www.kvraudio.com/news/vybecode-dsp-releases-stripkit-1-0-0-for-windows-67230
VybeCode DSP Releases StripKit 1.0.0 for Windows
5th June 2026
VybeCode DSP has announced StripKit, a free, open-source desktop tool for audio-plugin GUI developers.
StripKit takes a single transparent PNG of a control — a knob, fader, slider, or meter — and renders the entire filmstrip (sprite sheet) that plugin interfaces use to animate it: every frame, frame-correct, correctly rotated, supersampled, and crisp at any resolution.
Who it's for
StripKit is built for audio-plugin developers, GUI and skin designers, and DSP studios working in JUCE, iPlug2, HISE, or web-based plugin front-ends. By automating the most repetitive part of plugin GUI production — and now generating the loader code as well — it turns hours of manual frame work into a few clicks, and lets small teams and solo developers ship polished, animated interfaces without a dedicated tools engineer.
Built on a modern, reusable core
StripKit is written in C# / .NET 9 with an Avalonia 11 interface and a SkiaSharp rendering core. Its renderer, importer, and manifest services carry no UI dependency, so they're reusable in a command-line tool or build step. The Windows download is a self-contained installer — no .NET runtime required on the target machine — and every release is VirusTotal-scanned, with the report and SHA-256 published in the release notes. The codebase ships with a full automated test suite (72 passing tests, including golden-image regression on the renderer).
Free and open source
StripKit is released under the MIT license — free for personal and commercial use, forever. The full source is public on GitHub, and contributions, bug reports, and feature requests are welcome. A public roadmap outlines what's next, including layer-aware animation, additional code-export targets (React / Web Component, Unity / Godot), and web/animation exports.
What's new in 1.0.0:
- Code / component export - Every export can now also emit ready-to-paste loader code for the target framework — no hand-wiring. StripKit ships four targets: JUCE (a LookAndFeel filmstrip slider, or a meter component), CSS/HTML (a self-contained background-position sprite with a 0–1 value setter), iPlug2 (IBKnobControl / IBSliderControl / IBitmapControl), and HISE (a ScriptPanel paint routine). Preview the snippet live and copy it to the clipboard, or tick targets to write one file each next t the exported PNG.
- Layered PSD / SVG import - drop a layered knob from Photoshop (.psd) or Illustrator / Inkscape / Figma (.svg) and StripKit turns each layer into a tagged layer automatically. Set the body to stay put and the indicator to rotate, then export a clean layered filmstrip — no hand-splitting.
- Value arc / fill ring for knobs - An optional Serum/Vital-style fill arc, baked into each knob frame, that tracks the value as the knob turns — with configurable radius, thickness, colour, round or butt end caps, an optional dim track, a two-colour sweep gradient, and a glow.
- Four control types - rotary knobs (any sweep: 270° / 300° / 360° / custom, rotated about the art's true centre so it spins clean with no wobble), vertical faders, horizontal sliders, and meters (procedural LED segments or layered on/off art, four fill directions, discrete or continuous).
- Smart alignment - auto-detects the spin centre on load, with a draggable crosshair to nail it by eye on a smooth 1024-step preview.
- skin.json manifest export - schema-valid output that binds each strip to a parameter id for a JUCE-style LookAndFeel loader.
- Crisp rendering - supersampling plus a Mitchell cubic resampler keep rotated edges sharp; one-toggle @2x HiDPI export.
- Interactive Getting Started guide - a built-in, re-openable walkthrough for every tab (Create, Import, Batch, Skin), with a one-click sample knob so you can try the whole flow with no art of your own. It opens on first run and is always available from the Help button.
- Skin tab - bind multiple exported strips into one skin.json manifest. Add controls from strips or blank, edit each control's type, parameter, bounds, and value range, then export a single multi-control skin file.
- Layered knob animation - load a separate base and pointer image so only the pointer rotates while the body stays crisp. Plus auto-extract from flat art: one click splits a single knob image into the two layers automatically.
- Drag-and-drop input and 32-bit RGBA, transparent-background output throughout.
- Importer resampling - re-time an existing strip to a different frame count (nearest-frame, no ghosting). First and last frames always land on min/max.
- Live preview - scrub, play, or step frame-by-frame before exporting.
For the source code, please visit the VybeCode StripKit Github page at github.com/Vybecode-LTD/stripkit
KVR Audio, Inc.
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