How to fix an overall dense sound???
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- KVRist
- Topic Starter
- 110 posts since 25 Sep, 2018
Let's say i got a sound from the artist that was ridiculously compressed during the composition and whatever they did they bounced it to audio, what are some ways i could fix the sound being flat AF? I tried using a regular compressor to give it some movement, but the sound is still pretty damn flat cuz of all the harmonics even'd out... anyone have any suggestions???
- KVRAF
- 11001 posts since 15 Apr, 2019 from Nowhere
I don’t think adding another compressor is going to help...
Usually you would remaster something at that point to improve the sound - if the mixdown is crappy there’s not much you can do about that. A surgical approach to enhancing it piece by piece is all you can really do now.
Usually you would remaster something at that point to improve the sound - if the mixdown is crappy there’s not much you can do about that. A surgical approach to enhancing it piece by piece is all you can really do now.
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- addled muppet weed
- 105872 posts since 26 Jan, 2003 from through the looking glass
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- KVRAF
- 2565 posts since 2 Jul, 2010
I made an improvement in one of these cases by using a frequency-selective expander to add some dynamics back to the vocals. This only worked as well as it did because the vocal was already band-limited and had some space around it.
In general you may be able to salvage an over-compressed track with expansion, but doing it cleanly with the whole mix is asking a lot.
In general you may be able to salvage an over-compressed track with expansion, but doing it cleanly with the whole mix is asking a lot.
- KVRian
- 1311 posts since 7 Apr, 2019 from Canada
A pumper limiter that will add both peaks and motion:
esquire: free 32/64 bit vst
https://leattol.com/vst/
Pumping will attack the peaks and create a slight draw which you can compensate with the static ceiling. The ceiling does not auto-makeup so it makes the sound seem in movement. Next, use the attack and release, a bit heavy on atk and almost none on release and it sounds live.
I remember hearing about pumping, but other products which claim to do the same still utilize auto makeup, so there's no discerning the contrast and motion; ultimately, rarefaction.
esquire: free 32/64 bit vst
https://leattol.com/vst/
Pumping will attack the peaks and create a slight draw which you can compensate with the static ceiling. The ceiling does not auto-makeup so it makes the sound seem in movement. Next, use the attack and release, a bit heavy on atk and almost none on release and it sounds live.
I remember hearing about pumping, but other products which claim to do the same still utilize auto makeup, so there's no discerning the contrast and motion; ultimately, rarefaction.
DSPplug Products https://www.kvraudio.com/marketplace/dspplug
DSPplug website https://dspplug.com
DSPplug Linkedin https://linkedin.com/in/rjbellis
DSPplug website https://dspplug.com
DSPplug Linkedin https://linkedin.com/in/rjbellis
- KVRAF
- 7137 posts since 8 Feb, 2003 from London, UK
If whatever was used to flatten the signal wasn't frequency aware, you may be able to restore some life by applying some hefty EQ to appropriate frequencies. (I've often found if there's a lot of bass rumble, just running an high-pass over the signal can get quite a bit of range back.)
- KVRian
- 1311 posts since 7 Apr, 2019 from Canada
Yes, you're very right about that. Hmm, seems like that is a good idea for a plugin. *Writes it downpljones wrote: ↑Wed Sep 11, 2019 5:48 pm If whatever was used to flatten the signal wasn't frequency aware, you may be able to restore some life by applying some hefty EQ to appropriate frequencies. (I've often found if there's a lot of bass rumble, just running an high-pass over the signal can get quite a bit of range back.)
DSPplug Products https://www.kvraudio.com/marketplace/dspplug
DSPplug website https://dspplug.com
DSPplug Linkedin https://linkedin.com/in/rjbellis
DSPplug website https://dspplug.com
DSPplug Linkedin https://linkedin.com/in/rjbellis
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- KVRAF
- 1742 posts since 9 Jul, 2014 from UK
Sh*t in = sh*t out. Usually.
I wonder what happens if I press this button...
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- addled muppet weed
- 105872 posts since 26 Jan, 2003 from through the looking glass
in audio terms perhaps.
in human or animal terms its more "anything in = shit out"
some things more than others.
like a lot of fruit
but yep, totally, no point trying to polish a turd.
send it back and ask them for a clean mix
- KVRist
- 282 posts since 24 Aug, 2017
Maybe a transient shaper or something like waves trans-x to restaurant to restore some dynamics. You could also try layering new transients with samples where possible. An exciter or dynamic eq might also help to enhance part of the spectrum.
I would also use volume automation between sections to improve overall dynamics etc
I would also use volume automation between sections to improve overall dynamics etc