Maybe, but Korg forgot the part with a tube at the end on KingKorg that can remedy some of coldness to a digital synth.egbert101 wrote: Thu Oct 24, 2024 7:46 am So they combined the KingKORG engine with the Modwave engine. That's actually pretty exciting stuff.
Also why I got rid of my Opsix, even thinking to get an Elektron Analog Heat to spice up the analog flavour before entering a mix.
Had a lot of fun with Opsix and Wavestate but the moment I went over to my REV2 I felt this is huge difference
- no way I put those digital sounds into a mix and try to enhance them to deserve the space
So using REV2 as a 4 oscillator 8 voice synth(both layers of 16 voices) this deserves a place in mix a every time.
When you hear sounds that by themselves just amaze you, like I played this game Unmechanical and one track example
there is no going back from that. Listen to those bouncing sounds a little bit into that track(about 01:55). All that silk and fluff feel is just enchanting by itself.
Nothing I heard from Modwave, Multipoly series match that. Even though fun sounds, but cold that needs "fixing" later.
So decided to get rid of all synths but REV2 and really expand my imagination more since such a toolbox.
- 4 oscillators, 8 LFOs
- double VCF and VCA and Aux envelopes
- 8 gated sequencers
- about 40 modulation options
It's just getting better the more I use it. And don't need any effects either.
All the digital built quite a deal on effect section to fix up things.
- Nordlead 2X I had was maybe the exception
Revisited demos of TEO-5 and Moog Muse yesterday as possible contenders.
- will see what is said once they are released
- TEO comes beginning november here, Muse late november.
Muse is really something special, but quite a price tag too, even if probably worth it. If doing two layers and 4 voices that goes long enough.