Zebra3 Info
- u-he
- Topic Starter
- 30180 posts since 8 Aug, 2002 from Berlin
Like Zebra 2, there'll be patches which are light on CPU and patches which aren't. Some features will use more CPU than before, filters in particular, but probably also envelopes and LFOs. Whether or not a MacBook Air can handle this... I do not know yet.
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- KVRAF
- 2623 posts since 20 Oct, 2014
Hi, for zebra3, i would like to suggest extra output pairs for the FX busses. This is really something I am missing in zebra. Putting the FX onto the main output makes the FX a bit useless for a lot of mixing situations, esp. when it comes to delay and reverb.
I think what would be also extremely handy was a combined pan/width knob (like in logic?, Forgot where I have seen it) in the routing slots instead the current pan knobs, so these panning/width value actually would change the oscs spread/pan settings, instead altering left/right or mid/side afterwards. So kind of macro control for all devices in the slot. This would make sophisticated panning and stereo imaging for the mixing process very easily possible, fixing it already inside the generator.
Then the same combined pan inside the mix device, too.
Thank you for consideration!
I think what would be also extremely handy was a combined pan/width knob (like in logic?, Forgot where I have seen it) in the routing slots instead the current pan knobs, so these panning/width value actually would change the oscs spread/pan settings, instead altering left/right or mid/side afterwards. So kind of macro control for all devices in the slot. This would make sophisticated panning and stereo imaging for the mixing process very easily possible, fixing it already inside the generator.
Then the same combined pan inside the mix device, too.
Thank you for consideration!
- KVRAF
- 24407 posts since 7 Jan, 2009 from Croatia
I do agree it'd be nice to have separate outputs for bus 2 and 3 in the FX grid. In fact, I don't see why this couldn't be added to Z2 as is, it doesn't seem like a terribly huge change of internals? Urs? Bueller? 
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- KVRAF
- 2623 posts since 20 Oct, 2014
+1 
- u-he
- Topic Starter
- 30180 posts since 8 Aug, 2002 from Berlin
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- KVRer
- 7 posts since 25 Feb, 2018
Urs wrote:Current plans see 4 lanes for FX-Grid, each with optional stereo out. For Z3.
By the way.... are there any plans of expanding and improving the fx section with more even maybe unusual effects?
Will Zebra 3 have a Zebrify version as well? Would really like to see that. I mostly throw Zebrify on everything, hehe.
- u-he
- Topic Starter
- 30180 posts since 8 Aug, 2002 from Berlin
We'll see... I'm sure we have a couple of things, but part of why Zebra3 takes so long to develop is because it has to first catch up with Zebra2, which has a head start of more than a decade of development. That is, it is very likely that Zebra3 will start out with fewer modules than Zebra2 already has.lointaines wrote:Urs wrote:Current plans see 4 lanes for FX-Grid, each with optional stereo out. For Z3.
By the way.... are there any plans of expanding and improving the fx section with more even maybe unusual effects?
Will Zebra 3 have a Zebrify version as well? Would really like to see that. I mostly throw Zebrify on everything, hehe.
- u-he
- Topic Starter
- 30180 posts since 8 Aug, 2002 from Berlin
It's been a dream of mine to do this, and Repro-1 was the perfect occasion. This was postponed indefinitely by polyphony back then, so the amount of development which would go into this hasn't been put into it yet. I don't see this happening before a Z3.x update.Coorec wrote:Since we are talking about connections.
In light of U-He's recent developments, what about CV in/out to connect Zebra with the hardware world?
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- KVRian
- 886 posts since 14 May, 2014
That's more than fair! and I imagine Z2 will continue to be supported even after Z3 is releasedUrs wrote:We'll see... I'm sure we have a couple of things, but part of why Zebra3 takes so long to develop is because it has to first catch up with Zebra2, which has a head start of more than a decade of development. That is, it is very likely that Zebra3 will start out with fewer modules than Zebra2 already has.lointaines wrote:Urs wrote:Current plans see 4 lanes for FX-Grid, each with optional stereo out. For Z3.
By the way.... are there any plans of expanding and improving the fx section with more even maybe unusual effects?
Will Zebra 3 have a Zebrify version as well? Would really like to see that. I mostly throw Zebrify on everything, hehe.
- KVRian
- 574 posts since 20 Aug, 2013
Definitely. It's always hard to know in advance how long it's realistic to do so, since in a world as volatile and rapidly evolving as computers it may just take a few years to make something irreversibly obsolete. But as long as nothing significantly "bad" happens that starts keeping us from doing so, we'll do our best to let Zebra2 stay alive for hopefully many many years even after Zebra3 is out.Shiek927 wrote:That's more than fair! and I imagine Z2 will continue to be supported even after Z3 is released
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- KVRist
- 206 posts since 23 Apr, 2006
Boring question, but the last I heard was April/May 2018 - so... how far are we from a beta?
Z2.8 and RePro are keeping me occupied nicely for now
Z2.8 and RePro are keeping me occupied nicely for now
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- KVRer
- 11 posts since 16 Mar, 2015
Hi Urs, will Zebra3 include some kind of preset morphing? I work a lot with the XY pads but the workflow is counterintuitive for me: First you have to select which parameters you want to change, then you adjust them in the mapping editor until you have the sound you want.
I would rather do it the other way around: it would be perfect if you could save a preset (or a sub-preset so to speak) of zebra for any position on a XY pad. Moving the X and Y controls would then linearly morph between the different presets. This way you could focus on the sound and forget about the actual mapping process which would take place in the background.
What do you think?
I would rather do it the other way around: it would be perfect if you could save a preset (or a sub-preset so to speak) of zebra for any position on a XY pad. Moving the X and Y controls would then linearly morph between the different presets. This way you could focus on the sound and forget about the actual mapping process which would take place in the background.
What do you think?
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- KVRer
- 9 posts since 18 Apr, 2017
Preset morphing sounds awesome, +1 from me!wackazong wrote:Hi Urs, will Zebra3 include some kind of preset morphing? I work a lot with the XY pads but the workflow is counterintuitive for me: First you have to select which parameters you want to change, then you adjust them in the mapping editor until you have the sound you want.
I would rather do it the other way around: it would be perfect if you could save a preset (or a sub-preset so to speak) of zebra for any position on a XY pad. Moving the X and Y controls would then linearly morph between the different presets. This way you could focus on the sound and forget about the actual mapping process which would take place in the background.
What do you think?
- KVRAF
- 4197 posts since 23 May, 2004 from Bad Vilbel, Germany
Such a feature would have to disable/lock all switches. It would require a special "snapshot morphing" mode.
