|Type / Tags||Percussion|
Reviewed By Shane Sanders
September 28, 2006
It is based on physical modeling modules, and I tend to use it as an unusual frame drum emulation. By positioning the X-Y GUI control at or near the center, you can achieve a full bodied membrane sound, and with the octave shift, push it so low your skull will rattle. There are other controls for manipulating the type of mallet/hand sound you want as well as a host of other clearly labeled knobs for tweakers.
It has some temporal controls for making notes shift in pitch (like a talking drum) and it is velocity sensitive according to your desired amount. The "vary" feature can be used to randomize the "snapshot" of each hit, making it an effective humanizer. I don't use that feature a lot, but for those wanting to make hi-hats and the like, it would be indespensible.
Add a touch of reverb or delay and this VSTi is perfect.Read more