Bazille - most misunderstood synth?

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No, it isn't.

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Last edited by egbert101 on Tue Feb 06, 2018 11:13 am, edited 1 time in total.
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Last edited by egbert101 on Tue Feb 06, 2018 11:13 am, edited 4 times in total.
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egbert101 wrote: ....
I apologise for my remarks against XILS.. .
No probs :hug:
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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egbert101 wrote:
fluffy_little_something wrote:
Urs wrote:Sorry, but it doesn't sound like a Synthex... check this out...



(can't expand the lnk on iPad... sigh...)
OT: I wanted to buy the 5-octave version of that Korg controller, but now that I see how tiny the keys are compared to the full-sized Synthex ones, I am no longer sure :hihi:
LOL I have the same controller (3 octave version), sitting on my right (although I'm left handed). I use it for sketching out ideas, it's not my main controller. It does the job, although it doesn't have aftertouch. You can press the up and down buttons for higher/lower octaves. It's very convenient as it plugs into the USB for power, and has a further two USB ports to plug in the mouse and keyboard.
I will check their site, maybe there is a version for adults as well :hihi:

No AT, no problem 8)

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egbert101 wrote: Here is a video giving a comparison between the OP-X PRO II and a real Oberheim OB-X, and it does the job well enough. Is it sample by sample accurate? No, but consider what engine it was built on (synthedit I assume) it's very impressive.
These kinds of comparisons are misleading, especially when you try to quantify how accurate the emulation is wrt the original. I know it seems convincing, and really, I'm not actually saying anything about OP-X PRO II, rather, I'm criticizing the methodology as a mechanism to understanding how close an emulation is to the real thing.

If you really want to understand this, try replicating most of these sounds with something else. The devil is in the details with this sort of thing. So, pulling numbers out of nowhere, you can basically get 80% of the way there with almost any poly emulation. It's only when it comes down to specific architectural differences that this fails. So, assuming that you have all of the basic features of the OBX, which is not that hard to do, then you could replicate this experiment and probably convince many people that your chosen emulation is a decent OBX emulation.

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Last edited by egbert101 on Tue Feb 06, 2018 11:14 am, edited 1 time in total.
<list your stupid gear here>

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OFFTOPIC ON
AnX wrote:The filter alone is a massive part of any synth. Its prob the biggest part to shaping the overall sound.
.jon wrote:No, it isn't.
Yes it is. Did you ever run a Moog osc through a MS-20 filter or a MS-20 osc through a Arp2600 filter? Test it and you will hear how massive the impact of a filter on osc is. I would say the biggest part of a Synth is first the structure of the units, then the filter, osc, env.
I tested Arp vs. Moog vs. Buchla vs. Korg vs. Roland
OFFTOPIC OFF

What is a misunderstood synth? Anyway I owned Bazille but sold it not because of the sound or the concept I think Bazille is one of the best synthesizer out there. But somehow after over one year of using Bazille I always felt I miss something. A synth is like a woman somehow. Maybe you like her and she is pretty and intelligent and she like you too but somehow it does not work. No misunderstanding at all. :lol:
rabbit in a hole

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Autobot wrote:OFFTOPIC ON
AnX wrote:The filter alone is a massive part of any synth. Its prob the biggest part to shaping the overall sound.
.jon wrote:No, it isn't.
Yes it is. Did you ever run a Moog osc through a MS-20 filter or a MS-20 osc through a Arp2600 filter? Test it and you will hear how massive the impact of a filter on osc is. I would say the biggest part of a Synth is first the structure of the units, then the filter, osc, env.
I tested Arp vs. Moog vs. Buchla vs. Korg vs. Roland
There's only one "biggest", not two, and you're right, it's the architecture of the synth, and not the filter.

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Lotuzia wrote:If someone want a real Synthex emulation, just try the Syn'X, and decide by yourself : It's, afaik, the only, and best_seen_as_authentic, one.
You're probably right, your emu is probably the most authentic one, also probably because it's the only one. That however does not undo a whole lot of mistakes that were done. I have been tempted to send your developer an email with a list of things he overlooked or simply got wrong, but then I didn't feel like he'd be very grateful about it.

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.jon wrote:
Autobot wrote:OFFTOPIC ON
AnX wrote:The filter alone is a massive part of any synth. Its prob the biggest part to shaping the overall sound.
.jon wrote:No, it isn't.
Yes it is. Did you ever run a Moog osc through a MS-20 filter or a MS-20 osc through a Arp2600 filter? Test it and you will hear how massive the impact of a filter on osc is. I would say the biggest part of a Synth is first the structure of the units, then the filter, osc, env.
I tested Arp vs. Moog vs. Buchla vs. Korg vs. Roland
There's only one "biggest", not two, and you're right, it's the architecture of the synth, and not the filter.
No, it isnt.

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Urs wrote:
Lotuzia wrote:If someone want a real Synthex emulation, just try the Syn'X, and decide by yourself : It's, afaik, the only, and best_seen_as_authentic, one.
You're probably right, your emu is probably the most authentic one, also probably because it's the only one. That however does not undo a whole lot of mistakes that were done. I have been tempted to send your developer an email with a list of things he overlooked or simply got wrong, but then I didn't feel like he'd be very grateful about it.
...but JMJ said it was awesome....just before he said plugins are not as good as hardware :lol:

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Urs wrote:
Lotuzia wrote:If someone want a real Synthex emulation, just try the Syn'X, and decide by yourself : It's, afaik, the only, and best_seen_as_authentic, one.
You're probably right, your emu is probably the most authentic one, also probably because it's the only one. That however does not undo a whole lot of mistakes that were done. I have been tempted to send your developer an email with a list of things he overlooked or simply got wrong, but then I didn't feel like he'd be very grateful about it.
Feel free to do so. You might receive in return another -big- list of things that are cruelly missing in some synths you're familiar with, and that could be enhanced to bring them to hmmm let's say .. another level, that I'm sure will please you as you'll never have been. :wink:

While, you certainly know it, deep inside, it would be for your own good, and a labour of pure friendship, as your previous posts were :hug: ( 'I love you too' mode on)
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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AnX wrote:
.jon wrote:
Autobot wrote:OFFTOPIC ON
AnX wrote:The filter alone is a massive part of any synth. Its prob the biggest part to shaping the overall sound.
.jon wrote:No, it isn't.
Yes it is. Did you ever run a Moog osc through a MS-20 filter or a MS-20 osc through a Arp2600 filter? Test it and you will hear how massive the impact of a filter on osc is. I would say the biggest part of a Synth is first the structure of the units, then the filter, osc, env.
I tested Arp vs. Moog vs. Buchla vs. Korg vs. Roland
There's only one "biggest", not two, and you're right, it's the architecture of the synth, and not the filter.
No, it isnt.
I tend to agree, but, I can see where people are coming from with this "architecture" claim. However, I think that people often imagine bigger architectural differences than are actually there, all else being equal. It's challenging to find two hardware polys that have identical architecture because small architectural differences are often used as points of differentiation. In essence, it's really something that has to be controlled for in order to make any kind of meaningful comparison. The impact of architecture is not something that's all that easy to quantify. We can at least get somewhere if we hold that constant.

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I'm not imagining any big architectural differences between subtractive polysynths since they are all basically the same core architecture. But when you consider for example Bazille, FM8, Razor, Harmor and say, ACE, the meaning of a filter gets put to another perspective.

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