CSound and Cabbage: Where to start?

DSP, Plugin and Host development discussion.
Post Reply New Topic
RELATED
PRODUCTS

Post

Hi, I want to develop some vst plugins on my own (mainly percussion synths and granular stuff). For that I would like to dive into CSound as programming environment and Cabbage as a vst compiler (if I understand the nature of things correctly :P ). I would like to do stuff Puremagnetik is doing. Embedding a CSound patch into a full vst.

But I'm a bit overwhelmed by the information around. Maybe someone can point me to a good starting point?

BTW: I have Ableton Live Suite... Should I rather go with Max4Live? I hesitate because if I change my DAW (what is unlikely but who knows) the devices are gone.

Thanks to y'all. Stay healthy.
rabbit in a hole

Post

the guy doing stuff for Puremagnetik has some prototypes on their github, some info at CDM

https://cdm.link/2020/02/prototypes-fre ... ns-csound/

Also, for CSound, best to start from here:

https://csound.com/get-started.html
my other modular synth is a bugbrand

Post

Thanks
rabbit in a hole

Post

I started by studying already existing plugins from Cabbage examples and plugins developed by others. I joined Cabbage forum and I recommend it to do so. It has small but very positive community and Rory (Cabbage creator) is really helpful.

Also look into https://cabbageaudio.com/docs/file_stru ... nd_syntax/ for intro to Csound.

Post

severak wrote: Sat Apr 18, 2020 7:30 pm I started by studying already existing plugins from Cabbage examples and plugins developed by others. I joined Cabbage forum and I recommend it to do so. It has small but very positive community and Rory (Cabbage creator) is really helpful.

Also look into https://cabbageaudio.com/docs/file_stru ... nd_syntax/ for intro to Csound.
Just what I need to know. Thank you.

Post Reply

Return to “DSP and Plugin Development”