A collection of sounds captured from a black Nintendo Game Boy running LSDJ software. The sounds were created using LSDJ's synthesis engine, combined with the built-in pattern editor.
All sounds in Game Boy LSDJ Noise & Glitch Sessions are provided 100% dry, delivering the authentic Game Boy sound and all of its anomalies.
You'll probably notice that the included sounds are much more aggressive than what you'd expect to hear in a standard Game Boy video game, for example. The goal was to achieve a glitchy, noisy vibe, and the LSDJ synthesizer engine turned out as a great tool for creating such sounds.
Technical Details:
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