Now Hive is here, is it RIP Sylenth?
- KVRAF
- 2393 posts since 29 Jun, 2005 from La La Land
I'm checking this out from my Nook because I'm on the toilet right now, and the Sylenth 1 sends an awesome low frequency vibration through my hands while the Hive file does it to a lesser extent. The Sylenth file sounds and feels fuller from my tiny Nook speaker. Could it be the programming is slightly different on both?
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- KVRAF
- 5234 posts since 25 Feb, 2008
Some of the modmatrix amounts aren't visible in the Sylenth demo, so the recreation in Hive was done partly by ear.Orbit-50 wrote: Could it be the programming is slightly different on both?
There is an audible difference, but both clips sound equally good to me. At least, I don't hear any special magic in the original version.
- KVRAF
- 2393 posts since 29 Jun, 2005 from La La Land
Here's an idea, do a different preset but don't tell us which is which. This would be a better comparison. Don't try to pull a fast one either by using the same file for both which is what I would probably do just to save time and effort.
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- KVRist
- 253 posts since 13 Nov, 2013 from London
Orbit-50 wrote:Here's an idea, do a different preset but don't tell us which is which. This would be a better comparison. Don't try to pull a fast one either by using the same file for both which is what I would probably do just to save time and effort.![]()
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Bingo
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fluffy_little_something fluffy_little_something https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=281847
- Banned
- 12880 posts since 5 Jun, 2012
Orbit-50 wrote:Now I gotta go to work with that stupid "Thank you for trying this demo" going around in my frooking head. Great.![]()
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Yes, that does get on one's nerves, i.e. mission accomplished
Anyway, regarding that patch down there, when playing around with the filter sections last night, I noticed what nasty sounds Sylenth can produce thanks to that third, common filter section or whatever it is. Basically it seems to work like an amplifier for the two filter sections, right?
- KVRAF
- 5223 posts since 20 Jul, 2010
AFAIK, the common filter control is just a modifier for the filters in each layer. i.e. - you can add a global offset to both cutoff, resonance and drive amounts and automate them in tandem (parallel motion). What I did notice is that by ganging the amounts you can go way out of the usual drive range of having just one control. I think this works for resonance too. I have to admit, I love Sylenth's filter. If it's oscillators were a bit better I'd probably have picked it up.
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!
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fluffy_little_something fluffy_little_something https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=281847
- Banned
- 12880 posts since 5 Jun, 2012
Exactly, that is what I meant by amplifying. I more or less accidentally (I don't really like and use much resonance) made a sound last night, compared to which the patch below is quite tame. Mine sounded almost like a vocoder or formant soundSendy wrote:AFAIK, the common filter control is just a modifier for the filters in each layer. i.e. - you can add a global offset to both cutoff, resonance and drive amounts and automate them in tandem (parallel motion). What I did notice is that by ganging the amounts you can go way out of the usual drive range of having just one control. I think this works for resonance too. I have to admit, I love Sylenth's filter. If it's oscillators were a bit better I'd probably have picked it up.
What is wrong with the oscillators? I like them, they deliver solid, neutral raw material for the filters. The only thing that is not so good is that one has to sacrifice two oscillators just in order to get one pulse wave. If you don't need to modulate the pw in any way, you can produce the pulse in either A or B, and use B or A for another sound. Else one even has to use A and B (one osc from each) because there is no modulation target like A1 Phase or B2 Phase.
But it's not really a problem, maybe the way the pulse is created also brings advantages. I noticed that unlike Dune, Hive, etc. there is no spatter sound whatsoever when using short attack times on any pulse width pulse signal, which is great
Last edited by fluffy_little_something on Sat Dec 27, 2014 4:19 pm, edited 1 time in total.
- KVRAF
- 5234 posts since 25 Feb, 2008
One last go:
Take 2
And for reference, the original clip:
ARP 303 Saw
They are *ahem* somewhat different, but does the original clip really sound better?
Take 2
And for reference, the original clip:
ARP 303 Saw
They are *ahem* somewhat different, but does the original clip really sound better?
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- KVRAF
- 1724 posts since 10 Feb, 2008 from Berlin, Germany
w00t o.O
Ok, those two now are seriously close.
If I wouldn't know better, I'd say it's the same synth with the same preset, just tweaked a bit in one of the two examples.
Ok, those two now are seriously close.
If I wouldn't know better, I'd say it's the same synth with the same preset, just tweaked a bit in one of the two examples.
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- KVRian
- 1391 posts since 1 May, 2010
That's excellent. That patch should be in the factory soundbank, tounge in cheek patch.hakey wrote:One last go:
Take 2
And for reference, the original clip:
ARP 303 Saw
They are *ahem* somewhat different, but does the original clip really sound better?
musisikamar.com
- KVRAF
- 5223 posts since 20 Jul, 2010
No pulsewidth modulation (the phase cancellation trick isn't REALLY PWM, it's through-zero phasing and lacks the control and versatility of PWM), it's unstable across the keyrange, and there's something about the square wave that's a bit off to my ears. Frizzy. Since square and variable pulse are my most used waveforms, that's a bit of a letdown.fluffy_little_something wrote:Exactly, that is what I meant by amplifying. I more or less accidentally (I don't really like and use much resonance) made a sound last night, compared to which the patch below is quite tame. Mine sounded almost like a vocoder or formant soundSendy wrote:AFAIK, the common filter control is just a modifier for the filters in each layer. i.e. - you can add a global offset to both cutoff, resonance and drive amounts and automate them in tandem (parallel motion). What I did notice is that by ganging the amounts you can go way out of the usual drive range of having just one control. I think this works for resonance too. I have to admit, I love Sylenth's filter. If it's oscillators were a bit better I'd probably have picked it up.![]()
What is wrong with the oscillators? I like them, they deliver solid, neutral raw material for the filters. The only thing that is not so good is that one has to sacrifice two oscillators just in order to get one pulse wave. If you don't need to modulate the pw in any way, you can produce the pulse in either A or B, and use B or A for another sound. Else one even has to use A and B (one osc from each) because there is no modulation target like A1 Phase or B2 Phase.
But it's not really a problem, maybe the way the pulse is created also brings advantages. I noticed that unlike Dune, Hive, etc. there is no spatter sound whatsoever when using short attack times on any pulse width pulse signal, which is greatThat was the main reason I opted for Sylenth instead of Hive, Dune, etc.
Hive doesn't have sync or FM, but at least it has PWM that is fully controllable!
http://sendy.bandcamp.com/releases < My new album at Bandcamp! Now pay what you like!
- u-he
- 30180 posts since 8 Aug, 2002 from Berlin
The "spatter sound" will certainly be fixed before release.fluffy_little_something wrote:
But it's not really a problem, maybe the way the pulse is created also brings advantages. I noticed that unlike Dune, Hive, etc. there is no spatter sound whatsoever when using short attack times on any pulse width pulse signal, which is greatThat was the main reason I opted for Sylenth instead of Hive, Dune, etc.
- Urs
