Synthmaster One?

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kurodo wrote: You are mistaken.


Synthmaster One can only process 16 waves.
The same spec as Synthmaster 2.8.
Dude, excuse me are you kidding me ? :o :x Looks like you did NOT read/watch carefully the information I provided. "SynthMaster One goes beyond this" I said... I also wrote "Unlike SynthMaster where you can sequence up to 16 waveforms to create a wavetable, you can import wave files that contain wavetables into SynthMaster One and use them in your projects." on our website...

SynthMaster One is NOT limited to 16 waves AND it DOES read wavetables defined WAV/AIFF files.
BTW, it is NOT limited to any number of waves. The limit is your computer's RAM :))) But practically I'd suggest 64-128 a good number.

Wavetables can be defined in a wave file in 2 ways:

1. The length of the file is a multiple of 2048 -> number of waves = length/2048
2. 1 waveform length is defined using a loop point -> loop start is 0, loop end is your waveform length, and the file length must be a multiple of waveform length/loop end.
Last edited by kv331 on Wed Feb 15, 2017 6:31 pm, edited 2 times in total.
Works at KV331 Audio
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kv331 wrote:
kurodo wrote: You are mistaken.


Synthmaster One can only process 16 waves.
The same spec as Synthmaster 2.8.

Lets not get carried away and exaggerate Synthmaster One's spec.
Excuse me are you kidding me ? :o :lol: Looks like you did NOT read/watch carefully the information I provided.

SynthMaster One is NOT limited to 16 waves AND it DOES read wavetables defined WAV/AIFF files.
BTW, it is NOT limited to any number of waves. The limit is your computer's RAM :))) But practically I'd suggest 64-128 a good number.

Wavetables can be defined in a wave file in 2 ways:

1. The length of the file is a multiple of 2048 -> number of waves = length/2048
2. 1 waveform length is defined using a loop point -> loop start is 0, loop end is your waveform length, and the file length must be a multiple of waveform length/loop end.
:hihi: Great to have clarification. This is what I thought originally! And this guy was telling misinformation in other threads. :dog:
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kurodo wrote:
fmr wrote: 256 waves, if I'm not mistaken. Besides, you are not limited to Audio-Term (although it is a great tool and is free). If you have Serum and/or Icarus, you can create wavetables in each of them, and the exported audio file will be compatible with Sinthmaster One.
You are mistaken.


Synthmaster One can only process 16 waves.
The same spec as Synthmaster 2.8.

Lets not get carried away and exaggerate Synthmaster One's spec.
And what exactly do you base yourself to say I'm mistaken? The video says that Synthmaster (not Synthmaster One) can create wavetables with 16 waves (something that we all already know).

But Synthmaster One loads WAV files that are created with 256 waves (because that's what Serum uses, and Synthmaster One loads Serum wavetables). That's why I said that I think the wavetables in Synthmaster One have 256 waves.

But maybe Bulent can clarify. Anyway, for me it's clear that there are more than 16 waves in the wavetables I created and use myself. I created them with 256 waves, and that's the WAV file that I load. And by creating patches that travel though the wavetable, it's easy to listen to that.

EDIT: After finished writing my reply, I saw that Bulent anticipated me. Glad to see this clarified.
Fernando (FMR)

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kv331 wrote:
kurodo wrote: You are mistaken.


Synthmaster One can only process 16 waves.
The same spec as Synthmaster 2.8.

Lets not get carried away and exaggerate Synthmaster One's spec.
Excuse me are you kidding me ? :o :lol: Looks like you did NOT read/watch carefully the information I provided.

SynthMaster One is NOT limited to 16 waves AND it DOES read wavetables defined WAV/AIFF files.
BTW, it is NOT limited to any number of waves. The limit is your computer's RAM :))) But practically I'd suggest 64-128 a good number.

Wavetables can be defined in a wave file in 2 ways:

1. The length of the file is a multiple of 2048 -> number of waves = length/2048
2. 1 waveform length is defined using a loop point -> loop start is 0, loop end is your waveform length, and the file length must be a multiple of waveform length/loop end.
Indeed I stand corrected. (for now)
Strange in all the tests I've done the final result is truncated to 16 steps.
I will try audioterm later.
One question though why do you recommend 64-128?

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kurodo wrote:One question though why do you recommend 64-128?
I think that the answer is obvious: to stay reasonable with the memory and the CPU usage.
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kurodo wrote: Indeed I stand corrected. (for now)
Strange in all the tests I've done the final result is truncated to 16 steps.
I will try audioterm later.
One question though why do you recommend 64-128?
I recommend it because of performance. The longer your wavetable, the more CPU cache misses you get.

You are wrong. SM1 is not limited to 16 waveforms per wavetable. Check out basic category wavetables: like Basic->Pulse 1/2/3/4 wavetables for instance. They are constructed with 64 waveforms.
Works at KV331 Audio
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You beat me too it about wavetables... I just imported a 256 Serum WT into Syntmaster one... That was the impression I got from the video ))))

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Hmmm BB and all at KV331.... shouldn't you be working on the Release version of SM_1 so you can then move onto SM_3... and let some of us users answer the questions we know )))
I can't keep holding my breath much longer... ;) )))))

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toonertik wrote:Hmmm BB and all at KV331.... shouldn't you be working on the Release version of SM_1 so you can then move onto SM_3... and let some of us users answer the questions we know )))
I can't keep holding my breath much longer... ;) )))))
Good point, back to work :D
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
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kv331 wrote:
toonertik wrote:Hmmm BB and all at KV331.... shouldn't you be working on the Release version of SM_1 so you can then move onto SM_3... and let some of us users answer the questions we know )))
I can't keep holding my breath much longer... ;) )))))
Good point, back to work :D
But we need clarification and drama. :hyper:
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Also, didn't know there was an FX version of Synthmaster One in my little VST folder. 8)

But doesn't appear to be accepting audio input? [currently using version 0.9.20] :party:
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egbert101 wrote:Also, didn't know there was an FX version of Synthmaster One in my little VST folder. 8)

But doesn't appear to be accepting audio input? [currently using version 0.9.20] :party:
The FX version is to feed audio into the vocoder.
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
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kv331 wrote:
egbert101 wrote:Also, didn't know there was an FX version of Synthmaster One in my little VST folder. 8)

But doesn't appear to be accepting audio input? [currently using version 0.9.20] :party:
The FX version is to feed audio into the vocoder.
Vocoder in Synthmaster One ? :scared:

Can't we use the FX version to use the lovely filters and envelopes and FX? :hihi:
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egbert101 wrote:Also, didn't know there was an FX version of Synthmaster One in my little VST folder. 8)

But doesn't appear to be accepting audio input? [currently using version 0.9.20] :party:
Thanks for pointing this out. Just saw it in my VST folder :
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egbert101 wrote: Can't we use the FX version to use the lovely filters and envelopes and FX? :hihi:
I should be able to add "audio input" as an oscillator waveform type. it'll probably come out after the official update. there were other feature requests as well, such as locking parameters.
Works at KV331 Audio
SynthMaster voted #1 in MusicRadar's "Best Synth of 2019" poll
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