While I'll happily throw a ton of reverb at sound design, in terms of mixing I tend to favour a very dry sound where reverb is barely there. Just the lightest touch to glue things together, where it's a feeling more than a sound. Loudness focused mastering can really bring your glue reverb up in the mix, so it's something where I always err on the side of caution by keeping it quiet and using a reasonably short tail, which brings me to...chagzuki wrote: ↑Sun Sep 27, 2020 7:36 amI was in the habit of strategically using mono reverbs and eq to control the proximity of elements in the soundstage, rather than stereo reverbs. I'm not sure yet the extent to which I'll need to approach things that way now, as reverbs seem to much better preserve a sense of 'openess' which doesn't clog up the soundstage. So whilst I experiment with that I'm curious to hear other people's approaches: does anyone here really use mono reverbs, and does anyone here find reverbs in general to create problems of clarity in mixes?
One of the things that I really like about ValhallaRoom is the direct control over the ratio of early and late reflections. You can turn down (or even silence) the 'tail' and just keep the 'space' that the early reflections add. It's very useful for putting things in a large space without the mud that comes from a long tail. I abuse this a lot. By considering it an extension of the mix control, you get a lot of interesting options with regard to proximity and space vs clarity.