Hi all,
I've just made my fist steps into the art of SynthCraft. Running very nice in Win 11 and VST64 builds and runs ok in Reaper. I couldn't find why there are some modules greyed out, like KR Polywave...
SynthCraft
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- KVRer
- 2 posts since 29 Sep, 2014
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- KVRian
- Topic Starter
- 555 posts since 21 Nov, 2012 from Sitting in front of my PC
Hiadeser_kvr wrote: Fri Feb 13, 2026 2:01 pm Hi all,
I've just made my fist steps into the art of SynthCraft. Running very nice in Win 11 and VST64 builds and runs ok in Reaper. I couldn't find why there are some modules greyed out, like KR Polywave...
The KR Polywave module is unfinished and should really be in the Test Modules folder.
Although it compiles correctly and works in a DAW when built with the VST option the CLAP Target Platform has errors.
Also, this modules waveform menu selection inside SynthCraft does not select all the waveforms correctly, unlike the exported VST plugin which is OK. I'll fix it eventually.
If you like you can unlock the module with this v.815 beta project file and build it into a 64Bit VST to test.
Thanks for using SynthCraft
Regards Kirsty
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- KVRist
- 73 posts since 29 Apr, 2004
Hey there,
I am toying around with Synthcraft a little bit.
Here is what I came up with:
It looks like meh and sounds like meh
but it's a start
maybe someone can improve on it
Still some elements missing
and it needs a lot of fine tuning
a lot of finetuning...
I am toying around with Synthcraft a little bit.
Here is what I came up with:
It looks like meh and sounds like meh
but it's a start
maybe someone can improve on it
Still some elements missing
and it needs a lot of fine tuning
a lot of finetuning...
You do not have the required permissions to view the files attached to this post.