How to make this hardstyle synth-lead?

How to make that sound...
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Hello.
I would like to ask for help in recreating synth lead. I don’t quite understand how to make it..

https://clyp.it/pajlxrya (https://clyp.it/pajlxrya)
This is one layer Virus TI with compression, eq, stereo-enchancer, reverb.

I have Serum, Spire, Viper. I don’t understand what kind of modulation there is, such a smooth sound. This does not sound like a normal supersaw.

I will be very grateful for your help. Thank.

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It is simply heavily detuned and using Portamento so it slides around for more "gumminess". Viper I don't know but Serum, Spire or any synth that lets you detune heavily will get you close enough.

That or create a relationship with a Sound Designer (like me) and work together so you focus on the composing whilst they deliver unique sounds to enhance your work. Everyone wins.

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To be clear, when Benedict says "heavily detuned" he is talking about the Unison detune. I'd be very surprised if all those synths you listed don't have a preset that is very close to that sound, as it's a pretty standard EDM sound.
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BONES wrote: Mon Oct 21, 2019 2:56 am To be clear, when Benedict says "heavily detuned" he is talking about the Unison detune. I'd be very surprised if all those synths you listed don't have a preset that is very close to that sound, as it's a pretty standard EDM sound.
To be clear, BONES made what I said clearer ;-)

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After long attempts, I made a similar lead with Dune 3.
2 saw osc (1 slightly quieter), 3 osc saw too, 8 unison, 75% detuned, 0 spread, lfo pitch OSC 2 fast modulate, keytrack modulate lfo rate up, slightly eq high, soft filter distortion (as for me, he removed the hiss at high frequencies). External FX: compression, eq, stereo-enchancer, reverb send (settings are similar to the original sample).

https://clyp.it/5op35qmx (https://clyp.it/5op35qmx)

Does it look like the original sample? As for me, the original is more screamy, characteristic.

I don’t understand how to create pitch-punch from original. In serum, this can be done using mast.tun. In Dune, I don't know how to implement it.

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Sounds close but you could activate more portamento.
For that set at Master (Top Right) to Mono and Glide at Common / Edit on 50-60%.

I tried it too. :)
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There are some very, very eccentric EQ and phase oddities on the first example. Try running your version through a cabinet sim.

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Yeah, sounds like it needs a longer Glide/Portamento time to me. Either that or a bit of envelope modulation on the pitch (with the envelope only re-triggering when you play non-legato). I can't quite work out which it is in the first example but I am leaning towards a bit of each.
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the lead example sounds like it has a phaser on it, maybe try that

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