By the way, about increasing the number of msegs from four to eight. Urs has already written earlier that this was done because the msegs in zebra2 were not as powerful as in zebra3, so in zebrahz they were increased to eight.loctune wrote: Mon Apr 06, 2026 7:19 pmThe question is, does it hurt to add more MSEG in a software synth? Worst case scenario they can be left unused, but they add flexibility and make users life easier. Yes, there are ways to compromise, but I think it’s much more user friendly design to have the ability to have things done in straightforward ways rather than forcing users to learn all the quirks and compromises.pdxindy wrote: Mon Apr 06, 2026 6:46 pmI don't believe there is a true issue here, or any problem to make worse. I think it is mainly the common demand from some users for more based on imagined features, not sonic necessity.loctune wrote: Mon Apr 06, 2026 2:53 pm Yeah, this feels like a huge limitation. Effectively, this means while so many things can be modulated, there are only 4 modulators in Zebra 3 which allows full user control…
Making the MSEG morphable adds more possibility to their usage but does not solve the true issue here - it can even make the problem worse since now you need another modulator to modulate MSEG. Would rather appreciate if there are at least 8 extra single frame user definable modulators.
More features doesn't automatically lead to more variety of actual sounds. IME, the sound palette of Zebra 3, as is, is vast and essentially unlimited.
1 MSEG plus the Math modulators and the Matrix Modifiers means that a single MSEG can give half a dozen or more different modulation shapes on different targets.
There's already a ridiculous amount of modulation available. 20 modulators, plus MW, AT, Vel, Key, etc. Then of course there is host automation. IMO, there's no need for more.
And again, the issue here is while there are a lot of modulation sources, only the 4 MSEGs are fully user definable. Maths modules allow modifications based on existing MSEG shape but they do not add more shapes…
I mean no offense, but I don’t think the “imagined” part in your claim makes any sense. Again, I see a good example from the history: Zebra 2 only features 4 MSEGs but increased to 8 in ZebraHZ. Since Zebra 2 also features a huge amount of modulation sources, why would ZebraHZ users want/need more rather than compromise and stay in the good old Zebra 2 way? Would you also call this a decision based on imagination rather than sonic necessity?
Zebra 3 Public Beta 3 Revision 20977
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johnnyberrygoode johnnyberrygoode https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=693441
- KVRist
- 58 posts since 5 Mar, 2024
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- KVRist
- 114 posts since 9 Jun, 2024
I don’t disagree that the morphable MSEG in Zebra 3 is much more powerful. Yet in many cases I find that they still have to be used in the old single frame way - the same as Zebra 2 and ZebraHZ. Thus the request for more.johnnyberrygoode wrote: Tue Apr 07, 2026 7:30 amBy the way, about increasing the number of msegs from four to eight. Urs has already written earlier that this was done because the msegs in zebra2 were not as powerful as in zebra3, so in zebrahz they were increased to eight.loctune wrote: Mon Apr 06, 2026 7:19 pmThe question is, does it hurt to add more MSEG in a software synth? Worst case scenario they can be left unused, but they add flexibility and make users life easier. Yes, there are ways to compromise, but I think it’s much more user friendly design to have the ability to have things done in straightforward ways rather than forcing users to learn all the quirks and compromises.pdxindy wrote: Mon Apr 06, 2026 6:46 pmI don't believe there is a true issue here, or any problem to make worse. I think it is mainly the common demand from some users for more based on imagined features, not sonic necessity.loctune wrote: Mon Apr 06, 2026 2:53 pm Yeah, this feels like a huge limitation. Effectively, this means while so many things can be modulated, there are only 4 modulators in Zebra 3 which allows full user control…
Making the MSEG morphable adds more possibility to their usage but does not solve the true issue here - it can even make the problem worse since now you need another modulator to modulate MSEG. Would rather appreciate if there are at least 8 extra single frame user definable modulators.
More features doesn't automatically lead to more variety of actual sounds. IME, the sound palette of Zebra 3, as is, is vast and essentially unlimited.
1 MSEG plus the Math modulators and the Matrix Modifiers means that a single MSEG can give half a dozen or more different modulation shapes on different targets.
There's already a ridiculous amount of modulation available. 20 modulators, plus MW, AT, Vel, Key, etc. Then of course there is host automation. IMO, there's no need for more.
And again, the issue here is while there are a lot of modulation sources, only the 4 MSEGs are fully user definable. Maths modules allow modifications based on existing MSEG shape but they do not add more shapes…
I mean no offense, but I don’t think the “imagined” part in your claim makes any sense. Again, I see a good example from the history: Zebra 2 only features 4 MSEGs but increased to 8 in ZebraHZ. Since Zebra 2 also features a huge amount of modulation sources, why would ZebraHZ users want/need more rather than compromise and stay in the good old Zebra 2 way? Would you also call this a decision based on imagination rather than sonic necessity?
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ThoughtExperiment ThoughtExperiment https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=7790
- KVRian
- 1069 posts since 26 Jun, 2003 from UK
This argument/discussion just refuses to go away, but I don't see the practical application for even more modulation possibilities than we've already got. You could make a patch that sounds like the creation of the universe, that strikes the listener speechless with awe and admiration. Then you add some more instruments to your arrangement and try to mix it...and you find that all your carefully crafted modulations are either (a) buried in the mix or (b) keep poking out and disrupting your carefully crafted mix.
Which is a long-winded way of explaining why I don't see a practical reason for yet more MSEGs, or anything else. I'm just excited to see the final release, and looking forward to the point where there's nothing left to modulate
Which is a long-winded way of explaining why I don't see a practical reason for yet more MSEGs, or anything else. I'm just excited to see the final release, and looking forward to the point where there's nothing left to modulate
- u-he
- 30180 posts since 8 Aug, 2002 from Berlin
I just hope the argument continues long enough here, such that nobody has the energy to bring it back up when we actually release Zebra 3.
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johnnyberrygoode johnnyberrygoode https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=693441
- KVRist
- 58 posts since 5 Mar, 2024
I really hope that we will see the new beta this weekUrs wrote: Tue Apr 07, 2026 8:49 am I just hope the argument continues long enough here, such that nobody has the energy to bring it back up when we actually release Zebra 3.
- u-he
- 30180 posts since 8 Aug, 2002 from Berlin
Good chance for that.johnnyberrygoode wrote: Tue Apr 07, 2026 9:09 amI really hope that we will see the new beta this weekUrs wrote: Tue Apr 07, 2026 8:49 am I just hope the argument continues long enough here, such that nobody has the energy to bring it back up when we actually release Zebra 3.
(expect 200+ pages of requests to bring back the beta UI
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johnnyberrygoode johnnyberrygoode https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=693441
- KVRist
- 58 posts since 5 Mar, 2024
I think most people just want a more stable version to start migrating from zebra2 to zebra3.Urs wrote: Tue Apr 07, 2026 9:09 amGood chance for that.johnnyberrygoode wrote: Tue Apr 07, 2026 9:09 amI really hope that we will see the new beta this weekUrs wrote: Tue Apr 07, 2026 8:49 am I just hope the argument continues long enough here, such that nobody has the energy to bring it back up when we actually release Zebra 3.
(expect 200+ pages of requests to bring back the beta UI)
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- KVRer
- 16 posts since 22 Mar, 2026
The release couldn't come sooner, I've had so many crashes in the VST3 by removing a modulation and then losing progress. Still I managed to write a track with about 30 instances of Zebra (cinematic techno/ neuro bass) and I can't wait for a stable release I'm literally checking KVR and the Uhe website about 3 to 4 times a day lol 
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- KVRer
- 14 posts since 11 Mar, 2026
Tell me about it. I've already been approached by the police 3 times today and asked why I'm loitering. I'm starting to run out of excuses!benmason wrote: Tue Apr 07, 2026 10:37 am... I'm literally checking KVR and the Uhe website about 3 to 4 times a day lol![]()
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- KVRer
- 15 posts since 22 Jan, 2026 from Netherlands
When the osc is set to unison, is there a way to control the volume of the unisons apart from the fundamental? i can't find this anywhere, also not in the manual. Can't wait for the final release!
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- KVRer
- 15 posts since 22 Jan, 2026 from Netherlands
the 'init' option is still not working well on bitwig with the CLAP version, some parameters don't reset. i had read before that this issue was on bitwig's side, is there a way you can communicate this with the bitwig crew?
- u-he
- 30180 posts since 8 Aug, 2002 from Berlin
Not yet. but we'll be looking into this in the future... it's filed as a feature request.Erdemkeys wrote: Tue Apr 07, 2026 11:16 am When the osc is set to unison, is there a way to control the volume of the unisons apart from the fundamental? i can't find this anywhere, also not in the manual. Can't wait for the final release!
- u-he
- 30180 posts since 8 Aug, 2002 from Berlin
This seems to be a problem with Bitwig's Undo-System.Erdemkeys wrote: Tue Apr 07, 2026 12:16 pm the 'init' option is still not working well on bitwig with the CLAP version, some parameters don't reset. i had read before that this issue was on bitwig's side, is there a way you can communicate this with the bitwig crew?
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tasmaniandevil tasmaniandevil https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=62450
- KVRAF
- Topic Starter
- 2170 posts since 22 Mar, 2005 from a planet called u-he
We already reported it to Bitwig a few times. It would be great if some users could report this to Bitwig as well, increasing the chance it gets elevated in their priority list.Erdemkeys wrote: Tue Apr 07, 2026 12:16 pm ... is there a way you can communicate this with the bitwig crew?
That QA guy from planet u-he.
