Maybe this?loctune wrote: Tue Mar 31, 2026 6:16 pmThere is a spectral curve mode in the main OSC, but I have not yet found any way of drawing a shape representing clean & simple harmonics in the wavetable editor.
An easy test is to try to draw a curve representing a clean sine wave - only a single fundamental or harmonic - which seemingly cannot be done in the wavetable editor. This requires two overlapping vertical lines, which merge into a single point in the current wavetable editor. One can draw curves with points with a distance, but that means potentially unwanted distortion…
Do you have a better suggestion to handle this?
Zebra 3 Public Beta 3 Revision 20977
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johnnyberrygoode johnnyberrygoode https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=693441
- KVRist
- 58 posts since 5 Mar, 2024
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- KVRAF
- 26935 posts since 3 Feb, 2005 from in the wilds
Yeah, you can draw individual partials. Go into the editor, select the harmonic grid. Then go to the shapes tool and there is an option that looks like square wave (shape 4). Use that tool and start drawing from the bottom right inside each partial of the grid.loctune wrote: Tue Mar 31, 2026 6:16 pmThere is a spectral curve mode in the main OSC, but I have not yet found any way of drawing a shape representing clean & simple harmonics in the wavetable editor.
An easy test is to try to draw a curve representing a clean sine wave - only a single fundamental or harmonic - which seemingly cannot be done in the wavetable editor. This requires two overlapping vertical lines, which merge into a single point in the current wavetable editor. One can draw curves with points with a distance, but that means potentially unwanted distortion…
Do you have a better suggestion to handle this?
A single fundamental is very easy with the above method and creates a clean sine.
- KVRAF
- 26935 posts since 3 Feb, 2005 from in the wilds
No, that is using the Grid Move Y tool, and that first partial will actually be partials 1 and 2. Use Shape 4 (looks like a square wave) instead. Then it is individual partials.
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johnnyberrygoode johnnyberrygoode https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=693441
- KVRist
- 58 posts since 5 Mar, 2024
With Grid Move Y tool you can set the volume of every partial and it sounds like partial 1 not partial 1 and 2. Just clean sine.pdxindy wrote: Tue Mar 31, 2026 6:43 pmNo, that is using the Grid Move Y tool, and that first partial will actually be partials 1 and 2. Use Shape 4 (looks like a square wave) instead. Then it is individual partials.
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- KVRAF
- 26935 posts since 3 Feb, 2005 from in the wilds
I just tried Grid Move Y and it's partial 1 and 2. Always has been. I'm wondering what you did to get a different result?johnnyberrygoode wrote: Tue Mar 31, 2026 6:58 pm With Grid Move Y tool you can set the volume of every partial and it sounds like partial 1 not partial 1 and 2. Just clean sine.
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johnnyberrygoode johnnyberrygoode https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=693441
- KVRist
- 58 posts since 5 Mar, 2024
I think it's better to ask Urs in this case. One of us has a bug.pdxindy wrote: Tue Mar 31, 2026 7:34 pmI just tried Grid Move Y and it's partial 1 and 2. Always has been. I'm wondering what you did to get a different result?johnnyberrygoode wrote: Tue Mar 31, 2026 6:58 pm With Grid Move Y tool you can set the volume of every partial and it sounds like partial 1 not partial 1 and 2. Just clean sine.
- u-he
- 30180 posts since 8 Aug, 2002 from Berlin
I think it may be a difference in the precise curve math vs. fast/rough. One might interpret a vertical line as the start point, end point, upper point or lower point and the other may do this differently. I honestly don't know right now.
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- KVRist
- 114 posts since 9 Jun, 2024
Hell yeah, this is the reason I got those weird partials when I tried to draw things in! Gonna edit my post and make this clear.pdxindy wrote: Tue Mar 31, 2026 9:07 pm Urs is right. It's the Curve Math setting. I have it set to Precise. Fast and Rough only includes partial 1. Precise does 1 and 2.
It feels a bit weird and inconsistent though. Should it be a bug or feature?
- u-he
- 30180 posts since 8 Aug, 2002 from Berlin
The UI was completely redesigned after all the feedback we got. The parameter layout is now consistent across modules (tune always left, volume always right, stuff like that), the green was dropped for a darker grey that brings contrasts out, modulation is colour coded, readability is maximised.jtsterays wrote: Tue Mar 31, 2026 11:06 pm Can we expect a new theme next beta? Not a huge fan of this dark & alien green combo.
But most of all the new design is more tweakable for us and for theme designers. We know it's going to be too dark and too bland for many, so we'll probably create alternative colour concepts for it.
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- KVRian
- 694 posts since 9 Dec, 2021
That's great news. Did you guys do anything on the LFOs? I wish it followed Hive with the big visualized curve (doesnt need to be animated when being modulated). Since we got Slew, Symmetry, and the Spice modes. It would be real nice if we could see what they're doing instead of just hearing.Urs wrote: Wed Apr 01, 2026 2:27 amThe UI was completely redesigned after all the feedback we got. The parameter layout is now consistent across modules (tune always left, volume always right, stuff like that), the green was dropped for a darker grey that brings contrasts out, modulation is colour coded, readability is maximised.jtsterays wrote: Tue Mar 31, 2026 11:06 pm Can we expect a new theme next beta? Not a huge fan of this dark & alien green combo.
But most of all the new design is more tweakable for us and for theme designers. We know it's going to be too dark and too bland for many, so we'll probably create alternative colour concepts for it.
- u-he
- 30180 posts since 8 Aug, 2002 from Berlin
Sorry, no extra visualisation of LFOs or envelopes...jtsterays wrote: Wed Apr 01, 2026 6:48 amThat's great news. Did you guys do anything on the LFOs? I wish it followed Hive with the big visualized curve (doesnt need to be animated when being modulated). Since we got Slew, Symmetry, and the Spice modes. It would be real nice if we could see what they're doing instead of just hearing.
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johnnyberrygoode johnnyberrygoode https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=693441
- KVRist
- 58 posts since 5 Mar, 2024
Should we expect the next beta either tomorrow or next week?Urs wrote: Wed Apr 01, 2026 2:27 amThe UI was completely redesigned after all the feedback we got. The parameter layout is now consistent across modules (tune always left, volume always right, stuff like that), the green was dropped for a darker grey that brings contrasts out, modulation is colour coded, readability is maximised.jtsterays wrote: Tue Mar 31, 2026 11:06 pm Can we expect a new theme next beta? Not a huge fan of this dark & alien green combo.
But most of all the new design is more tweakable for us and for theme designers. We know it's going to be too dark and too bland for many, so we'll probably create alternative colour concepts for it.
