Sonic Charge Synplant 2 Announced

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Any clue to what oscillators are in Synplant 2? Is there a re-synthesis engine, sample-based, or wavetable?
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egbert101 wrote: Wed Aug 02, 2023 5:40 pm Any clue to what oscillators are in Synplant 2? Is there a re-synthesis engine, sample-based, or wavetable?
isn't it FM? i lol because i didn't really pay attention to that detail in the videos.. just listened to it do its magic. maybe it has a shit ton of sine waves for additive and FM

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2 oscillators with continuous morph between simple waveforms, FM between them, and 2 filters.

10:54

Last edited by OzoneJunkie on Wed Aug 02, 2023 6:00 pm, edited 1 time in total.

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I guess single-cycle waveforms then. Even so, I'm sure the level of possible complexity is amazing, but just imagine having an entire wavetable or beyond with that AI re-synthesis. The mind boggles.
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Yeah looks/sounds incredible. First thing to get me to spend some money in a while, once it's available. Will buy day one.

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i love crazy instruments like this, normal ones are boring
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:?

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Something that would interest me is feeding in sounds of nature, such as insects, birds, and so on, and see what it comes up with.
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Shabdahbriah wrote: Wed Aug 02, 2023 12:14 pm ... and then:


2023-07-28_22h24_09.png

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"Now it's dark!" 😎

Yes! I requested a "dark mode" a while ago. Glad to see it. :clap:

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egbert101 wrote: Wed Aug 02, 2023 5:40 pm Any clue to what oscillators are in Synplant 2? Is there a re-synthesis engine, sample-based, or wavetable?
Synplant was, and still is, a straightforward 2 osc VA with FM, envelopes, filters, and a reverb. It now has a better reverb, better editing features (not just the genome madness of v1), and some machine learning wizardry.

That it can now do resynthesis is remarkable and even if some of the examples are a little on the janky side, it's good jank, not that cheap jank you get at the corner shop. It's M&S jank.

<edit: replied to wrong post, whups... corrected. : ) >

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egbert101 wrote: Wed Aug 02, 2023 7:33 pm Something that would interest me is feeding in sounds of nature, such as insects, birds, and so on, and see what it comes up with.
I'm reasonably confident that you will more often than not, be assured at least a 8) if not a :D
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil

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neverbeeninariot wrote: Wed Aug 02, 2023 8:09 pm
egbert101 wrote: Wed Aug 02, 2023 5:40 pm Any clue to what oscillators are in Synplant 2? Is there a re-synthesis engine, sample-based, or wavetable?
Synplant was, and still is, a straightforward 2 osc VA with FM, envelopes, filters, and a reverb. It now has a better reverb, better editing features (not just the genome madness of v1), and some machine learning wizardry.

That it can now do resynthesis is remarkable and even if some of the examples are a little on the janky side, it's good jank, not that cheap jank you get at the corner shop. It's M&S jank.

<edit: replied to wrong post, whups... corrected. : ) >
Is this ‘resynthesis’ or something completely new that we don’t have a term for yet? Usually resynthesis involves an additive and/or spectral synthesis approach where sounds are analysed, broken down then rebuilt using partials. This seems more like a person listening to a sound they like and then trying to recreate it using subtractive and fm synthesis - only instead of the person you have AI.
Last edited by aMUSEd on Thu Aug 03, 2023 10:35 am, edited 1 time in total.

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or an AI for each individual control, reporting and receiving instruction at nanosecond intervals all networking the target sound and how it might be best reproduced. It's like a person who's spent a few years in pursuit of reproducing that single sound... done in a few seconds

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No doubt that the resynthesis sounds great in synplant but I think it will work mostly on sustained sounds .
For most sustained sounds , the initial transient is the most important part and synplant pulls that off pretty good .
But for complex sounds that gradually change over time it would be a lot more difficult ,it would need lot's of partials and breakpoint envelopes and SYnplant only has an adsr.( a loopable one )
I am curious to feed it some spoken words and see what the outcome woud be .
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Soul calibrating ..frequencies

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aMUSEd wrote: Thu Aug 03, 2023 9:20 am
neverbeeninariot wrote: Wed Aug 02, 2023 8:09 pm
egbert101 wrote: Wed Aug 02, 2023 5:40 pm Any clue to what oscillators are in Synplant 2? Is there a re-synthesis engine, sample-based, or wavetable?
Synplant was, and still is, a straightforward 2 osc VA with FM, envelopes, filters, and a reverb. It now has a better reverb, better editing features (not just the genome madness of v1), and some machine learning wizardry.

That it can now do resynthesis is remarkable and even if some of the examples are a little on the janky side, it's good jank, not that cheap jank you get at the corner shop. It's M&S jank.

<edit: replied to wrong post, whups... corrected. : ) >
Is this ‘resynthesis’ or something completely new that we don’t have a term for yet? Usually resynthesis involves an additive and/or spectral synthesis approach where sounds are analysed, broken down then rebuilt using partials. [...]

This seems more like a person listening to a sound they like and then trying to recreate it using subtractive and fm synthesis - only instead of the person you have AI.
That is exactly what it is. The AI/ML was trained (for a very, very long time) on all of Synplants features and parameters, it listens to the input, guesses, listens, refines, etc... until and it finds the best fit it can given the sound generating tools it has to work with.

I'd still call it resynthesis, it's just resynthesizing to a relatively restrictive platform, which makes the results (some of them) even more remarkable.

Marcus is quoted in the video somewhere, saying that he didn't know that Synplant was capable of creating some of the sounds, and even when deconstructing them, he was still surprised how they were done.

<edit>
Maybe it should just be called 'synthesizing', but then if you're synthesizing a synth, then technically it would be resynthesis :D

<edit 2>
A bad analogy: it's a bit like a lossy Star Trek teleporter. Kirk goes in, but only half of Kirk comes back (the evil half, obviously...)
Last edited by neverbeeninariot on Thu Aug 03, 2023 5:16 pm, edited 4 times in total.

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Shabdahbriah wrote: Thu Aug 03, 2023 8:17 am
egbert101 wrote: Wed Aug 02, 2023 7:33 pm Something that would interest me is feeding in sounds of nature, such as insects, birds, and so on, and see what it comes up with.
I'm reasonably confident that you will more often than not, be assured at least a 8) if not a :D
what about the fabulous lyre bird, specifically?
some competition between them i imagine :hihi:
:ud:

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