... when was the new rule put in place (no use of sampler)? (note: I kept forgetting to ask... because I remember for earlier OSC - maybe helix... I was like... no way... this was changed...)
Still allowed, but not if it's to get a different sounding result than what the synth could do without the sampler.

So the line in the rules specifying bassdrum is just to clarify the rule: Sampling is for convenience or CPU saving only.
Hold on, I can bounce down percussion hits and load them in a sampler/drumrack??? (assuming the sampler is only playing the raw clip without any alteration) Would this apply to stabs and other things too?

I thought that was a no-no.

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bh9090 wrote:
Hold on, I can bounce down percussion hits and load them in a sampler/drumrack??? (assuming the sampler is only playing the raw clip without any alteration) Would this apply to stabs and other things too?

I thought that was a no-no.
Yeah, I'm interested in the answer to this question too. In fact, I was going to ask it myself a few days ago, but then I re-read the rules and decided it would be prohibited. It might speed up my workflow to do it this way.

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That's definitely what it says, since it says 'bounce/sample'. The sample part meaning you can render the drum, load it into the sample, and only play the raw drum.

The 'kicker' is that you must only do this if it produces the same result as the non-sampled sound.

Thanks

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It's Ok, but again, only if it's for convenience or CPU saving. If you get a different sounding result by it then that's not allowed.

In other words, even if you sample for example a bassdrum for convenience, but it turns out that this will produce a different sounding result (more consistent sound or whatever), then you can't do it.

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Btw, I'm off for a week to get sunburned but Irion will be here. :)

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