Thorn 1.1 update

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
BeeDog
KVRist
124 posts since 31 Jan, 2018

Post Mon Oct 22, 2018 12:51 am

Figured this would be a good heads-up for Thorn users that aren't signed up to the newsletter. Copy-paste:

Envelope Attack / Decay / Release time range is longer now
It's possible now to modulate ModDepth
Fixed incorrect unison spread when oversampling is turned on
Sustain pedal works in ARP mode now
Opened popup menus do not crash when closing Thorn's editor
FLT1 / FLT2 envelopes work when ModMatrix bypassed
Minor fixes and improvements
You could download the update by the following links:

For Windows: http://dmitrysches.com/files/download/Thorn_Win_110.zip
For Mac: http://dmitrysches.com/files/download/Thorn_Mac_110.zip

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ATS
KVRAF
6031 posts since 21 Dec, 2002 from MD USA

Re: Thorn 1.1 update

Post Mon Oct 22, 2018 1:03 am

download is going extremely slow for me right now.
my music: http://www.alexcooperusa.com
The purpose of art is washing the dust of daily life off our souls ~ Pablo Picasso

chk071
KVRAF
18152 posts since 11 Apr, 2010 from Germany

Re: Thorn 1.1 update

Post Mon Oct 22, 2018 1:07 am

BeeDog wrote:
Mon Oct 22, 2018 12:51 am
Envelope Attack / Decay / Release time range is longer now
Yes! That was one of the main issue I had with Thorn. :)

Hopefully the CM version users get that as well.

dermage
KVRist
332 posts since 23 May, 2016

Re: Thorn 1.1 update

Post Mon Oct 22, 2018 1:42 am

Just checked an older project. It seems the envelope behavior changed the sound of older projects :(
Big no-go for me.

dermage
KVRist
332 posts since 23 May, 2016

Re: Thorn 1.1 update

Post Mon Oct 22, 2018 3:15 am

Update: there will be a hotfix release soon. Bug is confirmed by developer.

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Igro
KVRAF
4005 posts since 26 Apr, 2007 from Noosphere

Re: Thorn 1.1 update

Post Mon Oct 22, 2018 4:49 am

Nice fixes, especially the unison probem.

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Igro
KVRAF
4005 posts since 26 Apr, 2007 from Noosphere

Re: Thorn 1.1 update

Post Mon Oct 22, 2018 4:56 am

dermage wrote:
Mon Oct 22, 2018 3:15 am
Update: there will be a hotfix release soon. Bug is confirmed by developer.
Will the fix return the previous attack and decay shapes?

dermage
KVRist
332 posts since 23 May, 2016

Re: Thorn 1.1 update

Post Mon Oct 22, 2018 5:01 am

Igro wrote:
Mon Oct 22, 2018 4:56 am
dermage wrote:
Mon Oct 22, 2018 3:15 am
Update: there will be a hotfix release soon. Bug is confirmed by developer.
Will the fix return the previous attack and decay shapes?
It's not about the shapes apparently, but the filter modulation.
As far as I understood he forgot to implement backward compatibility for the bypassed mod-matrix change.

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Igro
KVRAF
4005 posts since 26 Apr, 2007 from Noosphere

Re: Thorn 1.1 update

Post Mon Oct 22, 2018 1:46 pm

dermage wrote:
Mon Oct 22, 2018 5:01 am
Igro wrote:
Mon Oct 22, 2018 4:56 am
dermage wrote:
Mon Oct 22, 2018 3:15 am
Update: there will be a hotfix release soon. Bug is confirmed by developer.
Will the fix return the previous attack and decay shapes?
It's not about the shapes apparently, but the filter modulation.
As far as I understood he forgot to implement backward compatibility for the bypassed mod-matrix change.
Right, thank you for the explanation.

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Touch The Universe
KVRAF
3466 posts since 2 Oct, 2008

Re: Thorn 1.1 update

Post Thu Nov 08, 2018 3:23 pm

I like how he implemented the expanded release setting. I was worried if my presets would sound different. Most of the pads have release to max so if he added a few seconds, it could change the sound of previous presets. All is good though. The release slider compensated for this adjustment. The release is no longer at maximum on the presets. :D Nice update.
High Quality Soundsets for Lush-101 | Hive | Electra 2 | Diversion | Halion | Largo | Rapid | Dune II | Thorn | and Spire.
http://www.touch-the-universe.com/

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Igro
KVRAF
4005 posts since 26 Apr, 2007 from Noosphere

Re: Thorn 1.1 update

Post Mon Nov 19, 2018 4:01 pm

As I understand it is not really possible to play with the filter real time? Does it have a slow response due to the nature of the synth?

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PatchAdamz
KVRAF
4413 posts since 13 Nov, 2012

Re: Thorn 1.1 update

Post Mon Nov 19, 2018 4:04 pm

Great sounding synth, the update just makes it all the better.

dermage
KVRist
332 posts since 23 May, 2016

Re: Thorn 1.1 update

Post Mon Nov 19, 2018 5:01 pm

Igro wrote:
Mon Nov 19, 2018 4:01 pm
As I understand it is not really possible to play with the filter real time? Does it have a slow response due to the nature of the synth?
there is a bug when no midi note is played, the filter does not change by automation. It's fixed in a future update.
Do you own it or are you asking for our experience?

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Igro
KVRAF
4005 posts since 26 Apr, 2007 from Noosphere

Re: Thorn 1.1 update

Post Mon Nov 19, 2018 11:11 pm

dermage wrote:
Mon Nov 19, 2018 5:01 pm
Igro wrote:
Mon Nov 19, 2018 4:01 pm
As I understand it is not really possible to play with the filter real time? Does it have a slow response due to the nature of the synth?
there is a bug when no midi note is played, the filter does not change by automation. It's fixed in a future update.
Do you own it or are you asking for our experience?
In Studio One, the Thorn filter IS changing using the automation. But i think I'm talking about a different thing. If you turn the filter from right to left (or vise versa), the sound will not change instantly. It will be slowly moving from the high frequency to the low frequency (and vise versa).
Last edited by Igro on Mon Nov 19, 2018 11:47 pm, edited 2 times in total.

dermage
KVRist
332 posts since 23 May, 2016

Re: Thorn 1.1 update

Post Mon Nov 19, 2018 11:36 pm

Yes, please contact Dmitry for that, he will help. Very responsive.

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