Interesting comment from someone who is mladý
https://en.wiktionary.org/wiki/mlad%C3%BD
THIS.Jorgeelalto wrote: ↑Sun Jan 24, 2021 6:08 pm just build a machine specifically for audio, do not ever update. With easy to find components, so you can repair it in the future. The software you put there will stay there for as long as you can keep the computer running.
Or for people good with computers just build a Linux machine with lots of cpu (ryzen 12+ cores) and make a Win10 QEMU virtual machine for audio with audio card passthrough (either USB or PCI) and no network.Jorgeelalto wrote: ↑Sun Jan 24, 2021 6:08 pm Hardware?
Edit: Or just build a machine specifically for audio, do not ever update. With easy to find components, so you can repair it in the future. The software you put there will stay there for as long as you can keep the computer running.
Why? They killed off Shake without batting an eyelid and turned Final Cut Pro into a consumer app because they felt like it. I know so many businesses that got screwed over in those deals that it's not funny. As I said yesterday, Apple is the last company I'd trust not to kill a product or an essential feature on a whim. e.g. When was the last time you tried to play a Quicktime movie that uses Apple's own Animation codec? One day they just decided to stop supporting it and stripped every trace of it out of an OS X update, which would have made 6TB of stock footage we rely on at work obsolete overnight if it wasn't for third parties picking up the slack. It's ironic that a movie format created by Apple, using a codec Apple developed, plays on any old Windows 10 machine but won't play on a Mac unless you install a third party product.
Not with the cable it came with. OTOH, the MIDIMan (later M-Audio) MIDI interface I bought in 1999 still works with it's original USB cable.
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