Stereo to mono plugin wanted

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hvz wrote:
gavriloP wrote:Problem is, that L+R is the most optimal mono.
I don't agree. In many songs there are stereo effects that you don't want to loose when going back to mono. Think of reverb on voices for example.

For normal recordings of - say - rock bands, there's very little difference between a normal (L+R) change to mono and one that keeps all sounds. But things are very different if you play for example (electronic) trance music. Changing that to mono by just averaging the channels causes a huge loss in audio - the result sounds very 'thin' - basically you keep the bass and highs but loose most of the mids.

By the way, IF you use my algorithm on music with little phase problems, there is no noticeable difference with the L+R method. It only does different things when there are problems in the first place, so that's why I would say it's 'more optimal' than simply using L+R.
It is the most optimal in a sense that unless the original track is really out of phase it contains the most data. Adding side data diminishes it. But like I said, that might sound better, in some cases. Signal gets weaker when you combine mid and side.

But yes, when it comes to trance etc. with those phasy supersaws, they're bound to get smaller with L+R :) So it would make sense perhaps to try and find the best compromise by adding some of the side to mid. Still it's a trade-off between those supersaws and lowend... also in electronic music, the phasiness doesn't sound as weird as it sounds in more traditional music.

What you lose in reverb is the side or difference but don't forget that reverbs still mostly has plenty of mid channel unless they are unnaturally widened.

That MSED plugin is nice to analyze what goes on in mid or side channels. If you listen to music through it (in encode mode) and switch channels on and off, you'll hear that there really isn't much stuff that is only heard in side channel.

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I think that the discussion in this thread has been most interesting,
maybe also usful in practice.

What is notable is the fact that some basic definitions are rather vague
for many of us (me included!). Often the lack of strong theory in audio processing doesn't matter (plenty of wonderful music is produced without any knowledge of this), but on the other hand the present digital technology and markets offer huge amount of very complicated applications and a big share of the end-users are totally alienated of the basic physical principles to which all this is founded, how the sound behaves, how it is perceived by the human being (not to mention the world of electronics and bits). How much should the musician know of these things? If he/she produces and engineers him/herself, at least something. Very much depend also the personal interest and preferencies, e.g. I personally try at least to minimize the time spend with "computer science" and focus on music, all the technology should operate just as a good tool and serve creative purposes. But at least some basics physics is good to know.

Finally, I'd like to have confirmation for the following 3 points:
1. Most common used concept of "mono" is the sum of L/R (L+R)?
2. Most common concpet of the "mid" can be defined as mid = mono = L+R?
3. Most common way e.g. the DAW operates when it converts (bounce/export)
the file in to mono is that only the "mid" signal of the (stereo) file
remains?

Harry

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Harry_HH wrote: Finally, I'd like to have confirmation for the following 3 points:
1. Most common used concept of "mono" is the sum of L/R (L+R)?
2. Most common concpet of the "mid" can be defined as mid = mono = L+R?
3. Most common way e.g. the DAW operates when it converts (bounce/export)
the file in to mono is that only the "mid" signal of the (stereo) file
remains?
Correct.

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Just purchased stereo tool from hvz...please hurry with that code :D
This thing is pretty good :love:
It doesn't work on evrerything (got some bad results with sampled pianos...probably cause of multi mic recording) but on most sources it collapsed to mono very nice.
Any chanse for a 64bit vst hvz?

It would be also nice if we could only have stereo image module without all other stuff so it can be more cpu friendly...please?

I belive there is still room for s2m conversion improvements...maybe some smart algorithm that will fix phase problems etc.
Developers here is your chanse for a new product :wink:

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Selfik wrote:Just purchased stereo tool from hvz...please hurry with that code :D
Sorry I missed this, what code?, just noticed the € 35 pricetag... H.

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If you purchase any standalone version that code will also work for vst...it's written on the site :wink:

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Selfik wrote:Just purchased stereo tool from hvz...please hurry with that code :D
This thing is pretty good :love:
It doesn't work on evrerything (got some bad results with sampled pianos...probably cause of multi mic recording) but on most sources it collapsed to mono very nice.
Any chanse for a 64bit vst hvz?

It would be also nice if we could only have stereo image module without all other stuff so it can be more cpu friendly...please?
Hi Selfik,

Thanks for registering :)

About that piano: How does it sound if you go to mono traditionally? If that's better, please send me a sample so I can check (although I don't have time very soon).

I'm currently working on a completely new GUI which will no longer depend on Windows. Which also means that it should be a lot easier to build a 64 bit version.

I could remove all other stuff from the VST, but it won't have much effect on the CPU usage (it will on memory usage). When the new interface is ready that will be a lot easier than it is now - I could actually create at least 10 different VST plugins from it. (The declipper is already available as a separate product, http://declipper.com/ )

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