This project looks extremely promising.
For one of my next research projects involving multichannel speaker setups in interactive applications, I'm currently looking for audio renderers like this to integrate into game engines (Unity or Unreal). The SSR from the TU Berlin (http://spatialaudio.net/ssr/) is high on our list, but I'd love to suggest your renderer, too! However, the source code doesn't seem to be available despite the fact that the project is over for several months. Needless to say, I won't be able to integrate your renderer into a game engine without the source code.
So when do you plan to release the source code?
Source Code?
Official support for: s3a-spatialaudio.org
Moderators: KVR Moderators (Main), S3A Mods
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• Page 1 of 1
-
AbsynthDave
- KVRer
- Topic Starter
- 8 posts since 14 Dec, 2009
Post by AbsynthDave » Fri Mar 27, 2020 1:37 am
-
sguyader
- KVRist
- 90 posts since 22 May, 2019
Post by sguyader » Tue Jun 29, 2021 11:55 am
I found this repo on github: https://github.com/s3a-spatialaudio/VISR
But no sign of activity since 2019, no answer to questions here on kvr... the project seems abandoned by its author.
But no sign of activity since 2019, no answer to questions here on kvr... the project seems abandoned by its author.
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