Crap !
f**k, I just bought it and you tell me that now...
Crap !
You can very easily do that in various ways in Vital for example.
Worded differently but something we can agree onBut yeah, if [...] then sure, Hive may not be for them, no need to argue.
Nope, can't figure out a way to do that. Easy to modulate Attack times and such, but the actual curve/slope of Decay... nowhere to be found.
As a Product Manager who has worked on a number of web apps, I can say with confidence that it almost always takes one person with a singular vision to drive the development of great products. "Product development by committee," on the other hand, leads to bloated, unwieldy crap that annoys and confuses prospective users.Urs wrote: ↑Thu Mar 30, 2023 1:21 pm I'll be honest, I think the problem is that we do not have any great pressure to improve things. Business is doing well. So when we do things, they're things that we actually love or things that we want to stop hurting. And unfortunately we have developed some pains over the years, like making some of the highest regarded filter algorithms, but not having any of these in our dedicated filter plug-ins. So we're working on that, even if it doesn't address some of these frequently asked things that might promote growth.
I really like Vitals modulation system... but it doesn't do everything. Each LFO is an MSEG. But the points and curves are not modulatable. You can change timing and strength, but they cannot do the type of evolving/modulating shapes that Hive's Function Generators can do.Urs wrote: ↑Fri Mar 31, 2023 4:00 pmNope, can't figure out a way to do that. Easy to modulate Attack times and such, but the actual curve/slope of Decay... nowhere to be found.
Here's why is it an important example out of many: In Hive you can have tempo synced envelopes by using the Shape Sequencer (or FG or LFO triggered envs...). You want them to stay tempo synced, so you don't want to modulate the rates. Instead you'd want to modulate the slope/curvature to shorten or lengthen decay in a sequence.
Corporate think has infected the whole society... such that we have musicians arguing for homogenization and conformityFunkybot's Evil Twin wrote: ↑Fri Mar 31, 2023 4:09 pm This whole conversation, which I'm reading as being in part about MSEGs vs. Envelopes or Complex vs Simple, seems a bit odd. Like it's predicated on a "this way is the only way and all other ways are invalid".
In Serum you can just rightclick not just LFO (which can be used as envelopes too) breakpoints but the Curve bending points too and assign any kind of modulator or do manual automation...Urs wrote: ↑Fri Mar 31, 2023 4:00 pm I really like Vitals modulation system... but it doesn't do everything. Each LFO is an MSEG. But the points and curves are not modulatable. You can change timing and strength, but they cannot do the type of evolving/modulating shapes that Hive's Function Generators can do.
I also really like that Vital has an MSEG for every destination curve. Very powerful for some use cases. But Hive's Quantize Matrix Modifier is much faster to use for various cases.
I'm glad to have both synths.
I struggle to see what isn't possible in Vital with a couple LFOs and some Morph mapping but the good thing about 6 envs + 8 LFOs + 2 random is that you can just be lazy and for example use 2 of them with different depths without looking for a 200 IQ solution and still have huge modulation power to go crazy in the rest of your patch.Urs wrote: ↑Fri Mar 31, 2023 4:00 pmNope, can't figure out a way to do that. Easy to modulate Attack times and such, but the actual curve/slope of Decay... nowhere to be found.
Here's why is it an important example out of many: In Hive you can have tempo synced envelopes by using the Shape Sequencer (or FG or LFO triggered envs...). You want them to stay tempo synced, so you don't want to modulate the rates. Instead you'd want to modulate the slope/curvature to shorten or lengthen decay in a sequence.
Serum Envelope slope points are available for modulation and in previous versions, IIRC, even those ones in the LFO (now only available within Serum exclusively, but accessible via Macro if needed and consequently limited to 4 controls).pdxindy wrote: ↑Fri Mar 31, 2023 4:21 pmI really like Vitals modulation system... but it doesn't do everything. Each LFO is an MSEG. But the points and curves are not modulatable. You can change timing and strength, but they cannot do the type of evolving/modulating shapes that Hive's Function Generators can do.Urs wrote: ↑Fri Mar 31, 2023 4:00 pmNope, can't figure out a way to do that. Easy to modulate Attack times and such, but the actual curve/slope of Decay... nowhere to be found.
Here's why is it an important example out of many: In Hive you can have tempo synced envelopes by using the Shape Sequencer (or FG or LFO triggered envs...). You want them to stay tempo synced, so you don't want to modulate the rates. Instead you'd want to modulate the slope/curvature to shorten or lengthen decay in a sequence.
I also really like that Vital has an MSEG for every destination curve. Very powerful for some use cases. But Hive's Quantize Matrix Modifier is much faster to use for various cases.
I'm glad to have both synths.
You misquoted. That was me, not Urs
Normally I don't face such problems, because often with e.g. scroll-wheel you can zoom quickly in and out and mostly curves with >5 sec parts don't need msec parts on the other side, but yes if this is your use-case, there start to occur problems then.nakst wrote: ↑Fri Mar 31, 2023 10:21 am Traditional ADSRs don't map very well to the multi-segment curve editors. With ADSRs, you have the ability to dial in both precise short times for each segment, as well as long times, because the scale is typically logarithmic. However with a curve editor the x-axis is typically linear, so for example it would be very difficult to set the attack time to 50 ms but the release to 5 seconds -- that's a difference of 100x!
I thought, one can modulate points in Phase Plant, but indeed, this isn't possible, which I didn't take in consideration. In Serum, you can modulate points, but latest when you start to think about questions like "how can you modulate either a single point or otherwise a point with all (or even just some) successor points" it starts to get tricky and my postulated easy MSEGs get inconvenient in comparison with classical ENVs then.
Yes exactly.
Fairly true.Urs wrote: ↑Fri Mar 31, 2023 10:41 amI would bet that if we did not offer any form of traditional envelope in Zebra, we'd have a lot more people complaining about it being too complicated than there are people who only want MSEGs for everything.
But yes, of course part of the work on Z3 is making MSEGs available for VCA duties. I think they'll redefine what MSEGs are doing, but I also predict that people will complain that they'd rather have Hive's Shape Sequencer instead. One can't please everyone in every way...
Don't get it: how can you modulate the slope of amp- or mod-ENVs? Or do you talk about the function-ENVs?Urs wrote: ↑Fri Mar 31, 2023 4:00 pm Nope, can't figure out a way to do that. Easy to modulate Attack times and such, but the actual curve/slope of Decay... nowhere to be found.
Here's why is it an important example out of many: In Hive you can have tempo synced envelopes by using the Shape Sequencer (or FG or LFO triggered envs...). You want them to stay tempo synced, so you don't want to modulate the rates. Instead you'd want to modulate the slope/curvature to shorten or lengthen decay in a sequence.
Traditional envelopes might be necessary to users who are used to hardware synths and modular systems. But for people whose first introduction to synths is via computer, MSEGs make more sense.
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