alpha forever...upcoming modular synth

Modular Synth design and releases (Reaktor, SynthEdit, Tassman, etc.)
Post Reply New Topic
RELATED
PRODUCTS

Post

I have two questions and search didn't find anything, not that I tried very hard.

1) Copy protection: C/R, Serial, KeyFile, Dongle?

2) For the designer nodes. Does editing a named node change all instances of a named node within the current patch? Within the Library? Or does it work like Reaktor in that if you create a named node and then make eight copies and need to edit them that you have to edit all eight copies?

Yes, I could download the demo, but I don't know if that would answer my questions.

Post

Hi!
ghettosynth wrote: Sat Apr 02, 2022 11:37 pm 1) Copy protection: C/R, Serial, KeyFile, Dongle?
Serial
ghettosynth wrote: Sat Apr 02, 2022 11:37 pm 2) For the designer nodes. Does editing a named node change all instances of a named node within the current patch? Within the Library? Or does it work like Reaktor in that if you create a named node and then make eight copies and need to edit them that you have to edit all eight copies?
Designers are not classes, each designer is a unique instance. Naming for each node is also unique per designer level, since the name of a node can add additional functionality to the node (like I1, O1). Anyways, there will be a solution in the next update to quickly replace nodes with another one without any patching.
Alpha Forever Modular
Web // Youtube // Facebook //
Instagram // Discord

Post

Here's a tip on how to turn basic oscillator waveforms into complex ones.

https://youtu.be/7BizhfswCe4
Alpha Forever Modular
Web // Youtube // Facebook //
Instagram // Discord

Post

Most physical modeling patches I see get detuned when heavy dampening is applied, but the better ones can work against this phenomenon. I'm trying to figure out my own method, and I had an idea of how I'd solve this issue.

This video shows how I analyze the issue and try to find a solution for it... It's a bit longer than usual (incorporates also math, and use of 'Wolframalpha' and 'Desmos'), but I hope, it's still interesting.

Timestamped video:
https://youtu.be/yCvtdR2MmQQ

If you know about something more efficient, let me know! :D
Alpha Forever Modular
Web // Youtube // Facebook //
Instagram // Discord

Post

The latest video is about procedural sound design / generative music-making.

This is a generative pattern with procedural sounds only:
https://youtu.be/onxKOAUsyEc

And this is the making-of video. I hope, you'll find this interesting:
https://youtu.be/pOd4VYq8oGg

Let me know, what you think!
Alpha Forever Modular
Web // Youtube // Facebook //
Instagram // Discord

Post

Looping envelope followers is fun!

https://youtu.be/9guyLQx7jXs

I hope, you'll try this for yourself!
Alpha Forever Modular
Web // Youtube // Facebook //
Instagram // Discord

Post

In the latest video, I create a hoover patch, and will also try to emulate the PWM Saw waveform.

https://youtu.be/tSBME-SbZN4

I hope, you'll find this interesting!
Alpha Forever Modular
Web // Youtube // Facebook //
Instagram // Discord

Post

I'm not into arpeggiators that much, but I think, this setup works extremely well. I'm sure, I'm gonna use it at least in my own projects, and hope, that you'll find it worth a try!

https://youtu.be/K00HBsg1PBM
Alpha Forever Modular
Web // Youtube // Facebook //
Instagram // Discord

Post

Alien noises can sound nice as glitchy percussion decorations:

https://youtu.be/XiW-pY4UvMA
Alpha Forever Modular
Web // Youtube // Facebook //
Instagram // Discord

Post

In my latest video, I'm building a spatial effect that calculates the amplitude and delay of a signal from the ears.

https://youtu.be/lYcwTx1Axiw
Alpha Forever Modular
Web // Youtube // Facebook //
Instagram // Discord

Post

Hi, is there a possibility to run the plugin without OpenGL?
Is pretty unstable on FL Studio (host culprit).

Also, is there an advantage/differences when render on software or hardware on today's computers?
In my case there's no much difference in audio apps.

The audiorate processing is no too friendly when using various instances.
But the number one is OpenGL thing which is pretty annoying (on my end at least).

Thanks for this nice plugin

Regards

Post

FabBad wrote: Wed Jun 01, 2022 8:59 pm Hi, is there a possibility to run the plugin without OpenGL?
Is pretty unstable on FL Studio (host culprit).

Also, is there an advantage/differences when render on software or hardware on today's computers?
In my case there's no much difference in audio apps.

The audiorate processing is no too friendly when using various instances.
But the number one is OpenGL thing which is pretty annoying (on my end at least).

Thanks for this nice plugin

Regards
Hi! We never got any instability issues yet. Can you please give us some info on how to recreate the issue?

OpenGL is a must. Not many plugins draw these many vectors, and you don't want to waste CPU resources. :)
Alpha Forever Modular
Web // Youtube // Facebook //
Instagram // Discord

Post

9b0 wrote: Wed Jun 01, 2022 10:29 pm
FabBad wrote: Wed Jun 01, 2022 8:59 pm Hi, is there a possibility to run the plugin without OpenGL?
Is pretty unstable on FL Studio (host culprit).

Also, is there an advantage/differences when render on software or hardware on today's computers?
In my case there's no much difference in audio apps.

The audiorate processing is no too friendly when using various instances.
But the number one is OpenGL thing which is pretty annoying (on my end at least).

Thanks for this nice plugin

Regards
Hi! We never got any instability issues yet. Can you please give us some info on how to recreate the issue?

OpenGL is a must. Not many plugins draw these many vectors, and you don't want to waste CPU resources. :)
Nevermind, is a FL Studio Graphics issue, happens with the GVST pack too.
When i said "instability" i mean bad functioning on the host side, i think there's a siimilar post on looptalk, they know that thing.
I doesn't have experienced crashes on this version of AF yet.
i was only questioning/request an option for the GUI rendering mode.
if i don't want to waste CPU cycles sorry but i can't use this plugin just for a simple gain or an one of the stereo preset embed.

So, my main use here is for complex sound design which is great!

Best regards.

Post

I was playing around for a bit in FLStudio, and I think, I know what you mean. The UI gets non-responsive and stuck when multiple windows are open, which should not happen (I'm using a laptop, with a 3080). Moving the window around feels laggy. Strange. When we last worked on the UI, it was fluid, I did not take a look at FL since then. Anyways, it looks like making AFModular bridged solves these issues for me if this is what you meant.

I'm going to force myself to work with FLStudio at least for SD projects, or a few tutorials to see if I encounter anything else (and hope, that Image-Line fixes the issue).
Alpha Forever Modular
Web // Youtube // Facebook //
Instagram // Discord

Post

Finally, I had the chance to record a new video! I hope you'll like it!

https://youtu.be/u1ut1umKmRg
Alpha Forever Modular
Web // Youtube // Facebook //
Instagram // Discord

Post Reply

Return to “Modular Synthesis”