+1chk071 wrote:Sylenth1. Spire.
I use those two a lot. Also on my list are Dune 2, Diva, Sunrizer, Avenger, and LuSH-101.
You can remove the keyboard from the gui in the options of the synth.Elektronisch wrote:Seing that SH 101 youtube thumbnail one question occured to me. Why that synth has to have Half of its space occupied by this gigantic keyboard? The synth controls are so tiny and that keyboard is so gigantic. I even tried demo once and uninstalled after few minutes because the controls were just too small. That keyboard is such a waste of space, what D16 was thinking is unimaginable
Its not like you going to use with a touchscreen (unless you have really huge one) and other then that most of producers do have some sort of keyboard anyways. That big virtual keyboard is something beyond my logic to understand
So?Pyrotek45 wrote:You can remove the keyboard from the gui in the options of the synth.Elektronisch wrote:Seing that SH 101 youtube thumbnail one question occured to me. Why that synth has to have Half of its space occupied by this gigantic keyboard? The synth controls are so tiny and that keyboard is so gigantic. I even tried demo once and uninstalled after few minutes because the controls were just too small. That keyboard is such a waste of space, what D16 was thinking is unimaginable
Its not like you going to use with a touchscreen (unless you have really huge one) and other then that most of producers do have some sort of keyboard anyways. That big virtual keyboard is something beyond my logic to understand
just saying, You CAN remove it from the gui so its not a total "waste of space".Elektronisch wrote:So?Pyrotek45 wrote:You can remove the keyboard from the gui in the options of the synth.Elektronisch wrote:Seing that SH 101 youtube thumbnail one question occured to me. Why that synth has to have Half of its space occupied by this gigantic keyboard? The synth controls are so tiny and that keyboard is so gigantic. I even tried demo once and uninstalled after few minutes because the controls were just too small. That keyboard is such a waste of space, what D16 was thinking is unimaginable
Its not like you going to use with a touchscreen (unless you have really huge one) and other then that most of producers do have some sort of keyboard anyways. That big virtual keyboard is something beyond my logic to understand
But it is, if you remove the keyboard synth is still very clunky to use due to how clutered it is removing keyboard is not the point, its just whole logic to choose to make such big keyboard when synth itself clearly suffers for tiny controls and that space that was used for keyboard couldve just been used to make a better and more relaxing/clearier layoutPyrotek45 wrote:just saying, You CAN remove it from the gui so its not a total "waste of space".Elektronisch wrote:So?Pyrotek45 wrote:You can remove the keyboard from the gui in the options of the synth.Elektronisch wrote:Seing that SH 101 youtube thumbnail one question occured to me. Why that synth has to have Half of its space occupied by this gigantic keyboard? The synth controls are so tiny and that keyboard is so gigantic. I even tried demo once and uninstalled after few minutes because the controls were just too small. That keyboard is such a waste of space, what D16 was thinking is unimaginable
Its not like you going to use with a touchscreen (unless you have really huge one) and other then that most of producers do have some sort of keyboard anyways. That big virtual keyboard is something beyond my logic to understand
Why that synth has to have Half of its space occupied by this gigantic keyboard? The synth controls are so tiny and that keyboard is so gigantic.
While Avenger has the nice "V-Saw" feature and i got multiple synths that offer some sort of dedicated Superaw/Hypersaw (including e.g. Diva, JP6K, Icarus, Electra 2.5, Serum etc.) i currently focus on using samples within Avenger and also using layers of multiple samples in a single patch.generaldiomedes wrote:No mention of Avenger? It does amazing supersaws ..
I have now created a bigger colection of Supersaw/Hypersaw/Unison sounds that i currently use in Avenger. Except the Juno-106 plugin all are sampled at multiple detune amountsIngonator wrote:While Avenger has the nice "V-Saw" feature and i got multiple synths that offer some sort of dedicated Superaw/Hypersaw (including e.g. Diva, JP6K, Icarus, Electra 2.5, Serum etc.) i currently focus on using samples within Avenger and also using layers of multiple samples in a single patch.generaldiomedes wrote:No mention of Avenger? It does amazing supersaws ..
Those samples i just used in Avenger are from:
- Virus TI Hypersaw (samples done before i sold my TI Mk1 desktop in 2015)
- JP-8000 Supersaw (taken from JP6K plugin loaded in Live 9 64-bit with jBridge used)
- Novation UltraNova Multisaw ("Density" feature/parameters available in all 3 Oscs which is up to 5 detuned wavforms per Osc, comparable to a "HYpersaw")
The "Density" feature in UltraNova is one of my favorite features of the synth and works for all waveforms, no just Sawtooth. This is independent from the global Unison that is included too.
Just some hours ago i created a patch in Avenger where i used samples of all 3 synths mentioned above.
The Nexus filters and the AA Reverb in Avenger are really great for that specific kind of sound.
You could also combine the V-Saw feature in Avenger with such samples to get even bigger/fatter sounds.
I think unless the synth itself relies on samples which you resample without any modifications, it's just as legal as using synths in your tracks.fluffy_little_something wrote:Is it legal to sample other synths?
There is still some empty space in the unison section of Repro 5. They might replace the unison switch with a slider or knob for selecting polyphonic unison modes as well, i.e. additionally 2 x 4 voices and 4 x 2 voices.Ingonator wrote:In Repro-5 having a polyphonic 8 voice Unison is not possible.
Hi Ingo,Ingonator wrote:I have now created a bigger colection of Supersaw/Hypersaw/Unison sounds that i currently use in Avenger. Except the Juno-106 plugin all are sampled at multiple detune amountsIngonator wrote:While Avenger has the nice "V-Saw" feature and i got multiple synths that offer some sort of dedicated Superaw/Hypersaw (including e.g. Diva, JP6K, Icarus, Electra 2.5, Serum etc.) i currently focus on using samples within Avenger and also using layers of multiple samples in a single patch.generaldiomedes wrote:No mention of Avenger? It does amazing supersaws ..
Those samples i just used in Avenger are from:
- Virus TI Hypersaw (samples done before i sold my TI Mk1 desktop in 2015)
- JP-8000 Supersaw (taken from JP6K plugin loaded in Live 9 64-bit with jBridge used)
- Novation UltraNova Multisaw ("Density" feature/parameters available in all 3 Oscs which is up to 5 detuned wavforms per Osc, comparable to a "HYpersaw")
The "Density" feature in UltraNova is one of my favorite features of the synth and works for all waveforms, no just Sawtooth. This is independent from the global Unison that is included too.
Just some hours ago i created a patch in Avenger where i used samples of all 3 synths mentioned above.
The Nexus filters and the AA Reverb in Avenger are really great for that specific kind of sound.
You could also combine the V-Saw feature in Avenger with such samples to get even bigger/fatter sounds.
Those i got now are:
- Virus TI Hypersaw with 9 Saws (from TI MK1 desktop)
- JP6K plugin Supersaw (= JP-8000)
- U-He Diva Supersaw (= JP-8000)
- Novation UltraNova Multisaw (Density feature) with 1 Osc (= 5 detuned Saws) and 3 Oscs (= 15 detuned Saws)
- U-He Repro-5 8 voice Unison
- Korg ARP Odyssey plugin 16 voice Unison
- Roland Cloud Juno-106 Unison
- Waldorf Largo 6 voice Unison
Currently in Avenger i check using samples of single synths and also layers of different ones. If you want to use only a single synth especially such layers are very difficult or almost imposible without using samples.
For those who do not want to use samples the Multisaw/Unison options in e.g. DUNE 2.5 and Tone2 Icarus might be the most versatile ones and in both this works for all waveforms, not just a sawtooth.
In Repro-5 having a polyphonic 8 voice Unison is not possible. Same with the 16 voice Unison in the Korg Odyssey plugin.
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