Is there a workaround for this?
Any advise would be great, thanks in advance.

(still need to port the code to the new GUI SDK 3.0/3.5)
Best Regards, WilliamK
+ call resume on your own as arne wrote.MIDI Input: New Plugs should implement AudioEffectX::canDo "receiveVstMidiEvent" to indicate the presence of a MIDI Input, instead of wantEvents.
No, no, no, no, no.WilliamK wrote:Got it, thanks guys.
So I added on my synth class right after "isSynth ();"
canDo("receiveVstMidiEvent");
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