MuLab & MUX UI Looks

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EvilDragon wrote: Wed Oct 14, 2020 9:10 am Having important information about the track right there in the mixer is not distracting, it's useful.
It is when it's not used. And if it's accessible by other means if it's not regularly used then they become annoying.
It's like context menus, there are far too many useless things added to so many apps that are just not required in general use. They are specialist items for special scenarios that just slow down productivity. Having those options is a necessity, but having them there everytime you right click is not only annoying but slows down the workflow. This is why they should be in a toolbar.

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That really depends on how the context menu is laid out. The way how MuLab's context menus are actually not breadcrumbing but instead collapse/extend downwards IS the real slowdowner here.

Toolbar vs context menu is not something that is a battle. Both are valid for different purposes, and there's plenty of UX discussions about when to use what. Nothing is a "should", everything is something that is supposed to be user tested extensively. Jo doesn't have those kinds of resources, though (understandably so), so he has to "wing it".

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I agree with your comment on MuLab's context menu.

I wouldn't say it's a battle, just that dev's try to make too much stuff available via context menu's when really many options are fpor specialist procedures and should really be kept in a toolbar and not a context menu. I completely understand Jo's position here :) But I really believe improvements should be made in this area.

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Yes but that current mixer in Mulab is so basic looking and look's bad has to go. Same goes to the rest of mulab's look
Look's bad compared to Other daw's.🙈
Last edited by runaudio on Fri Oct 16, 2020 1:39 pm, edited 1 time in total.

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Yes it's a Cheap Daw, But with a powerful Mux modular fast workflow amazing effect's and Synth's But it Doesn't have to look Cheap.

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I like the looks Jo has come up with, I think he does a great job. Way better than any of the suggestions.
IMO he does not need any assistance, a few FR's that about it. I am actually a professional artist/graphics
guy and I have always been impressed by Jo's skills in that regard. Assuming he is the actual designer anyway.

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pekbro wrote: Fri Oct 16, 2020 8:26 pm I like the looks Jo has come up with, I think he does a great job. Way better than any of the suggestions.
IMO he does not need any assistance, a few FR's that about it. I am actually a professional artist/graphics
guy and I have always been impressed by Jo's skills in that regard. Assuming he is the actual designer anyway.
Could you show any thing have done. Or either with Desiging mux front panel's .
I would like to see :wink:

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pekbro wrote: Fri Oct 16, 2020 8:26 pmI like the looks Jo has come up with, I think he does a great job.
I agree. It is uncluttered and mentally relaxing; consistent and easy to figure out. Quite unique!
s a v e
y o u r
f l o w

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@runaudio I don't see what that has to do with anything, but I will play along.
Bear in mind, I'm not a GUI designer:
Capturebling.jpg
Image
The stock graphics version of that:
DarkWavesm.jpg
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Last edited by pekbro on Fri Oct 16, 2020 9:05 pm, edited 1 time in total.

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pekbro wrote: Fri Oct 16, 2020 8:52 pm @runaudio I don't see what that has to do with anything, but I will play along.
Bear in mind, I'm not a GUI designer:

Capturebling.jpg

Image
Could You post that Mux front patch I really like that. Also that bottom picture i love that it remind's me on the game Halo

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That patch is no longer valid, that granular synth was made before there was a granular oscillator.
There is a thread in this forum somewhere detailing the graphics work as an example for those who
were wanting to do that at the time one for the synth as well, unless it was deleted.

viewtopic.php?f=79&t=465482&p=6497998&h ... x#p6497998

viewtopic.php?f=79&t=463371&hilit=granular+2+mux

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@pekbro Thank you very much even The stock graphics version of that Look's Great.

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@runaudio,

Thanks, anyway I hope it makes the point that there is plenty of room for customization in MuLab already.
You can change the knobs, colors and (near) completely change the graphics for patches. Maybe somewhere down the line Jo will extend the areas for custom graphics further so that everyone can have what they like. For now, I'm sure he has higher priorities, and rightly so I would think.

-Cheers

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Michael L wrote: Fri Oct 16, 2020 8:48 pm
pekbro wrote: Fri Oct 16, 2020 8:26 pmI like the looks Jo has come up with, I think he does a great job.
I agree. It is uncluttered and mentally relaxing; consistent and easy to figure out. Quite unique!
+1 :tu:

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I prefer fucussing on music as MuLab is a music-production-sw and not a graphics-sw nor a game. MuLab's unique GUI is streamlined, easy and quick to use and the main-reason, why I use it. The fancy look of other DAWs only makes me confused.

Much more I miss a tempo-track, key-signature-changes and editor-views of more than one track at a time - music-composing-related FRs.

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