Zebra II - Working With Samples

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Syncretia
KVRist
349 posts since 9 Aug, 2011

Post Sat Nov 19, 2011 2:56 pm

I noticed that in Zebra II, some patches have sampled voices etc. However, I can't figure out how to load samples in to Zebra or how to manipulate the ones that are already in the patches. I did a search on "sample" in the help, but I got nothing. I guess it has something to do with the MSEG section because you can tie stretch the sample there. But, I can't see any controls to load samples. Also, I couldn't find anything on "MSEG" in the help.

3ee
KVRAF
3611 posts since 8 Mar, 2006

Post Sat Nov 19, 2011 2:58 pm

you can't load samples into Zebra atm and probably never will... but there are some applications that can turn sampled waves into oscillator wave sets.

Search for Wav2Zebra and bluberrything

here's a link for the blueberrything:
http://sourceforge.net/projects/blueberrything/

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Urs
u-he
22402 posts since 8 Aug, 2002 from Berlin

Post Sat Nov 19, 2011 3:28 pm

There are plans to add waveform import, and some kind of automatic blueberry thing... some day we'll get there...

Syncretia
KVRist
349 posts since 9 Aug, 2011

Post Sun Nov 20, 2011 3:21 am

?

I don't get it. If that's the case, why is it that some patches have samples?

There are a couple of patches that talk. What is going on?

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jupiter8
KVRAF
9376 posts since 17 Sep, 2002 from Gothenburg Sweden

Post Sun Nov 20, 2011 3:23 am

Kruddler wrote:?

I don't get it. If that's the case, why is it that some patches have samples?

There are a couple of patches that talk. What is going on?
That is the result of some seriously talented synthesis sound design.

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EvilDragon
KVRAF
16903 posts since 7 Jan, 2009 from Croatia

Post Sun Nov 20, 2011 3:44 am

Drawable wavetable oscillators can do that sort of thing, when you tweak them carefully with knowledge :)

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hakey
KVRAF
5157 posts since 25 Feb, 2008 from Babylon an ting

Post Sun Nov 20, 2011 4:11 am

Kruddler wrote:?

I don't get it. If that's the case, why is it that some patches have samples?

There are a couple of patches that talk. What is going on?
The one that say's "HS Blubbery Thing" was achieved by splitting a sample of Urs talking into (I think) 45 separate waveforms, each of which was then converted using "Bluberrything" into Zebra oscillator "spectroblend" waves and sequentially sorted into three oscillators. Some clever use of the MSEGs allowed the 45 waves to be reconstituted into something resembling the original sample. The end result is not really sample playback, it's more along the lines of a resynthesis of the original sample.

HS I Am Zebra and HS Who Are You are entirely synthetic. No samples were used in any way - just basic oscillators running through filters.

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hakey
KVRAF
5157 posts since 25 Feb, 2008 from Babylon an ting

Post Sun Nov 20, 2011 4:15 am

double post

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ariston
KVRAF
3384 posts since 28 Jun, 2009 from Wherever I lay my hat

Post Sun Nov 20, 2011 4:18 am

hakey wrote:
HS I Am Zebra and HS Who Are You are entirely synthetic. No samples were used in any way - just basic oscillators running through filters.
And if it actually WERE sample playback... then Zebra would have the poorest sounding sample engine in the world. :)

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PietW.
KVRian
848 posts since 6 May, 2010 from Munich, Germany

Post Sun Nov 20, 2011 4:23 am

3ee wrote:you can't load samples into Zebra atm and probably never will... but there are some applications that can turn sampled waves into oscillator wave sets.

Search for Wav2Zebra and bluberrything

here's a link for the blueberrything:
http://sourceforge.net/projects/blueberrything/
If you have Alchemy take Glo2Zebra to create Wavetables for Zebra2.

Sascha Franck
KVRAF
12410 posts since 14 Nov, 2000 from Hannover / Germany

Post Fri Jan 06, 2012 4:26 am

A little late, but is there any thread here describing the functionality of the blueberry thing? I only found one for the Wav2Zebra thing, but as I'm on OSX...

Cheers
Sascha
There are 3 kinds of people:
Those who can do maths and those who can't.

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jupiter8
KVRAF
9376 posts since 17 Sep, 2002 from Gothenburg Sweden

Post Fri Jan 06, 2012 5:49 am

Sascha Franck wrote:A little late, but is there any thread here describing the functionality of the blueberry thing? I only found one for the Wav2Zebra thing, but as I'm on OSX...

Cheers
Sascha
https://sites.google.com/site/wav2zebra ... ects=0&d=1
Try this one,it's written in Java so it should run on OSX.

Sascha Franck
KVRAF
12410 posts since 14 Nov, 2000 from Hannover / Germany

Post Sat Jan 07, 2012 11:15 am

Nice, I'm gonna give that a try!

- Sascha
There are 3 kinds of people:
Those who can do maths and those who can't.

Electronicaz
KVRer
6 posts since 25 Oct, 2011

Post Fri Jul 12, 2013 7:26 am

jupiter8 wrote:
Sascha Franck wrote:A little late, but is there any thread here describing the functionality of the blueberry thing? I only found one for the Wav2Zebra thing, but as I'm on OSX...

Cheers
Sascha
https://sites.google.com/site/wav2zebra ... ects=0&d=1
Try this one,it's written in Java so it should run on OSX.

You are a superstar!

I've been using this version to create some crazy oscs from pulses of my SH-101. It sounds so bloody good!

I made 16 individual and originally consecutive WAVs from a held blast of a saw at c0 and the result was excellent.

Anyone want a d/l link?

Anyway, endless hours shall be lost making 'blip' noises sound fantastic.

Have a fine weekend everyone. :love: :)
Squelch.... It makes me happy!
http://electronicaz.bandcamp.com/

Sascha Franck
KVRAF
12410 posts since 14 Nov, 2000 from Hannover / Germany

Post Fri Jul 12, 2013 10:27 am

Electronicaz wrote: Anyone want a d/l link?
Sure!

- Sascha
There are 3 kinds of people:
Those who can do maths and those who can't.

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