Obxd synthesizer
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 11519 posts since 16 Aug, 2006
There should be a skin.xml in the classic skin. Copy that over to your new skin folder.
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- KVRer
- 2 posts since 8 Nov, 2007
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- KVRer
- 6 posts since 7 Mar, 2004
I worked a little on a 'vintage skin' mixing various files and modifying others.
It works perfectly in 2.1 too!
Nostalgic of the 80's? Download it here: https://workupload.com/file/FSL5Uv5H5CP
> discoDSP you could put it in the next plug update if you like...
It works perfectly in 2.1 too!
Nostalgic of the 80's? Download it here: https://workupload.com/file/FSL5Uv5H5CP
> discoDSP you could put it in the next plug update if you like...
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Last edited by martinique on Sat Aug 08, 2020 4:00 pm, edited 2 times in total.
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- KVRAF
- 3231 posts since 18 May, 2003 from Sweden
Easy on the eyes, clear and logical layout = a good ergonomic tool for working with the synth. Thank you!
If it were easy, anybody could do it!
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- KVRian
- 601 posts since 23 Jun, 2005
Can confirm 2.0 overwrites all formats of 1.5 (VST2, VST3, AU) and also gave me an error about not being able to find the Themes folder, then it crashed my DAW (Live 10.1.17)onerob wrote: ↑Thu Aug 06, 2020 8:18 pmIt's definitely overwriting the OB-Xd.component file. I tested this by removing all trace of OBXD from my drive, then installing v1.5 and loading a project in Logic that used it. This worked fine. Then I ran the latest 2.1 installer and loaded the project again, which then said that OB-Xd was missing. I checked in the components folder and there was only one copy of the plugin, as far as I could tell.
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- KVRAF
- 5427 posts since 18 Jul, 2002
After some further investigation it looks like the issue may be related to the installer using the same package identifiers. I have compiled a new macOS build for testing at https://www.discodsp.net/obxd-nightly/mustgroove wrote: ↑Sat Aug 08, 2020 4:24 pm Can confirm 2.0 overwrites all formats of 1.5 (VST2, VST3, AU) and also gave me an error about not being able to find the Themes folder, then it crashed my DAW (Live 10.1.17)
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- KVRAF
- 5427 posts since 18 Jul, 2002
Looks nice. I'd recommend posting at the skins thread too viewtopic.php?f=1&t=471926martinique wrote: ↑Sat Aug 08, 2020 3:28 pm I worked a little on a 'vintage skin' mixing various files and modifying others.
It works perfectly in 2.1 too!
Nostalgic of the 80's? Download it here: https://workupload.com/file/FSL5Uv5H5CP
main@2x.png seems scaled from 1x and looks blurry by the way.
Edit: updated OB-Xd skins thread link with the right one.
Last edited by discoDSP on Sun Aug 09, 2020 10:44 am, edited 1 time in total.
- KVRAF
- 23102 posts since 7 Jan, 2009 from Croatia
At least the hamburger button should be moved to the left so that it doesn't cover the logo like that.
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- KVRer
- 6 posts since 7 Mar, 2004
> discoDSP
yes, main@2x.png was scaled from 1x because is the only one I have.
If you prefer I can anyway try to improve and enhance it
> EvilDragon
The hamburger button is not on the skin, I don't know how move it from the plug...
yes, main@2x.png was scaled from 1x because is the only one I have.
If you prefer I can anyway try to improve and enhance it
> EvilDragon
The hamburger button is not on the skin, I don't know how move it from the plug...
- KVRAF
- 23102 posts since 7 Jan, 2009 from Croatia
Edit the coords.xml, it's the line right after "guisize".
(Also I think George suggested to design your skin at 2x then resize down to 1x - it will look better then.)
(Also I think George suggested to design your skin at 2x then resize down to 1x - it will look better then.)
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 11519 posts since 16 Aug, 2006
Do that 1x GUI .png files get used at all? From what I've seen anyway, it seems like the 2x resources get used then downscaled. Which seems to work great. So why have 1x assets in the first place if they don't get used?
I may be wrong on that, but that's I've seen here and I'm not using a 4k display or any Windows scaling options. Is it a Mac thing?
I may be wrong on that, but that's I've seen here and I'm not using a 4k display or any Windows scaling options. Is it a Mac thing?
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- KVRAF
- 5427 posts since 18 Jul, 2002
1x is used for Windows and Linux because they don't handle HiDPI as good as macOS. Their resize scaling quality is quite bad to be honest. We will work in getting better HiDPI support for Windows and Linux later on.
- KVRAF
- 23102 posts since 7 Jan, 2009 from Croatia
But you can for sure detect if Windows display scaling is not 100% and use 2x assets if it's above 150%, say. Works just fine and looks good too.
EDIT: At any rate, my display is at 100% scaling and I think I remember editing the 1x background image and then it didn't work at all when loading OB-Xd, but when I did the same tweak on 2x image it showed up, which indeed leads me to believe it's how Funkybot said - that 2x assets are used even on Windows then downscaled.
I will verify this when I'm back home in the evening.
EDIT: At any rate, my display is at 100% scaling and I think I remember editing the 1x background image and then it didn't work at all when loading OB-Xd, but when I did the same tweak on 2x image it showed up, which indeed leads me to believe it's how Funkybot said - that 2x assets are used even on Windows then downscaled.
I will verify this when I'm back home in the evening.
Last edited by EvilDragon on Sun Aug 09, 2020 11:23 am, edited 2 times in total.