Synthesizing water drops or bubbles

How to make that sound...
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This is driving me completely insane. I've been trying on and off for weeks now and have made a thousand variations but none I'm happy with the day after.

I've watched loads of tuts but still nothing I'm happy with. Part of the reason I guess is because I want it to be melodic rather than random.

Tips? I'm thinking a highly resonant triangle wave as a starting point.
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"

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Have you ever come across Andy Farnell's "Designing Sound"? He presents a method for analyzing real-world sounds and synthesizing them from "first principles", as it were. The book focuses on examples in Pure Data, but the underlying procedural audio principles can be applied to any synthesis environment.
Last edited by Winstontaneous on Tue Jan 15, 2019 8:25 pm, edited 1 time in total.

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Winstontaneous wrote: Tue Jan 15, 2019 8:23 pm Have you ever come across Andy Farnell's "Designing Sound"? It uses Pure Data for sound creation, but more importantly he presents a method for analyzing real-world sounds and synthesizing them from "first principles", as it were.
I haven't no, but £55 :shock:
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"

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Mushy Mushy wrote: Tue Jan 15, 2019 8:25 pm
Winstontaneous wrote: Tue Jan 15, 2019 8:23 pm Have you ever come across Andy Farnell's "Designing Sound"? It uses Pure Data for sound creation, but more importantly he presents a method for analyzing real-world sounds and synthesizing them from "first principles", as it were.
I haven't no, but £55 :shock:
Just tighten your belt on the 'shroom budget for a couple weeks and you're golden. :lol:

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Winstontaneous wrote: Tue Jan 15, 2019 8:26 pm
Mushy Mushy wrote: Tue Jan 15, 2019 8:25 pm
Winstontaneous wrote: Tue Jan 15, 2019 8:23 pm Have you ever come across Andy Farnell's "Designing Sound"? It uses Pure Data for sound creation, but more importantly he presents a method for analyzing real-world sounds and synthesizing them from "first principles", as it were.
I haven't no, but £55 :shock:
Just tighten your belt on the 'shroom budget for a couple weeks and you're golden. :lol:
:lol:
It would definitely be a wise investment.
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"

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What's saving one hour of struggle worth to you? ;-)
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My MusicCalc is served over https!!

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BertKoor wrote: Tue Jan 15, 2019 9:13 pm What's saving one hour of struggle worth to you? ;-)
Valid point but I want to nail this in the next couple of days, ie no time for delivery.

That said, it's still a viable option.
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"

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if you give me an example I can see if I can get close.
Ive seen one done before that was pretty cool.
I could recreate it in Sytrus probably the easiest.

Let me know
CHOOSX Remakes on my Youtube Channel

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CHOOS wrote: Tue Jan 15, 2019 10:29 pm if you give me an example I can see if I can get close.
Ive seen one done before that was pretty cool.
I could recreate it in Sytrus probably the easiest.

Let me know
Brilliant, thanks.

https://youtu.be/Lxl1GnnEeHU

@19.06 is what I have in my head. Sure I could sample it but that's not the point.

Thanks again for having a go.
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"

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I need to upgrade, my synths look very different.
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"

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Mushy Mushy wrote: Tue Jan 15, 2019 11:02 pm I need to upgrade, my synths look very different.
It's a lot of effort to create authentic water I think is the moral of the story :)

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Just had a quick try with FuzzPilz Oatmeal.
https://www.kvraudio.com/product/oatmeal-by-fuzzpilz
(get the Lumina skin...)

The idea was to just (upward) pitch modulate a sine. And indeed it works out pretty convincingly pretty quick.

- Actually ended up using 2 sines an octave apart.
- Pitch rises some 20 semitones in some 100 ms. The main character.
- Amp Decays to silence in some 200 ms.
- A 4-pole High Pass filter at some 650 Hz. Resonance at some 40%. ENV modulates some 5.5 octaves. Attack some 50 ms. Some 30% Velocity sensitive.
- Also some random LFO modulation to both Filter Cutoff and Pitch. So hitting the same key never really gives the same pitch (of the drops/plops).

Some more fiddling will probably improve on the concept. Maybe use the additive oscillator(s) to create a more defined high frequency spectrum. Maybe some random panning.

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:clap:

Fantastic. Will give it a shot!
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"

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After a bit more fiddling with FuzzPilz Oatmeal...
https://youtu.be/c2qwTM7eSQc

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