HoRNet SongKey MK3 released
- KVRAF
- 5943 posts since 8 Jul, 2009
> Purchase update... complete.
> Download... complete.
> Install... complete.
> Boot Logic 10.4.4....................
...........................................
.................... auvaltool quit unexpectedly
while using the HoRNetSongKeyMK3 plug-in.
ERROR.
> Bootstrap Plugin-manager... complete.
> grep songkey
HornetSongKeyMK3: not authorized !
>auval HornetSongKeyMK3
auvaltool quit unexpectedly while using the HoRNetSongKeyMK3 plug-in.
Hornet -> do you want my auval crashlog?
> Download... complete.
> Install... complete.
> Boot Logic 10.4.4....................
...........................................
.................... auvaltool quit unexpectedly
while using the HoRNetSongKeyMK3 plug-in.
ERROR.
> Bootstrap Plugin-manager... complete.
> grep songkey
HornetSongKeyMK3: not authorized !
>auval HornetSongKeyMK3
auvaltool quit unexpectedly while using the HoRNetSongKeyMK3 plug-in.
Hornet -> do you want my auval crashlog?
#NONFR Check out my music at Bandcamp Free Streaming!
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
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- KVRist
- 463 posts since 18 Feb, 2011 from Italy
yes the complete crash log would be helpful also are you referring to the last 3.0.1 version?plexuss wrote: ↑Wed May 29, 2019 2:39 am > Purchase update... complete.
> Download... complete.
> Install... complete.
> Boot Logic 10.4.4....................
...........................................
.................... auvaltool quit unexpectedly
while using the HoRNetSongKeyMK3 plug-in.
ERROR.
> Bootstrap Plugin-manager... complete.
> grep songkey
HornetSongKeyMK3: not authorized !
>auval HornetSongKeyMK3
auvaltool quit unexpectedly while using the HoRNetSongKeyMK3 plug-in.
Hornet -> do you want my auval crashlog?
Saverio
My Audio plugins http://www.hornetplugins.com
- KVRAF
- 5943 posts since 8 Jul, 2009
Yes, 3.01. I will email the log to you.
#NONFR Check out my music at Bandcamp Free Streaming!
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
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- KVRian
- 1030 posts since 26 Feb, 2018
Previous version was unusable due to 100% CPU.
V 3.01 uses about 85% CPU which makes it almost usable briefly.
Same problem I have with AutoGain Pro Mk2, except that is always 100% CPU and unusable.
Studio One 3.5. Ryzen 7 1700, Win 10 pro
For the record, I don't have this problem with any other plugin. Free, paid, Waves, you name it. At least 300 plugins in my library from 20+ developers. The worst offenders are free saturation plugins running on high precision using about 30% CPU. For contrast, a day-to-day plugin I consider CPU intensive is Scheps Omni at around 5%. Also TDR Nova is around 5%. Most reverbs for me are in the 5 - 10%.
One more thing, I also use TrackUtility MK2 regularly and AFAIK no problems with that one.
(I want to use the plugins and I'll hold out until this is fixed).
V 3.01 uses about 85% CPU which makes it almost usable briefly.
Same problem I have with AutoGain Pro Mk2, except that is always 100% CPU and unusable.
Studio One 3.5. Ryzen 7 1700, Win 10 pro
For the record, I don't have this problem with any other plugin. Free, paid, Waves, you name it. At least 300 plugins in my library from 20+ developers. The worst offenders are free saturation plugins running on high precision using about 30% CPU. For contrast, a day-to-day plugin I consider CPU intensive is Scheps Omni at around 5%. Also TDR Nova is around 5%. Most reverbs for me are in the 5 - 10%.
One more thing, I also use TrackUtility MK2 regularly and AFAIK no problems with that one.
(I want to use the plugins and I'll hold out until this is fixed).
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- KVRist
- 463 posts since 18 Feb, 2011 from Italy
Ok that's really strange because on my i5 it uses no more of 3% cpu so it's definitely something weird, could you please let me know your buffer size so i can try to replicate it?
Are you working at 44100, 48000 or 96000?
Are you working at 44100, 48000 or 96000?
My Audio plugins http://www.hornetplugins.com
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- KVRian
- 1030 posts since 26 Feb, 2018
AutoGain Pro Mk2 and SongKey Mk3 at any resolution, from 44.1k /16bits and anything higher. Usually at buffer 512 but tested 1024 still same problem. If I lower to 256 it gets way worse.
More details: SongKey Mk3 just being dropped onto the project uses 40% of the CPU. Without any tracks, no music at all, not even pressing play on empty tracks. Just sitting there with an empty session it uses 40% of the CPU at 44.1k /16bits, and more if I raise the session specs. Same with AutoGain Pro Mk2 except that goes to 100% CPU with an empty session.
SongKey Mk2 doesn't have that problem. About 4% CPU. TrackUtility Mk 2 uses about 2% on an empty session.
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- KVRist
- 463 posts since 18 Feb, 2011 from Italy
Just a question does this happens with open GUI or also if the GUI is closed?jochicago wrote: ↑Tue Jun 04, 2019 1:33 amAutoGain Pro Mk2 and SongKey Mk3 at any resolution, from 44.1k /16bits and anything higher. Usually at buffer 512 but tested 1024 still same problem. If I lower to 256 it gets way worse.
More details: SongKey Mk3 just being dropped onto the project uses 40% of the CPU. Without any tracks, no music at all, not even pressing play on empty tracks. Just sitting there with an empty session it uses 40% of the CPU at 44.1k /16bits, and more if I raise the session specs. Same with AutoGain Pro Mk2 except that goes to 100% CPU with an empty session.
SongKey Mk2 doesn't have that problem. About 4% CPU. TrackUtility Mk 2 uses about 2% on an empty session.
If we want to dig deeper maybe it's better to open a support ticket on our system unless we want to transform this thread in a support thread
Saverio
My Audio plugins http://www.hornetplugins.com
- KVRist
- 282 posts since 22 Nov, 2018 from UK
Mine loads and runs. (In Reaper)
BPM detector doesn't seem to work.
Always a few beats out.
Have raised a ticket.
Happy to see they have money back guarantee )
BPM detector doesn't seem to work.
Always a few beats out.
Have raised a ticket.
Happy to see they have money back guarantee )
- KVRist
- 282 posts since 22 Nov, 2018 from UK
Love AutoGain Pro .....
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- KVRist
- 463 posts since 18 Feb, 2011 from Italy
Beat detection works best with very strong percussive stuff, we are working on an improved version though that will be available next month probablyfrackermak wrote: ↑Sat Jun 22, 2019 4:19 pm Mine loads and runs. (In Reaper)
BPM detector doesn't seem to work.
Always a few beats out.
Have raised a ticket.
Happy to see they have money back guarantee )
Saverio
My Audio plugins http://www.hornetplugins.com
- KVRist
- 282 posts since 22 Nov, 2018 from UK
HoRNet wrote: ↑Mon Jun 24, 2019 9:48 amBeat detection works best with very strong percussive stuff, we are working on an improved version though that will be available next month probablyfrackermak wrote: ↑Sat Jun 22, 2019 4:19 pm Mine loads and runs. (In Reaper)
BPM detector doesn't seem to work.
Always a few beats out.
Have raised a ticket.
Happy to see they have money back guarantee )
Saverio
thanks for the reply
unfortunately the track I was remixing did not have a strong percussive beat..
will wait for the update, hopefully will get better
cheers
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Obsolete236871 Obsolete236871 https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=236871
- Banned
- 821 posts since 4 Aug, 2010
I'm thinking about buying this handy tool. The price is a no brainer, but I keep reading that it takes a lot of CPU power and is not usable at low buffer rates? Also, I read from another user that it doesn't work well in Cubase.
Can anyone comment on these issues? Does it work efficiently or not? Have these bugs (I regard them as such) been fixed by now?
Can anyone comment on these issues? Does it work efficiently or not? Have these bugs (I regard them as such) been fixed by now?