jancivil wrote: ↑
Thu Oct 11, 2018 5:16 pm
el-bo (formerly ebow) wrote: ↑
Thu Oct 11, 2018 11:29 am
jancivil wrote: ↑
Thu Oct 11, 2018 11:02 am
I can actually imagine a drum controller by ROLI, why wouldn't they?
The Rise is already the best drum controller I've used. I've dropped using my mod'ed mpd pads, along with the PadKontrol, in favour of the Roli. It's much more sensitive, much more consistent, and I can now map/use many more articulations than I could with 4x4 grid.
The only thing I still am interested in is the Joué. Amongst other things, It can function as a pretty compact 48-pad controller. Of course, it also has the MPE expression
https://www.youtube.com/watch?time_cont ... 4hAngwFf_s
I actually learned about the ROLI Seaboard via looking up the Continuum after I saw AR Rahman in a youtube video using one. It's extremely expensive.
But I don't know how the pressure is going to work for the velocity to pitch feature in BFD3, and BFD3 to be performing any continuous action which would translate from continuous pressure change of a surface particularly, I don't know. It may be superfluous in terms of writing values in a lane, but I'm imaging something with direct feel like the bayan and even with a proper surface. But I can see how it would easily be better than normal pads. The Boppad (I like the harder surface for drums) can send CC and pressure but it's really fiddly and the most sensitive setting creates muy mucho crosstalk between quadrants. Also, too, the multiple aspect, I think anyway that BFD3 in particular isn't going to leverage it like the things written for it.
Seems KM can't seem to ever sort out his QC issues
When you talk of velocity-to-pitch, I assume you mean for things like a conga 'moose-call' or various other drum skin tuning manipulations i.e for tabla, playing toms with hands, palm 'heels', elbows etc. Though I don't have anything like this set up to test, I don't see why a Roli 'board wouldn't allow that with a strike/aftertouch/glide combo (you can really dig into the material and get a lot of movement). I'm sure FXP/Roli have to be thinking of how to exploit this for the next iteration of BFD.
As for "extremely expensive": Maybe you are referring to the Seaboard 'Grand', which is a few thousand. The 'Rise' keyboards, while not cheap, do cover a range of budgets. I bought the Rise 49 at a point when I never should have been buying such luxury items. However, I took a gamble that it would be a wise investment, both in the sense of how much it might re-kindle my joy in playing/making music, and how I knew that if I didn't put the cash into something solid (And it's really f**king solid), then I'd just end up blowing the money, sooner or later, on worthless nonsense. I was definitely right on the first count, and I bet I was right on the second. It was also the best quality instrument I'd ever owned. Despite having played guitar for over 35 years, I've never owned an instrument that cost more than 350 quid. So, it's all kinda relative.
I got the Rise 49 new for 1000 euros. It came with a carrying case, the full Equator software, the full Strobe2 software, and now I am eligible for 50% off Cypher 2. The thing is built like a tank, and feels like it's worth much more than what I paid for it. It has completely changed the way I interact with sound. It feels like there is a connection offered up by the general sensitivity, tactile response etc, that makes even non-5D, non-MPE sounds feel alive and like real instruments.
Getting in on the fun can cost as little as a couple of hundred dollars, if you are prepared to fore-go full sized waves (keys), and settle for a couple of octaves. It would make a great lead controller, and also give 24 'pads' for drumming