Confiblahuter Spectral Mangler Mono Synth by mistakeartists.
This is a very useful and user-friendly sound-design tool. Its interface is very intuitively laid out, so just by testing its features with a few different samples, you can quickly learn how to use it.
Apart from its being able to slow down sounds extremely, I find Confiblahuter quite different in aim and approach from Paul-stretch. Neither tool sets out to do what the other specializes in.
Details: Confiblahuter comes in both stand-alone and vst3 formats.
From the first screen of four, accessible by buttons at the top left, you can load in samples. You can adjust the sample area you want to listen to by sliders, which also are available to control input / output levels, mix and pan, side-chain synthesis, pitch and in, main in / out, pitch bend, MIDI controllers. As well, there are buttons for enabling old-note, reverse, jump to loop, and note continuance. If you like what you hear, once you have made all your fine-tuning choices, you can live-record output to a file.
A second screen is dedicated to filter controls: Two sliders control mix levels of two free form filters, For either, you can draw your own filter shapes according to the real time spectral display and grid. As well, three curve types are available, with a reset button, also two sliders to adjust smoothness and curvature as minutely as desired.
The Settings screen provides sliders for FFT options (size, overlaps, window type and mode), amplitude scale, pitch bend depth and tuning. There are handy check boxes for correct phase, smooth phase and normalize.
The final screen is dedicated to the modulation possibilities of the synth: Four LFOs with dedicated wave shapes, also a whole range of different types for type 4, which has buttons for sync and reset. A very comprehensive modulation matrix is available, as well as one for assigning MIDI controllers.
In getting familiarized using this spectral mangling synth, after fifteen minutes or so, I found myself getting rather nice results - detailed ambient textures, from unexpected "noise" samples. In a way, the synth can function as a sound microscope, as well, helping bring out the hidden potential in everyday sounds. In my experience, it's a sound-design tool well-worth owning.
forgive me, i missed this earlier. to be completely honest, my "web site" is a space under a friend'z page but there are presently some technical issuez i am trying to resolve with him. i am happy to answer any/all questionz directly. my personal email is: email@example.com
this is randy blahut, the developer... i will post a few audio samples later this evening (11 dec 2019). as i've noted, my "website" is just a part under a friend's but there are currently some problems. also, i will be updated the Mac OS X version with a signed binary.
this is not where audio demo material is supposed to go but i have not had the time to since "release" to make a proper mini-showcase. in the meantime, here is a well-known phill collins track "in the air at night" i processed as follows: i changed the fft mode to "washy", slowed down to about 50%, then under the "synth" section, i enabled compression, spread, tonal vs. noise, and the binaural beats sections, then tweaked various parameters over time. later in the sample, i engaged some pitch modulation. ok, here it is (uploaded to amazon s3 storage): https://collapsart.s3.us-east-2.amazonaws.com/in-the-air.mp3 (13.7 meg).