|Product||Game Boy LSDJ Noise & Glitch Sessions|
|Developer||Bedroom Producers Blog|
|Type / Tags||ExperimentalSamples|
A collection of sounds captured from a black Nintendo Game Boy running LSDJ software. The sounds were created using LSDJ's synthesis engine, combined with the built-in pattern editor.
All sounds in Game Boy LSDJ Noise & Glitch Sessions are provided 100% dry, delivering the authentic Game Boy sound and all of its anomalies.
You'll probably notice that the included sounds are much more aggressive than what you'd expect to hear in a standard Game Boy video game, for example. The goal was to achieve a glitchy, noisy vibe, and the LSDJ synthesizer engine turned out as a great tool for creating such sounds.
- 97 audio samples (24-bit WAV).
- 23MB download size.
- 38MB size on disk.