Boombap

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I would like to go from an experimental beat making to boombap
I am thinking acoustic drum samples of snares and hats but also what is it people do for higher frequencies - they all seem quiet or low cut
I would like to do this strangely without sampling
looking for clues and advice
thank you

Yeah I have googled and found a few bits and bobs of advice here and there just after more

Thanks in advance

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A bitcrusher* can give your drums that lofi sound that Boom Bap is known for. The aliasing can enhance the higher frequencies. Just make sure the anti-aliasing filter doesn't attenuate those frequencies too much.

*Some suggestions:

https://d16.pl/decimort2
https://tal-software.com/products/tal-dac
https://wavetracing.com/products/sp950

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Sample yourself, your self made parts, just like you would sample someone else’s record, than perform your track in mpc style, triggering sampled parts.

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I have decimort already so will try usin it on drums a bit more
I have quite a bit of experiencing in sampling so will try that thanks

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BoomBap? Not to be confused with FliepFlap...

https://www.youtube.com/watch?v=yOApj-f04F4
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matthewisgrand wrote: Tue Oct 20, 2020 1:42 am I have decimort already so will try usin it on drums a bit more
I have quite a bit of experiencing in sampling so will try that thanks
The Emax Lofi preset works nicely when you turn the sample rate up to around 16000 Hz. It adds a little preamp saturation and jitter. Use the Frq Shift of the Images Filter to adjust the amount of aliasing.

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Cool thanks Lotuz

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Lotuz2019 wrote: Tue Oct 20, 2020 10:41 am The Emax Lofi preset works nicely when you turn the sample rate up to around 16000 Hz. It adds a little preamp saturation and jitter. Use the Frq Shift of the Images Filter to adjust the amount of aliasing.
Forgot to mention:

If hi-hats sound a bit too 'dusty', then use the Frq Deviation of the Approx Filter.

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Any thoughts on melodic parts other than slicing like bandpass everything to mids and mid highs or like low cut
what about bitcrushing on these parts also?

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EDIT: probably missunderstood the Question.

Essential Concept of Sound Design before the Samplers DAC: Layering.

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Also try sampling mono. This is a good plugin to turn stereo into mono:

https://www.gmhaudio.com/stereotool#

When Mono is enabled, try the L/R Balance.

Most sounds will be centered, but you could use a ping pong delay on horn stabs for example.

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ok thanks :0)

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https://soundcloud.com/now-in-stereo-so ... load-88bpm

here is my first attempt, where have I gone right? where have I gone wrong?
it's mixed on a shitty tv soundbar so forgive me for that, I am buying a headphone preamp next week for my headphones
which I thought would sound ace and where expensive but didnt know they needed a pre\mp till I bought them
jd800 - I got the jd800 wave forms from http://www.modularsynth.co.uk/patchpages/jaded800.shtml
which I sampled in halion 6
used some pcm sounds from halion
a few samples
and the legend vst

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The drums could use a bit of reverb and the bassdrum lacks thump. You could layer it with a subbass sound like an 808 bassdrum or run it through a plugin like PSP MixBass2 or KSHMR Essentials Kick.

The melodic sounds aren't really what I consider typically Boom Bap. What if you'd replace the instruments by ones that were used on records that are being sampled by Boom Bap producers? Make it sound more like the Sixties and Seventies. Then you could sample those melodies, age them a little with vinyl/tape lofi plugins, and chop them up. Usually Boom Bap is made with fairly short samples because of the limitations of the hardware samplers used in the Nineties.

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cool ok I'll do that next time man thanks

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