Motor Synth

Anything about hardware musical instruments.
JCJR
KVRAF
2668 posts since 17 Apr, 2005 from S.E. TN

Post Sun Jun 16, 2019 10:11 am

It doesn't matter to me either way but if a person wanted real quirky glitchy oscillator sounds, then a person might have to rather badly mangle an ordinary VCO to get as glitchy as in that demo posted by Distorted Horizon. So for some folks maybe viewed as a labor-saving device. Max glitch with minimum effort! :)

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BONES
GRRRRRRR!
8339 posts since 14 Jun, 2001 from Somewhere else, on principle

Re: Motor Synth

Post Sun Jun 16, 2019 6:53 pm

Distorted Horizon wrote:
Sun Jun 16, 2019 5:35 am
You kinda miss the point
So enlighten us, oh wise one. Because you're right, I can't see any point to it at all.
NOVAkILL 4.0 : Acer Switch5 (Core i5, 8GB RAM, Win10),Behringer QX1002USB, Cubase Pro 10, DUNE, Hive, Thorn, TRK-01, Equator, Substance, Arcsyn, Seaboard Block, Lightpad Block M, Analog Keys, MicroMonsta, Uno, Skulpt.

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chaosWyrM
KVRAF
1823 posts since 29 Apr, 2010 from NYC

Re: Motor Synth

Post Mon Jun 17, 2019 7:01 am

i played with one for a while at the brooklyn synth expo last week.

heres my take if anyone cares:

its kinda cool. if you are into the sound it makes...its cool. unfortunately it really only makes the 1 kind of sound. of course you can manipulate it a bit...and kinda play around with it...but its still basically the same no matter what. if you watch the videos...any video...you have heard just about everything it can do already.

now...add in the expense (it isnt cheap) and the crazy amount of moving parts...i would be VERY concerned about it breaking down. dont get me wrong...it feels very solid, but still....that is a lot of spinny things that need to spin exactly right for the thing to work.

im usually pretty into weird synths that make weird sounds and have different approaches to things...this one though was a bit disappointing. not so much for the sound...it does sound good, but more for the price to usability ratio combined with my concern about the sturdiness of the moving parts.

especially since the kinds of sounds it makes arent really that unique.

if i was in the market for something expensive and different id probably look into erica synths instead. while admittedly a bit more expensive, something like the fusion drone system can make these kinds of sounds...make them better, and do a crapload more.

i will give props to the gamechanger audio guys for being decked out in full kraftwerk regalia though...that was a nice touch.
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jeffb01
KVRian
877 posts since 18 Apr, 2006

Re: Motor Synth

Post Mon Jun 17, 2019 7:21 am

chaosWyrM wrote:
Mon Jun 17, 2019 7:01 am
heres my take if anyone cares:
Thank you for giving your take. It is appreciated and illuminating.

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vurt
addled muppet weed
47032 posts since 26 Jan, 2003 from through the looking glass

Re: Motor Synth

Post Mon Jun 17, 2019 7:23 am

the plus pedal, shown here, is my favourite sustain pedal, functionally and looks wise 8)

https://youtu.be/Na5X45c7_Qc

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vurt
addled muppet weed
47032 posts since 26 Jan, 2003 from through the looking glass

Re: Motor Synth

Post Mon Jun 17, 2019 7:24 am

they just have an out of the box ethos, the plasma filled distortion for example.

in a world of clones and copies its nice to have people trying new shit, even if it falls on its arse.
they could of course be boring and just do what everyone else is doing :shrug:

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BONES
GRRRRRRR!
8339 posts since 14 Jun, 2001 from Somewhere else, on principle

Re: Motor Synth

Post Mon Jun 17, 2019 3:41 pm

Or they could do something worthwhile. Pigments, for example, does its modulation UI in a unique way that is both cool and useful, as does ArcSyn.
NOVAkILL 4.0 : Acer Switch5 (Core i5, 8GB RAM, Win10),Behringer QX1002USB, Cubase Pro 10, DUNE, Hive, Thorn, TRK-01, Equator, Substance, Arcsyn, Seaboard Block, Lightpad Block M, Analog Keys, MicroMonsta, Uno, Skulpt.

yellowmix
KVRian
1122 posts since 11 Aug, 2012 from omfr morf form romf frmo

Re: Motor Synth

Post Mon Jun 17, 2019 4:23 pm

Not everyone has to cater to what you think is "worthwhile" especially when it isn't harming anyone or anything in particular but you are entitled to your opinion. I personally have no interest in this. Based on the videos and chaosWyrM's take, I'm 99% sure the motors/discs are a clock for the actual sound generator to mark the start of the cycle. If we can get a clean sample of an oscillator we can figure out the rest (what happens if the clock cycle is early or late), make a wavetable of it and we're done.

But there is value in showing things don't have to be done the same way, that you can succeed trying new things, that it will inspire others to perhaps make something worthwhile for you. There's a lot to disagree about—the marketing, and yes, the maintenance (seems you can access the motors to lube/repair them, if you're into hardware you should know how to solder and it's easy anyway). But I don't think they're bamboozling anyone, they discuss the mechanism and architecture at an appropriately technical level for the audience, and they've shown what it can do. I'm not sure what one would be affronted of.

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BONES
GRRRRRRR!
8339 posts since 14 Jun, 2001 from Somewhere else, on principle

Re: Motor Synth

Post Mon Jun 17, 2019 7:59 pm

The very concept is stupid. Not confronting, just stupid. As you say, the motors are only used to set a clock-rate, which can be done in any of a thousand more effective ways, with any amount of uncertainly factored in to give it whatever character you like.

Why should you know how to solder if you're into hardware? I've owned hardware synths for nearly 40 years and never felt the slightest inclination to take to 'em with a soldering iron. I've used it to fix appliances, though, but I wouldn't even know where my soldering stuff is any more.
NOVAkILL 4.0 : Acer Switch5 (Core i5, 8GB RAM, Win10),Behringer QX1002USB, Cubase Pro 10, DUNE, Hive, Thorn, TRK-01, Equator, Substance, Arcsyn, Seaboard Block, Lightpad Block M, Analog Keys, MicroMonsta, Uno, Skulpt.

yellowmix
KVRian
1122 posts since 11 Aug, 2012 from omfr morf form romf frmo

Re: Motor Synth

Post Tue Jun 18, 2019 1:48 am

I guess you've never had to service your synths or decided to mod anything? Consider yourself lucky then. :D

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foosnark
KVRAF
4694 posts since 9 Jan, 2003 from Saint Louis MO

Re: Motor Synth

Post Tue Jun 18, 2019 3:35 am

I think this synth would be cool as a novelty, but they're asking serious synth prices. I'm a lot less interested in this as a serious synth. :shrug:

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mrj1nx
KVRian
601 posts since 29 Nov, 2015

Re: Motor Synth

Post Wed Jun 19, 2019 1:56 am

I feel like this idea would be perfect as a single oscillator for modular.

With replaceable discs/an app to print out your own discs.?

A cv output for note pitch derived from the rpm/rotation would be higly wanted in that case.

(Btw, i tried making a patch in spire that sounds similar, its not that complicated, partly its about mapping an env to the pitch to simulate the motor accelerating/decelerating from one rpm to another. I then mapped that to one of the macro knobs to quickly be able to tune how direct/sloppy you want the motor to be.)

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nix808
KVRAF
3802 posts since 22 Jul, 2006 from Tasmania, Australia

Re: Motor Synth

Post Wed Jun 19, 2019 3:50 pm

I don't think the motors set a clock.

I thought of this 4 years ago,
the cost of speed controllers for the motors was AUD$20-
so $30 for each of 88 keys or so, with a little motor and a switch.
*edit- +pickups
The motors are electro-magnetic, so when u put a guitar pickup near them, the pickup is excited and oscillates

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chaosWyrM
KVRAF
1823 posts since 29 Apr, 2010 from NYC

Re: Motor Synth

Post Thu Jun 20, 2019 7:12 am

As you say, the motors are only used to set a clock-rate...


direct from the website:

Motor Synth produces sounds by accelerating and decelerating eight electromotors to precise rpm (revolutions per minute) that correspond with specific musical notes. The instrument’s eight-electromotor configuration makes it a four-note true polyphonic synth with two voices per key played.

Firstly, magnetic pickups are placed on each of its eight electromotors; the spinning coils result in a very industrial-sounding, over-the-top analogue tone. Think eight harmonious revving engines pumping out an intimidating noise!

Secondly, specially designed reflective optical disks have been attached to the shafts of each electromotor. Each disk contains a graphical representation of three standard audio wave-shapes. As the electromotors spin, the disks are set into circular motion, and each wave-shape is read by a dedicated set of infrared sensors, then converted into an audio signal. Thus, the wave-shapes on the reflective optical disks become precise musical notes, corresponding to the speed of the electromotors.
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Distorted Horizon
KVRAF
2317 posts since 17 Jan, 2017 from Planet of cats

Re: Motor Synth

Post Thu Jun 20, 2019 8:24 am

BONES wrote:
Sun Jun 16, 2019 6:53 pm
Distorted Horizon wrote:
Sun Jun 16, 2019 5:35 am
You kinda miss the point
So enlighten us, oh wise one. Because you're right, I can't see any point to it at all.
Even though you occasionally have strong points and obviously lots of knowledge, history has taught that chat with you can be described with "pearls to the pigs" ;)

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