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Microsound Textures - Chromaphone 2

 My KVR
Presets for Chromaphone 2 by Applied Acoustics Systems
Microsound Textures - Chromaphone 2
Microsound Textures - Chromaphone 2 by Applied Acoustics Systems is Soundware (samples or presets that load into other products) for macOS and Windows.
Product
Version
1.2.7
System Requirements
PC minimum system requirements*
Windows 7 32‑/64‑bit or later
Intel Core or equivalent processor
512 MB of RAM
70 MB of free hard drive space
Product
Version
1.2.7
System Requirements
Mac minimum system requirements*
Mac OS X 10.7 or later
Intel Core processor or later
512 MB of RAM
70 MB of free hard drive space
*The minimum system requirements mentioned above are for standalone usage. For plug-in usage, please refer to your DAW software requirements (Sonar, Pro Tools, Cubase, Live, Digital Performer, Logic Pro, etc.).
Soundware
For
Copy Protection
Online Activation (Challenge / Response)
My KVR - Groups, Versions, & More
4 KVR members have added Microsound Textures - Chromaphone 2 to 2 My KVR groups 4 times.
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KVR Rank

Overall: 19618   10401   14208

30-Day: 18282; 7-Day: 17572; Yesterday: 20110

Microsound Textures is all about precision, details, subtlety, and complexity. Richard Devine's idea was to use grain particles and tiny pulses to create rich and dense textures. In addition, the collection includes a wide variety of surprising and mysterious instruments ranging from light and delicate to dark and atonal. The 128 sounds are divided into five categories: Percussion, Sound Effects, Keys and Synths, Pads and Strings, and Textures and Ambience.

Who's Richard Devine?

Richard Devine is a versatile and prolific artist and sound designer based in Atlanta, Georgia. He has released five different albums and performed his music worldwide. He has provided sounds to major companies such as Apple, Audi, BMW, Coke, Nestlé, Nike, and many more. He has also done some scoring for TV and movies, and sound design for video games. Richard also has done synthesis programming for major audio companies and recently released his own sound effect libraries with Sony Creative Software.

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