www.kvraudio.com/news/audio-damage-releases-descent-granular-delay-and-reverb-effect-plugin-66252
26th February 2026
Audio Damage has released Descent, a granular delay and reverb effect that transforms your audio into evolving, otherworldly textures.
At its core, Descent captures incoming audio and breaks it into tiny grains—anywhere from a handful to dozens at once—then scatters them across time and pitch to create everything from subtle thickening and rhythmic delays to vast, frozen soundscapes and shimmering pitch-shifted clouds. With independent control over grain count, duration, overlap, and direction (forward, reverse, or random), combined with extensive randomization for pitch, pan, position, amplitude, and timing, Descent turns any sound source into a living, breathing texture.
Whether you're adding shimmer to guitars, creating infinite sustain on synth pads, or designing abstract sonic environments, Descent delivers studio-quality granular processing with an intuitive interface and real-time FFT visualization.
Descent is available for Linux, macOS, and Windows in VST3, AU, AAX, CLAP and LV2 plugin formats for the introductory price of $29 until the end of March (Reg. $39).
KVR Audio, Inc.
www.kvraudio.com