SPC ArcSyn

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Alectrona for ArcSyn$17.99Buy ArcSyn Arrows for ArcSyn$30.00Buy

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Here is a first more or less basic tutorial analyzing and modifying an existing patch from Arrows in order to explain some functions and features of ArcSyn:


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Sendy wrote:
liquidsound wrote:
Sampleconstruct wrote:
liquidsound wrote:The positive thing about complaining is that it shows how badly they want to work or buy this synth.
I'm surprised that it's missing some MSEG to complete the modulation madness. :love:
You can easily build MSEGs using the different LFO shapes and numerous steps, chromatic sequences for pitch sequencing as well.
Not user friendly and not easy to fine tune. Doable but not desirable. :shrug:
Then use a different synth! Why would the developer add every single feature to his synth just because some people only like it 50%? Arcsyn is it's own thing, it's unusual and eccentric, and it makes sounds and sound sequences that other synths can't touch. Building some of these modulations out of MSEGs would take an insane amount of time, and trying to make an MSEG type of modulation with Arcsyn's LFOs would probably lead to strange, serendipitous results. The ADSR envelopes cover vanilla sound shaping fine.

There are SO MANY synths, and this one is wonderful and refreshing. Trust KVR to drain all the fun out of it :party:
I own this synth and I love it. I'm used to MSEG and I'm trying now to understand better what Simon is talking about.
In the mean time stop drinking coffee and relax...
ABEFLGMOPPRRST :phones:

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I think it's just about adapting to the unorthodox way the developer has coded ArcSyn, then it all becomes easy to grasp. So an LFO chain can also be a step sequencer or a sequence of whatever shaped curves/ramps/steps, exceeding the possibilities of classical MSEGs by far. ArcSyn could use more than 16 steps though, something for version 2...

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Sampleconstruct wrote:I think it's just about adapting to the unorthodox way the developer has coded ArcSyn, then it all becomes easy to grasp. So an LFO chain can also be a step sequencer or a sequence of whatever shaped curves/ramps/steps, exceeding the possibilities of classical MSEGs by far. ArcSyn could use more than 16 steps though, something for version 2...
That's the part I need to focus more.
I'm not giving up on this one.
Thanks for the leads.
ABEFLGMOPPRRST :phones:

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Sampleconstruct wrote:Here is a first more or less basic tutorial analyzing and modifying an existing patch from Arrows in order to explain some functions and features of ArcSyn:


Excellent, thankyou! If you do another maybe you could lead us through one of your wonderful patch creations?

The weirdness factor in this synth is amazing. haven't had so much fun exploring sound creation since my first few synths back in the 80s.

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Sampleconstruct wrote:Here is a first more or less basic tutorial analyzing and modifying an existing patch from Arrows in order to explain some functions and features of ArcSyn:

:tu:
Was Große tun, beschwatzen gern die Kleinen.

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Great tutorial - Thanks!
I will take the Lord's name in vain, whenever I want. Hail Satan! And his little goblins too. :lol:

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Sampleconstruct wrote:Here is a first more or less basic tutorial analyzing and modifying an existing patch from Arrows in order to explain some functions and features of ArcSyn:

great tutorial! thank you for that. have been (slowly) finding my way about arcsyn, this helped a lot.
(but what i really want to know is: what plugin did you use for the 'knock on wood' sound?) :D
_______________________
https://upstatebrooklyn.com

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fisherKing wrote:
Sampleconstruct wrote:Here is a first more or less basic tutorial analyzing and modifying an existing patch from Arrows in order to explain some functions and features of ArcSyn:

great tutorial! thank you for that. have been (slowly) finding my way about arcsyn, this helped a lot.
(but what i really want to know is: what plugin did you use for the 'knock on wood' sound?) :D
That was a retro plugin named ankle on wood.

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Sampleconstruct wrote:
fisherKing wrote:
Sampleconstruct wrote:Here is a first more or less basic tutorial analyzing and modifying an existing patch from Arrows in order to explain some functions and features of ArcSyn:

great tutorial! thank you for that. have been (slowly) finding my way about arcsyn, this helped a lot.
(but what i really want to know is: what plugin did you use for the 'knock on wood' sound?) :D
That was a retro plugin named ankle on wood.
i googled it, but...no 64bit AU. will have to create a patch in arcsyn, or sample the one from your video...
_______________________
https://upstatebrooklyn.com

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fisherKing wrote:
Sampleconstruct wrote:
fisherKing wrote:
Sampleconstruct wrote:Here is a first more or less basic tutorial analyzing and modifying an existing patch from Arrows in order to explain some functions and features of ArcSyn:

great tutorial! thank you for that. have been (slowly) finding my way about arcsyn, this helped a lot.
(but what i really want to know is: what plugin did you use for the 'knock on wood' sound?) :D
That was a retro plugin named ankle on wood.
i googled it, but...no 64bit AU. will have to create a patch in arcsyn, or sample the one from your video...
Well, it's retro, no 64 Bit, it doesn't even have an interface.

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Sampleconstruct wrote:
fisherKing wrote:
Sampleconstruct wrote:
fisherKing wrote:
Sampleconstruct wrote:Here is a first more or less basic tutorial analyzing and modifying an existing patch from Arrows in order to explain some functions and features of ArcSyn:

great tutorial! thank you for that. have been (slowly) finding my way about arcsyn, this helped a lot.
(but what i really want to know is: what plugin did you use for the 'knock on wood' sound?) :D
That was a retro plugin named ankle on wood.
i googled it, but...no 64bit AU. will have to create a patch in arcsyn, or sample the one from your video...
Well, it's retro, no 64 Bit, it doesn't even have an interface.
So there are no third party skins :o tx for tut explains a lot.
Mac Studio M4
15.7.3
Cubase 15, Ableton Live 12

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Sampleconstruct wrote:
fisherKing wrote:
Sampleconstruct wrote:
fisherKing wrote:
Sampleconstruct wrote:Here is a first more or less basic tutorial analyzing and modifying an existing patch from Arrows in order to explain some functions and features of ArcSyn:

great tutorial! thank you for that. have been (slowly) finding my way about arcsyn, this helped a lot.
(but what i really want to know is: what plugin did you use for the 'knock on wood' sound?) :D
That was a retro plugin named ankle on wood.
i googled it, but...no 64bit AU. will have to create a patch in arcsyn, or sample the one from your video...
Well, it's retro, no 64 Bit, it doesn't even have an interface.
Not? My old version is compatible with mostly any bit depth and got a gorgeous interface!
Was Große tun, beschwatzen gern die Kleinen.

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liquidsound wrote:
Sendy wrote:
liquidsound wrote:
Sampleconstruct wrote:
liquidsound wrote:The positive thing about complaining is that it shows how badly they want to work or buy this synth.
I'm surprised that it's missing some MSEG to complete the modulation madness. :love:
You can easily build MSEGs using the different LFO shapes and numerous steps, chromatic sequences for pitch sequencing as well.
Not user friendly and not easy to fine tune. Doable but not desirable. :shrug:
Then use a different synth! Why would the developer add every single feature to his synth just because some people only like it 50%? Arcsyn is it's own thing, it's unusual and eccentric, and it makes sounds and sound sequences that other synths can't touch. Building some of these modulations out of MSEGs would take an insane amount of time, and trying to make an MSEG type of modulation with Arcsyn's LFOs would probably lead to strange, serendipitous results. The ADSR envelopes cover vanilla sound shaping fine.

There are SO MANY synths, and this one is wonderful and refreshing. Trust KVR to drain all the fun out of it :party:
I own this synth and I love it. I'm used to MSEG and I'm trying now to understand better what Simon is talking about.
In the mean time stop drinking coffee and relax...
Sendy is right on and doesn't need to relax. I'm really glad when Dev's do something different.

Post

pdxindy wrote:
liquidsound wrote:
Sendy wrote:
liquidsound wrote:
Sampleconstruct wrote:
liquidsound wrote:The positive thing about complaining is that it shows how badly they want to work or buy this synth.
I'm surprised that it's missing some MSEG to complete the modulation madness. :love:
You can easily build MSEGs using the different LFO shapes and numerous steps, chromatic sequences for pitch sequencing as well.
Not user friendly and not easy to fine tune. Doable but not desirable. :shrug:
Then use a different synth! Why would the developer add every single feature to his synth just because some people only like it 50%? Arcsyn is it's own thing, it's unusual and eccentric, and it makes sounds and sound sequences that other synths can't touch. Building some of these modulations out of MSEGs would take an insane amount of time, and trying to make an MSEG type of modulation with Arcsyn's LFOs would probably lead to strange, serendipitous results. The ADSR envelopes cover vanilla sound shaping fine.

There are SO MANY synths, and this one is wonderful and refreshing. Trust KVR to drain all the fun out of it :party:
I own this synth and I love it. I'm used to MSEG and I'm trying now to understand better what Simon is talking about.
In the mean time stop drinking coffee and relax...
Sendy is right on and doesn't need to relax. I'm really glad when Dev's do something different.
Of Course he needs. His attach seems to forget that each one of us has requests based on their own knowledge (no taste btw...). Here for example I understood what Simon is talking about and I'm ready to embrace it and learn. MSEG are one of the favorite feature of today synths , so nothing wrong for my request.
Now, if the new method offered by this great synth are better, or differently better, I need to understand it. Use another Synth? FR off limit? Since when.
Good for you guys to be the Masters. For me is a learning journey. Feel good about yourself then :clap:
BTW, your Bazille patches are way better than you comments. No sarcasm here. Good stuff.
ABEFLGMOPPRRST :phones:

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