exmatproton wrote: ↑Sun Oct 20, 2019 11:13 am
Typical sunday post........
Synths that allow keytracking of the noise oscillator
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- KVRAF
- Topic Starter
- 15135 posts since 7 Sep, 2008
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
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- KVRist
- 124 posts since 21 Nov, 2010
you said it yourself, you are looking for wavetables. so use a wavetable synth?
you dont even need one that can import your own wavetables, i would be surprised if there was a wavetable synth on the market without an included noise wavetable.
you dont even need one that can import your own wavetables, i would be surprised if there was a wavetable synth on the market without an included noise wavetable.
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- KVRAF
- Topic Starter
- 15135 posts since 7 Sep, 2008
I am still getting the best results from Serum so I think this could be true.
I still have Massive to try first but if that doesn't work like I want then I'll look at something like Pigments or Parallels. That said, I'd rather not spend any money to complete this tiny section of the track so will most likely end up defaulting back to Serum.
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
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- KVRist
- 124 posts since 21 Nov, 2010
why are you trying to avoid serum? is it only because you want to use a different synth? or are you looking to achieve something different to what serum can do?Mushy Mushy wrote: ↑Sun Oct 20, 2019 11:37 amI am still getting the best results from Serum so I think this could be true.
I still have Massive to try first but if that doesn't work like I want then I'll look at something like Pigments or Parallels. That said, I'd rather not spend any money to complete this tiny section of the track so will most likely end up defaulting back to Serum.
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- KVRAF
- Topic Starter
- 15135 posts since 7 Sep, 2008
Just for something different. I love Serum to bits and use it constantly on absolutely everything. On the latest track I made a concious effort to use as many synths in my arsenal as possible rather than simply defaulting to Serum/Sylenth.
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
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- KVRAF
- Topic Starter
- 15135 posts since 7 Sep, 2008
I think Massive is the winner. Just built a patch that will work perfectlyMushy Mushy wrote: ↑Sun Oct 20, 2019 10:44 amThanks for that info. I haven't used Massive in this project so it could indeed be a solution. I will replicate the patch todayAJYoung wrote: ↑Sun Oct 20, 2019 5:31 am You wouldn't need to manually automate the BP filter, as long as the Synth you use has Filter Keytracking (which almost every synth I've used does).
General steps:
Turn only the noise on as a sound source, no other osciallators.
Pick a bandpass filter. Make it resonant.
Turn Keytracking on the filter to 100%. That way the filter moves up/down exactly the same amount as you go up/down the keyboard.
Tune the cutoff of the bandpass filter so that it's frequency is that of the notes you're playing. You may need a frequency analyzer to do this.
The other criteria (although I had workarounds) was that it have a second filter which Massive does.
Thanks
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
- KVRAF
- 2697 posts since 3 Aug, 2003 from Narnia
Yup.AJYoung wrote: ↑Sun Oct 20, 2019 5:31 am You wouldn't need to manually automate the BP filter, as long as the Synth you use has Filter Keytracking (which almost every synth I've used does).
General steps:
Turn only the noise on as a sound source, no other osciallators.
Pick a bandpass filter. Make it resonant.
Turn Keytracking on the filter to 100%. That way the filter moves up/down exactly the same amount as you go up/down the keyboard.
Tune the cutoff of the bandpass filter so that it's frequency is that of the notes you're playing. You may need a frequency analyzer to do this.
Charlatan can do this, and it's free.
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- KVRAF
- Topic Starter
- 15135 posts since 7 Sep, 2008
Just downloaded and tried. Works a treat, thanks.
I do think Massive takes it though, just on account of the multiple noise options.
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
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- KVRAF
- 2802 posts since 31 Aug, 2011
If you want 'analog style' noise as its known from old arcade games and pinball machines, (like you find for instance in Defender and Fire Power etc by Williams), you need not look further than MauSynth. Because: In addition to the 'regular' noise oscillator, MauSynths Osc2 also has a (pulse-based) noise oscillator and so keytracking is automatic. (Unless of course you turn it off.) It gives you the complete spectrum from audible individual pulses to very bright noise and it sounds exactly as it does on the machines i just mentioned. And no filter or anything necessary, its all via notes.
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- KVRAF
- Topic Starter
- 15135 posts since 7 Sep, 2008
Downloaded and tried, on the shortlist it goes. It does have quite a pleasant, listenable noise which could sit in the track well.ENV1 wrote: ↑Sun Oct 20, 2019 12:45 pmIf you want 'analog style' noise as its known from old arcade games and pinball machines, (like you find for instance in Defender and Fire Power etc by Williams), you need not look further than MauSynth. Because: In addition to the 'regular' noise oscillator, MauSynths Osc2 also has a (pulse-based) noise oscillator and so keytracking is automatic. (Unless of course you turn it off.) It gives you the complete spectrum from audible individual pulses to very bright noise and it sounds exactly as it does on the machines i just mentioned. And no filter or anything necessary, its all via notes.
Essentially I have a (white) noise filter sweep (like 99.99% of all electronic tracks) leading to a drop. I was thinking of extending that noise so that it's a melody first which then drops into a single note and then the sweep. Still yet to see if it works as anticipated though. It could sound rubbish
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
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- KVRist
- 37 posts since 25 Oct, 2018
Cool idea. If the pitched noise doesn't sound the way you want, you can probably achieve something similar using non-pitched noise together with a pitched signal with the same rhythm. Start by mixing in the noise such that it sounds like a new part of the pitched sound and then eventually let the noise start taking over. Other than the obvious volume crossfade, changing the amp envelopes of the two sounds such that decay/sustain of the noise increase while they decrease for the pitched sound can help a lot.
Bandpass filters can also do wonders in this situation: try adding one to each sound, with a pretty narrow Q for the noise and a wide open one for the pitched signal. Once it's transition time, crossfade these as well and the noise should start taking over the frequency spectrum in a much more natural-sounding way.
Bandpass filters can also do wonders in this situation: try adding one to each sound, with a pretty narrow Q for the noise and a wide open one for the pitched signal. Once it's transition time, crossfade these as well and the noise should start taking over the frequency spectrum in a much more natural-sounding way.
- KVRAF
- 1748 posts since 2 Jul, 2018
Electra2, Icarus, RayBlaster
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- KVRAF
- Topic Starter
- 15135 posts since 7 Sep, 2008
Thanks everybody. I went with Massive in the end, but then drowned it in a flanger so it didn't really matter anyway
"I was wondering if you'd like to try Magic Mushrooms"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
"Oooh I dont know. Sounds a bit scary"
"It's not scary. You just lose a sense of who you are and all that sh!t"
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- KVRian
- 1058 posts since 3 Oct, 2011
For various flavours of modulatable noise try the noise oscillator in Surge, it's now open-source and free and all: https://surge-synthesizer.github.io/