Nonsense. When I'm mixing one hand is almost always on the mouse so there's no "reaching" involved. As I said, this is not a performance controller, it's really just a specialized keyboard so it's only marginally easier, and then not always so, then using a mouse and keyboard with a well designed plugin U/I.Gadget13769 wrote:No, it's much the same as any other, but reaching for a mouse to re-locate and change a parameter is not as easy as being able to simply tap a key on the desk in front of you, especially if you are playing an instrument.bungle wrote:So the UI on screen is terrible then ?Gadget13769 wrote:rather than reaching for the mouse and clicking fiddly icons
Or are you suggesting that anybody actually posting on a forum for audio software is struggling with using software because of "fiddly icons"
Moreover, the constraints that were necessary on the original hardware were not their because they yield an ideal interface, rather, they are there because it was what could be done practically. When designing a modern U/I you have much more flexibility and there are no real cost concerns about adding more complex control inputs. In short, I don't see the appeal of an 80s style digital hardware interface. They were clunky then and they are clunky now.
As far as cost. That controller is worth about $100. The most I've payed for any delay is $50 which was for Echoboy. I can't see paying more than that, especially for something less flexible. The price should be $129 to $169 for the package.