Beta-2 Sampler play offset bug .

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mikoatkvr
KVRist
340 posts since 25 Jul, 2010

Post Thu Aug 09, 2018 11:52 am

Hi guys this is my bug report sent to the dev team .......
would be interesting to know if anyone can reproduce it thanks .....

If I create an automation for the Samplers play offset slider starting from 100% going to 0% over a 1 bar clip the clip will not play for the 1st iteration, but will always play on subsequent loops after this.

I have noticed that reducing the offset to 90% or less at the start of the clip it will play correctly.

Also noticed that putting a timeshift tool in front of the sampler with -0.1 time then the loop always plays correctly on the 1st iteration, strange thing is if I keep the timeshift tool there but disable it ( power button ) it still works correctly.

I don't see any latency shown in the mixer view and no xruns etc on my machine. This is a really small project and very little CPU being consumed.

This happens for all modes in the sampler, repitch , cycles and textures.

Running Beta-2 on Linux mint - 18 on an 8gb ram HP pavilion 15 laptop ( AMD )

mikoatkvr
KVRist
340 posts since 25 Jul, 2010

Re: Beta-2 Sampler play offset bug .

Post Thu Aug 09, 2018 11:57 am

mikoatkvr wrote:Hi guys this is my bug report sent to the dev team .......
would be interesting to know if anyone can reproduce it thanks .....

If I create an automation for the Samplers play offset slider starting from 100% going to 0% over a 1 bar clip the clip will not play for the 1st iteration, but will always play on subsequent loops after this.

I have noticed that reducing the offset to 90%<<( must update this bit to the devs ) 99% or less at the start of the clip it will play correctly.

Also noticed that putting a timeshift tool in front of the sampler with -0.1 time then the loop always plays correctly on the 1st iteration, strange thing is if I keep the timeshift tool there but disable it ( power button ) it still works correctly.

I don't see any latency shown in the mixer view and no xruns etc on my machine. This is a really small project and very little CPU being consumed.

This happens for all modes in the sampler, repitch , cycles and textures.

Running Beta-2 on Linux mint - 18 on an 8gb ram HP pavilion 15 laptop ( AMD )

mikoatkvr
KVRist
340 posts since 25 Jul, 2010

Re: Beta-2 Sampler play offset bug .SOLVED .

Post Fri Aug 10, 2018 1:45 pm

UPDATE : After saving the project and restarting Bitwig the problem no longer exists.

I'm unsure if tinkering with the Sampler settings or something else fixed it, but I will look out for this in the future. After a really quick response from the Devs, they now know the situation.

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