The way it is set up now it downloads all of the samples, unzips them, and converts to .wav format. Once that is finished then you can generate sfz's from the instruments. If the process doesn't complete properly then you may need to click "download samples" again. You can see which ones have processed and which ones have not by clicking on the Sample Data tab. If they are green checkmarks they will have downloaded and can be used to make instruments. If they are red X's then they have not been processed yet. If you need further help feel free to ask additional questions; I haven't updated this software since December since it seems to not be that popular but I will put in more energy into it if i know people are actively using it.
let me know how it goes, it's still beta as i'm new to sfz format but it is a good starting point, it's not feasible to manually build instruments from 13,000 files but with a few tweaks of the sfz file it shouldn't be much work to have some free high quality multi-timbral symphonic instruments :)
I haven't updated this code since December so it's possible that Philharmonia's site changed slightly or that their site went down while you were in the process of downloading. Where specifically in the process did it start popping up error messages? Were you clicking around on the samples while it was still in the process of downloading them? I'll check it on my end to see if something has changed on their end.
I'm sorry, I don't remember when I saw the issue, I was usually letting it run in the background. I don't remember if I did anything to cause it.
I've tried uninstalling/reinstalling the whole thing and rebuilt the database. The same error -- more specifically, a bunch of these errors - came up at some time in the middle of downloading banjo samples. Four in a row each complaining about the same value before increasing by one. When it started downloading bass clarinet samples, the dialog boxes kept appearing but the number started over.
The application you have designed sounds like an awesome time saver. I have been thinking of making my own SFZ files from this amazing sample set for a long time, but it has always seemed like too much work. Now, maybe I can get something done on this, however, I don't think your software finds the loop points and adds that info to the SFZ file, does it? That actually seems like the hardest part of the process to me. Do you have any software in mind that can make that job easier for me?
The main issue I have is that the SFZ format is sparsely documented and my knowledge of how SFZ's are supposed to work is limited. It's fairly trivial to add features to improve the SFZ file exports if I know what a proper format is supposed to look like. Since you've been making your own SFZ's by hand, your feedback would be instrumental to greatly improving the usefulness of the application, such that the SFZ files actually become usable as virtual instruments, rather than only automating the bare basics as a starting point for SFZ creation (where it's at now). I'd greatly appreciate it if you can download the software and play around with it, and then let me know where to go next to make it fully usable as an SFZ creation tool.
Unfortunately, I wasn't able to get your app to work completely, but I was happy that it did successfully download all the samples before it errored out of the process. So far I have used the downloaded files to create a wonderful sounding Viola SFZ instrument and plan to create other instruments from them as well. Your concept for this app is great, but unfortunately, editing of these samples is necessary before you can create an SFZ instrument one could be happy with. One main issue is that the there is worthless space at the beginning of each sample which needs to be trimmed off and it isn't the same amount of space needing to be trimmed off of each sample either so a bunch of manual labor is required. The other issue is that there are no loops so the samples only play for a brief split second up to 2 seconds. That can be fixed by creating loop points and saving them to the .wav files--more manual labor which I am happy to do on my own to make the samples suit my needs. My hobby is using virtual instruments to play the classics and making them sound as close as possible to a real performance of the piece.