XSRDO Analogy Official Release

Modular Synth design and releases (Reaktor, SynthEdit, Tassman, etc.)
kvnes
KVRer
25 posts since 25 Sep, 2018

Post Thu Jun 27, 2019 7:31 pm

ha, yeah, I had to use the windows magnifier myself. After playing with it for a couple of hours, now I know what
all of the inputs are.

There are a lot of very good freeware synths now. Must be about twenty must have synths, but if I had to get it down to five or so, I would keep this one.

anyway, what sets this one apart is several things. It has a random osc noise generator which is important and most people leave out. It sends sounds to a filter that has to be modulated to hold back the sounds, and that is vintage and very cool.

Meanwhile, it can also control the sound from its source with the polyphonic modules' envelopes.

Its the first I have heard of the K35 filter and that sounds great. I sent random noise to the formant filter and then the K35, controlling the flow AND modulating the filters with the envelopes and lfo. It sounds so good.

The way the second polyphonic module deals with sync and the pitch of the two osc is unique, also, and sounds gorgeous.

So, basically, this synth is awesome. I wish developers would start using nag screens and try to get a few dollars for their plug-ins. The nag screen doesn't have to disable the plugin at all, just reminds people that money is necessary. Not a donation, either. Payware that a person can use and then pay for when its a good time for them money-wise.

The limits and quirks of analogy's modular design are a big creativity booster. Not to mention how nice the pad module sounds. I haven't even checked out the ring modulator yet or tried the fm and pm.

problems I have identified:

have to send the oscillators through some filter or get a lot of clicks. The clicks are accross the whole frequency spectrum and can't be edited out with clean up plug ins. I thought it might just be the poly oscillators and possibly the culprit was their filter (is this really necessary to have for these?)

But I heard the clicks using single cycle waveform with the sampler module, too. I think the pad module was the only one without the click issue.

Besides that, the plucked string module worked for me one time but has since not worked, the decay does not respond now. no biggie, for me.

Thank you for the support, the midi learn is working great and the midi velocity module combined with the amp module is working great, also.

I am up and running with Analogy now. No clicks as long as I use a filter, which can be set to zero so no problem whatsoever.
Might want to let users know how to get rid of the clicks, don't know if figuring out how to eliminate them from the source will be worth the time it might take.

Thank you again for the synth and support.

kirsty roland
KVRist
260 posts since 21 Nov, 2012 from UK

Re: XSRDO Analogy Official Release

Post Fri Jun 28, 2019 11:18 am

0degree wrote:
Tue Jun 25, 2019 3:06 am
jeff51 wrote:
Tue Jun 25, 2019 2:55 am
0degree wrote:
Sat Jun 15, 2019 5:57 am
Wow, really nice - thank you! I'd suggest slightly bigger fonts and ligther background to make text more readable :)
Exact , same thing for me ! With my old eyes, it's difficult to see :?
Haha! Same here, getting old
There is an option to make the fonts bigger, but it's turned off by default.
I could re-enable it as a menu option as a v1.1.1 update but I'm spending
most of my time converting all the graphic routines to work with the 64bit
version so it might be moot at this stage.

Kirsty
ps. I wear glasses so the small font looks OK to me :)

kirsty roland
KVRist
260 posts since 21 Nov, 2012 from UK

Re: XSRDO Analogy Official Release

Post Fri Jun 28, 2019 11:21 am

kvnes wrote:
Thu Jun 27, 2019 7:31 pm
...have to send the oscillators through some filter or get a lot of clicks.
I'm curious why you get that. Could you post a patch where this happens so that I can investigate.

Thanks Kirsty

kvnes
KVRer
25 posts since 25 Sep, 2018

Re: XSRDO Analogy Official Release

Post Sun Jun 30, 2019 5:37 am

xrdo.PNG
much less clicks this time I tried it, so it might be my system needed a restart, too. Hardly any now, but none with added filter module. Really very little clicking now, but a few little clicks here and there, on my system.
You do not have the required permissions to view the files attached to this post.

kirsty roland
KVRist
260 posts since 21 Nov, 2012 from UK

Re: XSRDO Analogy Official Release

Post Fri Aug 16, 2019 6:23 am

Updated to v1.2

Maintenance and technical update.
This is the final release of the 32bit Synthedit version. In fact I've deleted Synthedit off my computer now
as I'm 75% into the next version in my modular plugin series, which is 64bit VST 2.x written from the
ground up in c++ with some great new features.

Free as usual...
http://xsrdo.blogspot.com/

Kirsty

User avatar
BlackWinny
KVRAF
3892 posts since 17 Jun, 2013 from very close to Paris, France

Re: XSRDO Analogy Official Release

Post Fri Aug 16, 2019 6:53 am

Hi Kirsty !

I remember your first version from 2014 to 2017 : It was already nice to experiment.
:phones:

So you didn't give up and you worked on a new version around a new engine ?
:tu:
Build your life everyday as if you would live for a thousand years. Marvel at the Life everyday as if you would die tomorrow.
I'm now severely diseased since September 2018.

LasBas
KVRer
3 posts since 22 Jun, 2017

Re: XSRDO Analogy Official Release

Post Sun Sep 29, 2019 10:24 am

Nice, thanks! Sound good!

kirsty roland
KVRist
260 posts since 21 Nov, 2012 from UK

Re: XSRDO Analogy Official Release

Post Tue Oct 01, 2019 8:41 am

Thanks for the nice comments, there always welcome. :)

The 64Bit version is coming along nicely.
So far this week I converted all the effects into insert's, so no more send's with a fixed signal path.
Being able to choose which modules go to which effect in any order opens up the signal path and sound dramatically.

Kirsty

ZonderP
KVRian
600 posts since 18 Nov, 2008

Re: XSRDO Analogy Official Release

Post Tue Oct 01, 2019 10:47 am

kirsty roland wrote:
Tue Oct 01, 2019 8:41 am
Thanks for the nice comments, there always welcome. :)

The 64Bit version is coming along nicely.
So far this week I converted all the effects into insert's, so no more send's with a fixed signal path.
Being able to choose which modules go to which effect in any order opens up the signal path and sound dramatically.

Kirsty
:wheee:

:tu:
Half human, half mayfly.

User avatar
Halonmusic
KVRAF
2833 posts since 13 Nov, 2015 from Norway

Re: XSRDO Analogy Official Release

Post Wed Oct 02, 2019 3:27 am

kirsty roland wrote:
Tue Oct 01, 2019 8:41 am
Thanks for the nice comments, there always welcome. :)

The 64Bit version is coming along nicely.
So far this week I converted all the effects into insert's, so no more send's with a fixed signal path.
Being able to choose which modules go to which effect in any order opens up the signal path and sound dramatically.

Kirsty
Great stuff! Thanks for everything you are doing Kirsty :tu:
Don't be a Sheep. :borg: | Opinions matters :evil:

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