Some of the rhythmic patches are using oscillators in "Clocked" mode to create some interesting rhythms. Clocked mode syncs to your host application's "division factor" and (as the manual explains) for technical reasons, the synchronization isn't 100% perfect, so you might have to retrigger the notes every now and again.e-musician wrote: ↑Sun Dec 05, 2021 5:49 amGreat soundset, Bryan!Sound Author wrote: ↑Sun Nov 28, 2021 10:06 pm Solstice, a companion piece to my very successful "Equinox" soundset for u-he's incredible modular synth Bazille, features 100 Patches intended for Ambient/Chill/EDM productions, even though there's a good number of moody cinematic atmospheres and pads sprinkled in. Generative sequences are obviously the main attraction here, meant to be layered with energetic chords and drum loops with all sorts of modular melodies and basses baked right into them.
But there is something I do not understand.
Some of the patches, especially some of the DR patches (e. g. DR Ramen Break), do not sound here like in your walkthrough video. After one or two bars they are running clearly out of sync, and even the sounds (for instance, that of the snare) are changing.
Is that unintended behaviour, or has this got something to do with what you are explaining in the video from 27:30 on (keywords: legato, lack of a single trigger mode for modulation sequencer)? Or, in other words: Must I trigger those sequences manually every one or two bars (instead of holding down one key to get, say, an eight-bar loop)?
I am using the latest version of Bazille (REV 12092), just like you do.
I really should've explained that in the walkthrough video. But yeah, I recommend a simple 8-bar loop or whatever just so things don't start drifting off. Sorry about not mentioning that.
Other than that, I have no idea why rhythmic patches would be drifting out of sync. I ran "DR Ramen Break" in Bitwig, Ableton Live and FL Studio and there's no tempo drift on my end...at least not on that patch. In any case, I would always stick to an 8-bar loop just for good measure (literally).